Player Matchup

Xing Tian
Xing Tian
Christopherr JP
Xing Tian
Level 58
God Stats
5W - 7L
1,500 SR
Queue Stats
199W - 234L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
JakeSladeG
Kukulkan
Level 18
God Stats
47W - 50L
1,247 SR
Queue Stats
158W - 220L
1,194 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrNediiim
Ah Muzen Cab
Level 25
God Stats
2W - 2L
1,751 SR
Queue Stats
18W - 18L
1,473 Elo+
Solo
Guan Yu
Guan Yu
XTheGam3rG1rlX
Guan Yu
Level 14
God Stats
2W - 6L
1,368 SR
Queue Stats
221W - 279L
1,087 Elo+
Party 1
Fenrir
Fenrir
a Spasmoid
Fenrir
Level 18
God Stats
38W - 43L
1,351 SR
Queue Stats
244W - 315L
1,204 Elo+
Party 1
Team Averages
Level 27
1,443 SR
1,246 Elo+

VS

Team Averages
Level 21
1,431 SR
1,344 Elo+
Sun Wukong
Sun Wukong
BIGJORDY95
Sun Wukong
Level 18
God Stats
0W - 5L
1,291 SR
Queue Stats
81W - 95L
1,293 Elo+
Party 2
Cupid
Cupid
TheAlex204
Cupid
Level 28
God Stats
14W - 12L
1,470 SR
Queue Stats
15W - 17L
1,254 Elo+
Solo
Hel
Hel
Vanweed
Hel
Level 27
God Stats
5W - 7L
1,424 SR
Queue Stats
76W - 83L
1,292 Elo+
Solo
Arachne
Arachne
WaberJack
Arachne
Level 16
God Stats
4W - 6L
1,116 SR
Queue Stats
71W - 64L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XS3V3S
Cu Chulainn
Level 15
God Stats
2W - 1L
1,854 SR
Queue Stats
24W - 23L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Christopherr JP
Xing Tian
20
7 / 5 / 11
13,841
446
11,262
25,035
27,930
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
JakeSladeG
Kukulkan
17
4 / 7 / 10
12,828
414
13,418
16,162
7,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
MrNediiim
Ah Muzen Cab
20
14 / 3 / 7
17,787
574
43,258
25,179
16,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 5 / 13
15,631
504
11,512
28,058
25,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
a Spasmoid
Fenrir
20
17 / 4 / 8
15,839
511
23,427
20,018
10,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGJORDY95
Sun Wukong
17
0 / 13 / 6
11,359
366
6,215
30,029
16,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
20
12 / 10 / 1
15,561
502
32,302
25,951
9,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
19
1 / 7 / 1
12,208
394
13,490
16,480
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WaberJack
Arachne
18
5 / 11 / 2
12,175
393
15,091
27,807
15,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
XS3V3S
Cu Chulainn
20
5 / 6 / 1
15,074
486
12,965
39,114
33,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
46
Kills
23
24
Deaths
47
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIGJORDY95
Sun Wukong
0
13
6
0.23
W
Xing Tian
Christopherr JP
Xing Tian
7
5
11
2.5
W
Kukulkan
JakeSladeG
Kukulkan
4
7
10
1.29
W
Ah Muzen Cab
MrNediiim
Ah Muzen Cab
14
3
7
5.83
L
Cupid
12
10
1
1.25
L
Hel
1
7
1
0.21
L
Arachne
WaberJack
Arachne
5
11
2
0.55
L
Cu Chulainn
XS3V3S
Cu Chulainn
5
6
1
0.92
W
4
5
13
2.1
W
Fenrir
a Spasmoid
Fenrir
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,877
Damage
80,063
114,452
Taken
139,381
87,945
Mitigated
80,441
40,770
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIGJORDY95
Sun Wukong
6,215
1,880
0
4,677
30,029
16,449
842
4,186
25,843
0
54,670
W
Xing Tian
Christopherr JP
Xing Tian
11,262
1,867
592
5,794
25,035
27,930
1,338
6,326
18,709
49,925
1,793
W
Kukulkan
JakeSladeG
Kukulkan
13,418
1,340
397
1,904
16,162
7,764
430
0
16,162
50,974
0
W
Ah Muzen Cab
MrNediiim
Ah Muzen Cab
43,258
26,575
0
14,677
25,179
16,571
9,959
1,778
23,401
0
169,048
L
Cupid
32,302
18,847
283
2,732
25,951
9,666
1,648
2,791
23,160
0
100,504
L
Hel
13,490
2,095
3,949
6,417
16,480
5,610
364
5,440
11,040
75,416
0
L
Arachne
WaberJack
Arachne
15,091
9,149
0
5,532
27,807
15,130
0
6,203
21,604
0
63,967
L
Cu Chulainn
XS3V3S
Cu Chulainn
12,965
1,789
0
11,385
39,114
33,586
0
5,867
33,247
0
116,575
W
11,512
2,341
1,139
8,598
28,058
25,190
3,691
4,285
23,773
0
79,604
W
Fenrir
a Spasmoid
Fenrir
23,427
3,516
0
7,669
20,018
10,490
1,125
1,101
18,917
0
63,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,926
Gold Earned
66,377
615
Minions Killed
641
0
Camps Cleared
0
2,872,359
Distance Traveled
2,511,349
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,359
366
77
2
0
442,134
0
W
Xing Tian
13,841
446
67
2
0
541,093
1
W
Kukulkan
12,828
414
83
3
0
533,460
1
W
Ah Muzen Cab
17,787
574
244
8
0
566,172
3
L
Cupid
15,561
502
125
4
0
420,780
0
L
Hel
12,208
394
154
5
0
532,064
5
L
Arachne
12,175
393
98
3
0
573,369
8
L
Cu Chulainn
15,074
486
187
6
0
543,002
0
W
Guan Yu
15,631
504
146
5
0
586,630
0
W
Fenrir
15,839
511
75
2
0
645,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role