Player Matchup

Apollo
Apollo
DoomDemise
Apollo
Level 88
God Stats
7W - 8L
1,587 SR
Queue Stats
445W - 427L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
KhorneBloodGame8
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
iPxncheZz DE
Ares
Level 8
God Stats
3W - 5L
1,459 SR
Queue Stats
15W - 22L
1,197 Elo+
Party 3
Tiamat
Tiamat
iSoNiiCs8069
Tiamat
Level 15
God Stats
21W - 7L
1,715 SR
Queue Stats
81W - 82L
1,093 Elo+
Party 3
Arachne
Arachne
xaborra69
Arachne
Level 29
God Stats
33W - 31L
1,633 SR
Queue Stats
286W - 294L
1,457 Elo+
Solo
Team Averages
Level 28
1,579 SR
1,346 Elo+

VS

Team Averages
Level 18
1,455 SR
1,383 Elo+
Tiamat
Tiamat
BDM_Mufasa
Tiamat
Level 29
God Stats
3W - 3L
1,810 SR
Queue Stats
12W - 10L
1,492 Elo+
Solo
Neith
Neith
Brandschijf
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Susano
Susano
MH0050
Susano
Level 15
God Stats
8W - 24L
1,244 SR
Queue Stats
10W - 25L
1,199 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAY_Miro
Tsukuyomi
Level 17
God Stats
18W - 33L
1,302 SR
Queue Stats
28W - 43L
1,279 Elo+
Party 1
Fenrir
Fenrir
mikerooij
Fenrir
Level 28
God Stats
27W - 33L
1,419 SR
Queue Stats
54W - 76L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoomDemise
Apollo
12
10 / 0 / 1
7,028
703
5,173
3,009
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,526
553
2,877
5,072
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 1 / 1
4,828
483
607
4,983
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
7
0 / 1 / 4
4,713
471
1,234
3,337
1,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xaborra69
Arachne
10
5 / 0 / 1
5,854
585
3,049
2,384
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BDM_Mufasa
Tiamat
8
0 / 2 / 1
4,777
478
2,008
4,512
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 0
3,793
379
380
3,222
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MH0050
Susano
6
1 / 4 / 0
4,520
452
1,951
4,670
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
RAY_Miro
Tsukuyomi
7
0 / 2 / 1
4,741
474
1,722
5,084
1,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
mikerooij
Fenrir
5
0 / 3 / 2
4,183
418
1,852
4,557
1,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
1
3
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BDM_Mufasa
Tiamat
0
2
1
0.25
L
0
5
0
0
W
Apollo
DoomDemise
Apollo
10
0
1
10.5
W
1
1
1
1.5
L
Susano
MH0050
Susano
1
4
0
0.25
L
Tsukuyomi
RAY_Miro
Tsukuyomi
0
2
1
0.25
W
0
1
1
0.5
W
Tiamat
0
1
4
2
L
Fenrir
mikerooij
Fenrir
0
3
2
0.33
W
Arachne
xaborra69
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
7,913
18,785
Taken
22,045
9,302
Mitigated
6,606
4,521
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BDM_Mufasa
Tiamat
2,008
636
0
886
4,512
1,910
314
596
3,816
16,389
0
L
380
326
0
0
3,222
650
0
589
2,633
0
2,180
W
Apollo
DoomDemise
Apollo
5,173
2,076
0
2,018
3,009
988
772
656
2,293
0
39,057
W
2,877
161
0
325
5,072
3,262
188
425
4,517
20,730
0
L
Susano
MH0050
Susano
1,951
577
0
0
4,670
1,493
142
1,759
2,686
0
10,346
L
Tsukuyomi
RAY_Miro
Tsukuyomi
1,722
565
0
536
5,084
1,377
40
631
4,428
0
21,168
W
607
129
0
575
4,983
2,153
223
181
4,762
5,943
0
W
Tiamat
1,234
461
0
836
3,337
1,511
203
253
3,060
15,487
0
L
Fenrir
mikerooij
Fenrir
1,852
643
0
420
4,557
1,176
32
793
3,764
0
10,479
W
Arachne
xaborra69
Arachne
3,049
1,944
0
767
2,384
1,388
0
183
2,145
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
22,014
188
Minions Killed
121
0
Camps Cleared
0
1,040,027
Distance Traveled
983,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,777
478
28
3
0
186,672
1
L
Neith
3,793
379
5
1
0
156,851
1
W
Apollo
7,028
703
61
6
0
203,940
1
W
Cthulhu
5,526
553
36
4
0
209,227
0
L
Susano
4,520
452
22
2
0
224,317
0
L
Tsukuyomi
4,741
474
48
5
0
215,199
0
W
Ares
4,828
483
13
1
0
214,764
1
W
Tiamat
4,713
471
22
2
0
179,660
0
L
Fenrir
4,183
418
18
2
0
200,752
0
W
Arachne
5,854
585
56
6
0
232,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role