Player Matchup

Cthulhu
Cthulhu
Beanos1250
Cthulhu
Level 13
God Stats
9W - 5L
1,465 SR
Queue Stats
132W - 119L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
CyndaquilGamez
Tsukuyomi
Level 16
God Stats
2W - 6L
1,484 SR
Queue Stats
3W - 10L
1,254 Elo+
Party 1
Khepri
Khepri
H0LL0W_ANG3LS
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,344 Elo+
Solo
Tiamat
Tiamat
robloxrule123
Tiamat
Level 11
God Stats
2W - 3L
1,716 SR
Queue Stats
120W - 138L
1,304 Elo+
Solo
Set
Set
tryme123
Set
Level 18
God Stats
3W - 7L
1,479 SR
Queue Stats
5W - 9L
1,279 Elo+
Party 1
Team Averages
Level 17
1,529 SR
1,307 Elo+

VS

Team Averages
Level 17
1,491 SR
1,410 Elo+
Neith
Neith
Dark_Reaper412
Neith
Level 7
God Stats
8W - 8L
1,456 SR
Queue Stats
10W - 13L
1,372 Elo+
Solo
Tiamat
Tiamat
LeonStrife97
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,452 Elo+
Solo
Artemis
Artemis
XvitZ4
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,256 Elo+
Solo
Arachne
Arachne
happytima22
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,433 Elo+
Solo
Hades
Hades
hungry_jr2013
Hades
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 20L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beanos1250
Cthulhu
15
0 / 0 / 1
9,785
652
0
0
0
Tsukuyomi
CyndaquilGamez
Tsukuyomi
20
7 / 12 / 3
14,909
994
22,217
24,344
9,467
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 11
14,482
965
18,000
42,984
28,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 9 / 7
14,374
958
22,910
32,012
21,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 12 / 6
15,068
1,005
13,914
25,306
16,363
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

29

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 8
17,583
1,172
42,379
11,811
5,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
20
5 / 5 / 20
15,858
1,057
20,993
17,794
14,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
XvitZ4
Artemis
15
0 / 0 / 0
9,560
637
0
0
0
Arachne
happytima22
Arachne
20
11 / 6 / 17
16,503
1,100
26,103
32,058
14,422
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 8 / 21
15,236
1,016
23,786
27,488
29,161
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
19
Kills
36
36
Deaths
20
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beanos1250
Cthulhu
0
0
1
0.5
L
Tsukuyomi
CyndaquilGamez
Tsukuyomi
7
12
3
0.71
W
16
1
8
20
L
2
3
11
2.5
W
Tiamat
5
5
20
3
W
Artemis
XvitZ4
Artemis
0
0
0
0
W
Arachne
happytima22
Arachne
11
6
17
3.25
W
4
8
21
1.81
L
3
9
7
0.72
L
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,041
Damage
113,261
124,646
Taken
89,151
76,497
Mitigated
63,585
8,394
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beanos1250
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
CyndaquilGamez
Tsukuyomi
22,217
5,170
0
1,395
24,344
9,467
0
8,618
15,726
0
38,677
W
42,379
27,168
706
4,460
11,811
5,765
0
5,671
6,140
0
73,943
L
18,000
2,532
522
3,010
42,984
28,947
0
15,002
27,982
40,682
0
W
Tiamat
20,993
7,992
0
2,335
17,794
14,237
0
4,963
12,831
36,740
0
W
Artemis
XvitZ4
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
happytima22
Arachne
26,103
18,657
122
10,832
32,058
14,422
0
13,670
16,665
0
35,155
W
23,786
3,135
1,945
3,876
27,488
29,161
0
16,606
10,882
48,390
0
L
22,910
2,528
0
2,778
32,012
21,720
0
12,642
19,370
60,601
0
L
13,914
6,518
0
689
25,306
16,363
0
8,517
16,789
0
33,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
74,740
210
Minions Killed
189
3
Camps Cleared
5
993,190
Distance Traveled
992,875
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,785
652
0
0
0
0
0
L
Tsukuyomi
14,909
994
24
2
2
222,664
0
W
Neith
17,583
1,172
82
5
5
267,780
4
L
Khepri
14,482
965
56
4
1
294,313
0
W
Tiamat
15,858
1,057
38
3
0
231,994
0
W
Artemis
9,560
637
0
0
0
0
0
W
Arachne
16,503
1,100
24
2
0
277,454
0
W
Hades
15,236
1,016
45
3
0
215,647
2
L
Tiamat
14,374
958
92
6
0
282,472
2
L
Set
15,068
1,005
38
3
0
193,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role