Player Matchup

Discordia
Discordia
FastCash12
Discordia
Level 100
God Stats
1W - 3L
1,532 SR
Queue Stats
18W - 22L
1,301 Elo+
Party 1
Hachiman
Hachiman
Grayfartlick
Hachiman
Level 85
God Stats
1W - 2L
1,544 SR
Queue Stats
8W - 17L
1,351 Elo+
Party 1
Tiamat
Tiamat
OGXxPHOENIXxX
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,510 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,387 Elo+

VS

Team Averages
Level 28
1,397 SR
1,346 Elo+
Aphrodite
Aphrodite
Caroline0566
Aphrodite
Level 5
God Stats
25W - 10L
1,523 SR
Queue Stats
114W - 80L
1,590 Elo+
Solo
Mercury
Mercury
Catamis
Mercury
Level 31
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EmpyreanKnight18
Cu Chulainn
Level 47
God Stats
7W - 6L
1,384 SR
Queue Stats
7W - 9L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FastCash12
Discordia
16
4 / 7 / 2
12,328
685
15,349
14,240
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Grayfartlick
Hachiman
15
2 / 6 / 2
11,707
650
14,203
14,807
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 4
11,310
628
12,005
11,206
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caroline0566
Aphrodite
17
7 / 2 / 12
13,296
739
18,864
24,043
10,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Catamis
Mercury
16
6 / 4 / 8
12,422
690
7,346
16,411
6,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
EmpyreanKnight18
Cu Chulainn
16
6 / 1 / 10
12,741
708
8,653
19,211
17,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
19
19
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Caroline0566
Aphrodite
7
2
12
6.5
W
Mercury
Catamis
Mercury
6
4
8
2.5
W
Cu Chulainn
EmpyreanKnight18
Cu Chulainn
6
1
10
11
L
Discordia
FastCash12
Discordia
4
7
2
0.71
L
Hachiman
Grayfartlick
Hachiman
2
6
2
0.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
34,863
40,253
Taken
59,665
16,841
Mitigated
33,532
6,728
Healing
37,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Caroline0566
Aphrodite
18,864
539
9,567
19,435
24,043
10,290
954
10,099
13,013
87,407
0
W
Mercury
Catamis
Mercury
7,346
2,999
0
2,749
16,411
6,078
1,020
8,229
7,449
0
48,779
W
Cu Chulainn
EmpyreanKnight18
Cu Chulainn
8,653
1,398
0
5,876
19,211
17,164
1,266
7,411
11,032
642
32,301
L
Discordia
FastCash12
Discordia
15,349
830
0
3,012
14,240
5,021
0
6,250
7,718
48,442
0
L
Hachiman
Grayfartlick
Hachiman
14,203
8,291
0
2,670
14,807
5,286
0
6,065
8,494
0
50,800
L
12,005
1,083
0
1,046
11,206
6,534
0
6,150
4,717
37,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
38,459
191
Minions Killed
214
0
Camps Cleared
0
866,804
Distance Traveled
1,088,385
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,296
739
112
6
0
350,435
4
W
Mercury
12,422
690
55
3
0
377,153
4
W
Cu Chulainn
12,741
708
47
3
0
360,797
0
L
Discordia
12,328
685
66
4
0
304,746
4
L
Hachiman
11,707
650
66
4
0
259,662
2
L
Tiamat
11,310
628
59
3
0
302,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role