Player Matchup

Cthulhu
Cthulhu
FOVISTROULIS
Cthulhu
Level 22
God Stats
4W - 4L
1,496 SR
Queue Stats
23W - 27L
1,418 Elo+
Party 1
Olorun
Olorun
KLASE3MANTRES
Olorun
Level 26
God Stats
8W - 7L
1,534 SR
Queue Stats
65W - 62L
1,395 Elo+
Party 1
Anhur
Anhur
Kerasmeno
Anhur
Level 27
God Stats
2W - 3L
1,583 SR
Queue Stats
63W - 64L
1,399 Elo+
Party 1
Neith
Neith
MileSumar
Neith
Level 19
God Stats
8W - 6L
1,428 SR
Queue Stats
50W - 77L
1,489 Elo+
Solo
Tiamat
Tiamat
Tritonboy
Tiamat
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,440 Elo+

VS

Team Averages
Level 16
1,721 SR
1,497 Elo+
Guan Yu
Guan Yu
Chasamz
Guan Yu
Level 8
God Stats
4W - 1L
1,741 SR
Queue Stats
11W - 10L
1,390 Elo+
Party 2
Thanatos
Thanatos
Rallter
Thanatos
Level 16
God Stats
4W - 1L
1,921 SR
Queue Stats
30W - 23L
1,478 Elo+
Party 2
Ares
Ares
TjullTjull
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
h00d1um
Xbalanque
Level 18
God Stats
2W - 4L
1,746 SR
Queue Stats
55W - 52L
1,480 Elo+
Solo
Thoth
Thoth
junk9
Thoth
Level 23
God Stats
3W - 5L
1,698 SR
Queue Stats
34W - 35L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FOVISTROULIS
Cthulhu
8
0 / 5 / 1
5,216
401
2,690
8,065
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 0
6,781
522
4,361
9,660
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Kerasmeno
Anhur
10
3 / 2 / 0
6,511
501
5,314
8,633
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MileSumar
Neith
8
0 / 5 / 1
5,346
411
2,437
6,228
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Tritonboy
Tiamat
8
1 / 5 / 0
5,393
415
2,728
7,273
3,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chasamz
Guan Yu
12
2 / 1 / 5
7,301
562
2,892
5,757
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Rallter
Thanatos
13
9 / 1 / 2
8,067
621
6,307
10,664
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 9
6,839
526
6,457
8,381
4,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
h00d1um
Xbalanque
11
5 / 1 / 3
7,087
545
4,979
8,947
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
junk9
Thoth
12
3 / 2 / 5
7,562
582
5,322
5,508
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
20
21
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chasamz
Guan Yu
2
1
5
4.5
L
Cthulhu
FOVISTROULIS
Cthulhu
0
5
1
0.1
L
2
4
0
0.5
L
Anhur
Kerasmeno
Anhur
3
2
0
1.5
L
Neith
MileSumar
Neith
0
5
1
0.1
W
Thanatos
Rallter
Thanatos
9
1
2
10
W
1
2
9
2.75
L
Tiamat
Tritonboy
Tiamat
1
5
0
0.2
W
Xbalanque
h00d1um
Xbalanque
5
1
3
6.5
W
Thoth
junk9
Thoth
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,530
Damage
25,957
39,859
Taken
39,257
13,699
Mitigated
16,541
10,325
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chasamz
Guan Yu
2,892
527
538
1,444
5,757
4,616
2,031
1,218
4,514
0
30,478
L
Cthulhu
FOVISTROULIS
Cthulhu
2,690
171
0
579
8,065
4,021
61
2,601
5,450
19,109
0
L
4,361
1,452
0
4,210
9,660
2,833
924
3,284
5,925
41,911
0
L
Anhur
Kerasmeno
Anhur
5,314
2,572
0
2,962
8,633
2,048
681
3,517
5,091
0
27,212
L
Neith
MileSumar
Neith
2,437
645
0
1,092
6,228
1,342
0
1,087
4,865
0
18,358
W
Thanatos
Rallter
Thanatos
6,307
1,126
0
10,518
10,664
3,564
0
2,444
8,195
0
38,511
W
6,457
441
0
1,212
8,381
4,209
445
1,187
7,069
17,957
0
L
Tiamat
Tritonboy
Tiamat
2,728
575
0
1,482
7,273
3,455
0
657
6,539
23,987
0
W
Xbalanque
h00d1um
Xbalanque
4,979
3,064
0
4,251
8,947
2,532
0
1,632
7,190
0
34,876
W
Thoth
junk9
Thoth
5,322
225
0
721
5,508
1,620
698
2,998
2,510
36,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
36,856
238
Minions Killed
317
0
Camps Cleared
0
1,077,808
Distance Traveled
1,182,648
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,301
562
83
6
0
270,912
0
L
Cthulhu
5,216
401
26
2
0
249,720
1
L
Olorun
6,781
522
84
6
0
211,617
1
L
Anhur
6,511
501
45
3
0
203,685
2
L
Neith
5,346
411
47
4
0
196,252
3
W
Thanatos
8,067
621
68
5
0
234,264
4
W
Ares
6,839
526
17
1
0
229,957
0
L
Tiamat
5,393
415
36
3
0
216,534
0
W
Xbalanque
7,087
545
69
5
0
224,258
3
W
Thoth
7,562
582
80
6
0
223,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role