Player Matchup

Sobek
Sobek
Karibouu
Sobek
Level 23
God Stats
6W - 6L
1,404 SR
Queue Stats
18W - 32L
1,339 Elo+
Solo
Arachne
Arachne
LaRaNaMasMaRRaNa
Arachne
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 87L
1,170 Elo+
Party 1
Discordia
Discordia
NeadSyeray_ow
Discordia
Level 80
God Stats
8W - 12L
1,350 SR
Queue Stats
210W - 221L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
m4th4
Danzaburou
Level 39
God Stats
4W - 11L
1,302 SR
Queue Stats
21W - 42L
1,301 Elo+
Solo
Bellona
Bellona
maximiliano2412
Bellona
Level 77
God Stats
5W - 5L
1,539 SR
Queue Stats
68W - 87L
1,285 Elo+
Solo
Team Averages
Level 49
1,419 SR
1,276 Elo+

VS

Team Averages
Level 44
1,608 SR
1,516 Elo+
Tiamat
Tiamat
Alaughingscot
Tiamat
Level 67
God Stats
7W - 11L
1,876 SR
Queue Stats
16W - 26L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Exceed023
Baron Samedi
Level 66
God Stats
2W - 2L
1,757 SR
Queue Stats
17W - 24L
1,480 Elo+
Party 2
Fenrir
Fenrir
MissionGibbon
Fenrir
Level 13
God Stats
3W - 10L
1,384 SR
Queue Stats
8W - 17L
1,448 Elo+
Party 2
Anhur
Anhur
ShadowManT501
Anhur
Level 36
God Stats
7W - 15L
1,523 SR
Queue Stats
13W - 25L
1,440 Elo+
Party 2
Odin
Odin
zRyZeNz
Odin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 179L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Karibouu
Sobek
11
0 / 5 / 1
8,141
339
2,981
10,389
6,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
15 / 4 / 5
13,122
547
25,671
25,528
10,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
NeadSyeray_ow
Discordia
19
6 / 7 / 7
12,001
500
12,861
13,850
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
m4th4
Danzaburou
4
0 / 2 / 1
5,072
211
0
1,726
450
17
2 / 8 / 8
11,207
467
10,564
17,676
18,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 2
12,062
503
14,637
20,253
18,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Exceed023
Baron Samedi
20
12 / 4 / 5
14,599
608
20,060
19,182
10,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 7 / 5
11,201
467
4,173
18,294
11,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 1
10,543
439
7,640
13,124
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
zRyZeNz
Odin
19
3 / 2 / 5
11,674
486
4,663
17,427
12,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
23
Kills
25
26
Deaths
23
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
W
Baron Samedi
Exceed023
Baron Samedi
12
4
5
3.63
L
Sobek
Karibouu
Sobek
0
5
1
0.1
L
15
4
5
4.38
W
0
7
5
0.36
L
Discordia
NeadSyeray_ow
Discordia
6
7
7
1.36
W
3
4
1
0.88
L
Danzaburou
m4th4
Danzaburou
0
2
1
0.25
L
2
8
8
0.75
W
Odin
zRyZeNz
Odin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,077
Damage
51,173
69,169
Taken
88,280
41,652
Mitigated
58,850
11,972
Healing
28,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,637
2,462
226
7,984
20,253
18,105
2,157
1,596
18,207
70,168
0
W
Baron Samedi
Exceed023
Baron Samedi
20,060
1,443
615
6,214
19,182
10,313
1,738
5,005
13,720
101,276
0
L
Sobek
Karibouu
Sobek
2,981
154
0
836
10,389
6,773
145
1,090
9,239
19,451
0
L
25,671
17,512
0
8,314
25,528
10,997
1,218
10,949
14,270
0
74,693
W
4,173
747
0
6,255
18,294
11,351
1,077
1,599
16,469
0
83,813
L
Discordia
NeadSyeray_ow
Discordia
12,861
479
0
1,948
13,850
5,068
259
8,565
4,868
66,192
0
W
7,640
3,599
0
1,557
13,124
6,649
2,255
4,069
8,863
0
67,527
L
Danzaburou
m4th4
Danzaburou
0
0
0
0
1,726
450
0
1,693
17
0
0
L
10,564
4,099
0
874
17,676
18,364
1,432
11,483
6,078
0
49,858
W
Odin
zRyZeNz
Odin
4,663
1,550
754
4,993
17,427
12,432
535
2,561
14,679
0
66,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
60,079
363
Minions Killed
631
0
Camps Cleared
0
1,493,848
Distance Traveled
2,007,734
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,062
503
110
5
0
385,753
4
W
Baron Samedi
14,599
608
173
7
0
448,792
5
L
Sobek
8,141
339
35
1
0
267,085
0
L
Arachne
13,122
547
113
5
0
457,182
2
W
Fenrir
11,201
467
150
6
0
431,415
0
L
Discordia
12,001
500
119
5
0
411,621
0
W
Anhur
10,543
439
98
4
0
390,542
2
L
Danzaburou
5,072
211
0
0
0
0
0
L
Bellona
11,207
467
96
4
0
357,960
1
W
Odin
11,674
486
100
4
0
351,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role