Player Matchup

Skadi
Skadi
D27GAMING
Skadi
Level 57
God Stats
55W - 36L
1,573 SR
Queue Stats
247W - 245L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
SailorxLuna
Nu Wa
Level 84
God Stats
30W - 26L
1,500 SR
Queue Stats
271W - 265L
1,355 Elo+
Solo
Medusa
Medusa
realdealson7501
Medusa
Level 28
God Stats
5W - 6L
1,268 SR
Queue Stats
71W - 101L
1,289 Elo+
Party 1
Arachne
Arachne
urbiologicaldad
Arachne
Level 67
God Stats
8W - 9L
1,518 SR
Queue Stats
29W - 33L
1,440 Elo+
Solo
Tiamat
Tiamat
xtreemjoe
Tiamat
Level 60
God Stats
0W - 4L
1,142 SR
Queue Stats
41W - 54L
1,410 Elo+
Solo
Team Averages
Level 59
1,400 SR
1,366 Elo+

VS

Team Averages
Level 96
1,506 SR
1,361 Elo+
Tyr
Tyr
AproposPeak638
Tyr
Level 67
God Stats
30W - 21L
1,558 SR
Queue Stats
579W - 539L
1,402 Elo+
Solo
Cupid
Cupid
JACK25089
Cupid
Level 106
God Stats
18W - 16L
1,430 SR
Queue Stats
81W - 94L
1,315 Elo+
Solo
Hercules
Hercules
Ljiin
Hercules
Level 57
God Stats
19W - 20L
1,445 SR
Queue Stats
102W - 147L
1,274 Elo+
Solo
Tiamat
Tiamat
TheOldDirtyWolf
Tiamat
Level 119
God Stats
9W - 2L
1,637 SR
Queue Stats
235W - 259L
1,381 Elo+
Solo
Geb
Geb
xxXSaLtyJo3yXxx
Geb
Level 129
God Stats
11W - 11L
1,460 SR
Queue Stats
356W - 369L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D27GAMING
Skadi
9
2 / 3 / 0
5,991
428
6,754
7,887
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 0
6,725
480
4,064
5,636
1,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,360
383
5,176
8,650
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 2
5,304
379
1,856
4,900
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
xtreemjoe
Tiamat
10
0 / 5 / 0
6,081
434
3,340
11,310
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,545
610
6,620
6,881
5,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
JACK25089
Cupid
12
6 / 1 / 2
7,442
532
6,641
8,183
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Ljiin
Hercules
12
2 / 1 / 7
7,233
517
3,299
8,512
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
8 / 1 / 1
8,836
631
5,933
6,694
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 7
6,809
486
3,342
11,994
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Skadi
D27GAMING
Skadi
2
3
0
0.67
W
Cupid
JACK25089
Cupid
6
1
2
7
W
Hercules
Ljiin
Hercules
2
1
7
5.5
L
2
3
0
0.67
W
8
1
1
8.5
L
0
5
0
0
L
0
4
2
0.25
L
Tiamat
xtreemjoe
Tiamat
0
5
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
25,835
38,383
Taken
42,264
13,002
Mitigated
22,482
9,062
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,620
877
0
2,506
6,881
5,156
173
4,122
2,759
0
49,691
L
Skadi
D27GAMING
Skadi
6,754
3,472
0
2,247
7,887
2,191
0
2,806
5,003
0
31,400
W
Cupid
JACK25089
Cupid
6,641
3,035
256
4,734
8,183
2,684
925
323
7,860
0
34,854
W
Hercules
Ljiin
Hercules
3,299
800
0
2,592
8,512
3,359
166
738
7,774
0
35,937
L
4,064
1,235
0
607
5,636
1,769
0
3,183
2,054
29,771
0
W
5,933
0
0
3,533
6,694
5,371
488
1,813
4,881
49,426
0
L
5,176
2,177
0
2,080
8,650
2,382
488
1,645
7,005
0
24,035
L
1,856
1,469
0
989
4,900
1,300
0
684
4,134
0
11,477
L
Tiamat
xtreemjoe
Tiamat
3,340
1,045
0
3,139
11,310
5,360
451
406
10,595
32,367
0
W
3,342
129
0
3,981
11,994
5,912
31
408
11,586
21,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
38,865
247
Minions Killed
387
0
Camps Cleared
0
978,526
Distance Traveled
1,321,767
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,545
610
106
8
0
257,201
4
L
Skadi
5,991
428
53
4
0
203,428
1
W
Cupid
7,442
532
76
5
0
252,209
1
W
Hercules
7,233
517
81
6
0
265,261
1
L
Nu Wa
6,725
480
71
5
0
251,057
4
W
Tiamat
8,836
631
99
7
0
276,394
3
L
Medusa
5,360
383
35
3
0
194,268
1
L
Arachne
5,304
379
25
2
0
146,924
1
L
Tiamat
6,081
434
63
5
0
182,849
0
W
Geb
6,809
486
25
2
0
270,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role