Player Matchup

Da Ji
Da Ji
LiquidLobster
Da Ji
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 93L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mirellstein
Cu Chulainn
Level 98
God Stats
4W - 15L
1,489 SR
Queue Stats
44W - 65L
1,406 Elo+
Solo
Anhur
Anhur
RoldDarl
Anhur
Level 87
God Stats
27W - 28L
1,653 SR
Queue Stats
187W - 190L
1,489 Elo+
Solo
Athena
Athena
TheGreatBirdman
Athena
Level 69
God Stats
1W - 4L
1,288 SR
Queue Stats
100W - 84L
1,464 Elo+
Party 1
Vulcan
Vulcan
whitty86
Vulcan
Level 160
God Stats
8W - 10L
1,864 SR
Queue Stats
280W - 292L
1,482 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,467 Elo+

VS

Team Averages
Level 94
1,623 SR
1,499 Elo+
Tiamat
Tiamat
Adis2002
Tiamat
Level 100
God Stats
5W - 0L
1,740 SR
Queue Stats
131W - 123L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Hàkken
Danzaburou
Level 65
God Stats
18W - 6L
1,920 SR
Queue Stats
43W - 35L
1,546 Elo+
Solo
Scylla
Scylla
IxXxl
Scylla
Level 107
God Stats
2W - 5L
1,390 SR
Queue Stats
136W - 123L
1,518 Elo+
Solo
Bellona
Bellona
MaukigproxD
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ortenpippi
Aphrodite
Level 108
God Stats
5W - 1L
1,564 SR
Queue Stats
122W - 95L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 7 / 5
12,391
516
19,867
21,860
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Mirellstein
Cu Chulainn
15
1 / 7 / 1
9,868
411
11,059
20,593
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
RoldDarl
Anhur
19
6 / 6 / 6
11,718
488
10,609
18,475
7,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 18
9,703
404
5,743
19,208
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
whitty86
Vulcan
19
3 / 2 / 10
12,047
502
21,822
14,616
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adis2002
Tiamat
19
5 / 6 / 6
12,505
521
10,061
16,009
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Hàkken
Danzaburou
18
3 / 8 / 8
12,040
502
10,735
18,149
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
IxXxl
Scylla
19
3 / 7 / 6
12,530
522
13,095
15,477
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MaukigproxD
Bellona
20
13 / 0 / 7
15,236
635
26,111
31,118
32,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ortenpippi
Aphrodite
17
3 / 6 / 13
11,148
465
11,441
17,115
10,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
26
Kills
27
27
Deaths
27
40
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adis2002
Tiamat
5
6
6
1.33
W
Danzaburou
Hàkken
Danzaburou
3
8
8
0.88
W
Scylla
IxXxl
Scylla
3
7
6
0.86
L
16
7
5
2.64
W
Bellona
MaukigproxD
Bellona
13
0
7
16.5
L
Cu Chulainn
Mirellstein
Cu Chulainn
1
7
1
0.21
L
Anhur
RoldDarl
Anhur
6
6
6
1.5
L
0
5
18
1.8
W
Aphrodite
ortenpippi
Aphrodite
3
6
13
1.58
L
Vulcan
whitty86
Vulcan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,100
Damage
71,443
94,752
Taken
97,868
50,030
Mitigated
65,666
21,816
Healing
39,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adis2002
Tiamat
10,061
1,452
0
4,168
16,009
12,168
477
5,305
10,704
61,956
0
W
Danzaburou
Hàkken
Danzaburou
10,735
4,955
0
5,212
18,149
5,645
2,141
6,693
11,456
0
78,929
W
Scylla
IxXxl
Scylla
13,095
1,567
159
2,192
15,477
4,798
519
5,825
9,652
91,972
0
L
19,867
5,343
0
1,257
21,860
9,702
0
10,060
11,608
0
77,527
W
Bellona
MaukigproxD
Bellona
26,111
10,723
0
15,640
31,118
32,512
3,209
4,289
26,829
6,889
103,012
L
Cu Chulainn
Mirellstein
Cu Chulainn
11,059
2,896
0
7,554
20,593
9,324
0
3,045
17,488
211
59,612
L
Anhur
RoldDarl
Anhur
10,609
4,505
0
6,077
18,475
7,053
1,920
5,055
13,404
0
83,615
L
5,743
1,410
1,344
3,494
19,208
18,103
0
9,893
9,199
21,889
0
W
Aphrodite
ortenpippi
Aphrodite
11,441
2,001
3,721
7,961
17,115
10,543
939
5,656
11,459
54,656
0
L
Vulcan
whitty86
Vulcan
21,822
6,939
0
2,090
14,616
5,848
340
7,308
7,168
100,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
63,459
570
Minions Killed
658
0
Camps Cleared
0
2,003,292
Distance Traveled
2,220,402
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,505
521
101
4
0
460,260
3
W
Danzaburou
12,040
502
117
5
0
413,810
2
W
Scylla
12,530
522
158
7
0
391,948
9
L
Da Ji
12,391
516
97
4
0
421,603
1
W
Bellona
15,236
635
197
8
0
507,716
6
L
Cu Chulainn
9,868
411
120
5
0
345,509
2
L
Anhur
11,718
488
134
6
0
343,611
2
L
Athena
9,703
404
45
2
0
433,240
0
W
Aphrodite
11,148
465
85
4
0
446,668
2
L
Vulcan
12,047
502
174
7
0
459,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role