Player Matchup

Tiamat
Tiamat
Daddy__Danny
Tiamat
Level 56
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Chang'e
Chang'e
JoeExotic TK265
Chang'e
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 65L
1,682 Elo+
Solo
Mulan
Mulan
KILL3RK113
Mulan
Level 82
God Stats
8W - 8L
1,384 SR
Queue Stats
254W - 192L
1,607 Elo+
Solo
Chiron
Chiron
PoliteFire
Chiron
Level 144
God Stats
9W - 12L
1,696 SR
Queue Stats
833W - 852L
1,615 Elo+
Solo
Yemoja
Yemoja
SAINT PVBL0
Yemoja
Level 109
God Stats
1W - 1L
1,793 SR
Queue Stats
146W - 148L
1,579 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,638 Elo+

VS

Team Averages
Level 149
1,659 SR
1,604 Elo+
Hercules
Hercules
Coolkil
Hercules
Level 145
God Stats
18W - 13L
1,676 SR
Queue Stats
326W - 213L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Racconnhilspeed
Tsukuyomi
Level 127
God Stats
2W - 1L
1,542 SR
Queue Stats
65W - 61L
1,553 Elo+
Solo
Tiamat
Tiamat
Rychu Pichu
Tiamat
Level 158
God Stats
24W - 19L
1,812 SR
Queue Stats
605W - 422L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
ZoruaSucks
Cernunnos
Level 160
God Stats
5W - 3L
1,765 SR
Queue Stats
422W - 289L
1,630 Elo+
Party 1
Rama
Rama
eijia
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 2 / 4
10,657
969
9,322
7,094
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 4
10,000
909
17,012
17,112
9,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
1 / 4 / 5
9,845
895
10,502
22,669
24,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
PoliteFire
Chiron
16
1 / 8 / 4
10,049
914
9,085
17,503
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
2 / 7 / 4
10,412
947
6,564
18,230
11,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coolkil
Hercules
17
5 / 1 / 15
10,949
995
15,995
16,072
12,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Racconnhilspeed
Tsukuyomi
18
6 / 2 / 16
11,483
1,044
14,445
12,785
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
2 / 1 / 18
11,764
1,069
13,510
5,859
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
ZoruaSucks
Cernunnos
18
8 / 1 / 13
12,430
1,130
20,900
11,575
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
eijia
Rama
18
5 / 1 / 14
11,734
1,067
13,270
10,987
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
6
Kills
26
26
Deaths
6
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hercules
Coolkil
Hercules
5
1
15
12.5
L
Tiamat
1
2
4
1.5
L
1
5
4
0.6
L
Mulan
1
4
5
0.88
L
Chiron
PoliteFire
Chiron
1
8
4
0.38
W
Tsukuyomi
Racconnhilspeed
Tsukuyomi
6
2
16
7
W
Tiamat
2
1
18
11
L
Yemoja
2
7
4
0.57
W
Cernunnos
ZoruaSucks
Cernunnos
8
1
13
14.5
W
Rama
eijia
Rama
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
78,120
82,608
Taken
57,278
55,879
Mitigated
32,918
26,398
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Coolkil
Hercules
15,995
4,370
0
4,178
16,072
12,899
0
8,658
6,943
0
18,870
L
Tiamat
9,322
841
0
2,265
7,094
4,528
0
1,889
5,205
49,071
0
L
17,012
153
3,021
5,406
17,112
9,934
0
2,319
14,793
36,965
0
L
Mulan
10,502
1,214
0
2,858
22,669
24,029
0
4,249
18,420
581
18,758
L
Chiron
PoliteFire
Chiron
9,085
4,540
2,021
2,018
17,503
6,337
0
942
16,561
0
30,885
W
Tsukuyomi
Racconnhilspeed
Tsukuyomi
14,445
3,096
0
576
12,785
6,649
0
8,302
4,057
0
33,684
W
Tiamat
13,510
992
0
3,013
5,859
3,981
0
3,956
1,766
29,747
0
L
Yemoja
6,564
1,165
7,012
1,797
18,230
11,051
0
4,111
14,119
14,899
0
W
Cernunnos
ZoruaSucks
Cernunnos
20,900
12,184
0
164
11,575
4,840
0
5,133
6,198
0
48,544
W
Rama
eijia
Rama
13,270
11,187
0
6,384
10,987
4,549
0
6,461
4,288
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
58,360
231
Minions Killed
234
4
Camps Cleared
12
1,050,219
Distance Traveled
1,087,355
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,949
995
9
1
0
246,279
0
L
Tiamat
10,657
969
98
9
0
183,559
0
L
Chang'e
10,000
909
49
4
1
236,423
1
L
Mulan
9,845
895
17
2
1
222,368
2
L
Chiron
10,049
914
50
5
1
208,155
0
W
Tsukuyomi
11,483
1,044
55
5
3
238,560
0
W
Tiamat
11,764
1,069
40
4
2
198,820
1
L
Yemoja
10,412
947
17
2
1
199,714
0
W
Cernunnos
12,430
1,130
53
5
6
217,426
2
W
Rama
11,734
1,067
77
7
1
186,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role