Player Matchup

Danzaburou
Danzaburou
BLACK-styleh
Danzaburou
Level 38
God Stats
59W - 78L
1,477 SR
Queue Stats
105W - 161L
1,405 Elo+
Party 3
Olorun
Olorun
BrahyanCol24
Olorun
Level 40
God Stats
2W - 4L
1,427 SR
Queue Stats
120W - 160L
1,385 Elo+
Party 3
Discordia
Discordia
NIIN00
Discordia
Level 47
God Stats
30W - 35L
1,475 SR
Queue Stats
207W - 247L
1,381 Elo+
Party 1
Tiamat
Tiamat
Seismi270
Tiamat
Level 48
God Stats
5W - 4L
1,608 SR
Queue Stats
239W - 276L
1,433 Elo+
Party 1
Cerberus
Cerberus
elevenwarrior11
Cerberus
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 25L
1,421 Elo+
Party 1
Team Averages
Level 40
1,497 SR
1,405 Elo+

VS

Team Averages
Level 33
1,472 SR
1,381 Elo+
Arachne
Arachne
Blood-Spot123
Arachne
Level 37
God Stats
6W - 3L
1,775 SR
Queue Stats
43W - 42L
1,518 Elo+
Solo
Artemis
Artemis
Deadbones1234
Artemis
Level 48
God Stats
2W - 2L
1,255 SR
Queue Stats
46W - 73L
1,353 Elo+
Party 2
Nike
Nike
KenzyB7
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
MarleySpicer
Nu Wa
Level 28
God Stats
3W - 4L
1,311 SR
Queue Stats
25W - 45L
1,337 Elo+
Party 2
Xing Tian
Xing Tian
coolkidz2006
Xing Tian
Level 27
God Stats
10W - 12L
1,517 SR
Queue Stats
20W - 30L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACK-styleh
Danzaburou
16
4 / 7 / 12
10,595
482
14,479
16,057
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
18
5 / 4 / 4
11,312
514
10,852
15,579
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
NIIN00
Discordia
20
11 / 1 / 5
12,636
574
16,098
7,142
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Seismi270
Tiamat
20
11 / 2 / 9
12,557
571
20,431
14,476
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
15
3 / 5 / 10
10,051
457
5,857
21,333
13,093
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
2 / 6 / 3
10,124
460
11,460
19,301
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
17
11 / 9 / 2
11,336
515
16,567
21,467
7,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
KenzyB7
Nike
16
2 / 1 / 2
9,772
444
3,844
10,760
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 10 / 0
8,798
400
2,626
18,793
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
coolkidz2006
Xing Tian
14
3 / 8 / 7
9,837
447
13,304
19,545
7,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
34
Kills
19
19
Deaths
34
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLACK-styleh
Danzaburou
4
7
12
1.43
L
Arachne
2
6
3
0.58
W
Olorun
5
4
4
1.75
L
Artemis
11
9
2
1.33
L
Nike
KenzyB7
Nike
2
1
2
3
L
1
10
0
0.1
W
Discordia
NIIN00
Discordia
11
1
5
13.5
W
Tiamat
Seismi270
Tiamat
11
2
9
7.75
L
Xing Tian
coolkidz2006
Xing Tian
3
8
7
0.81
W
Cerberus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,717
Damage
47,801
74,587
Taken
89,866
38,424
Mitigated
37,299
28,966
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLACK-styleh
Danzaburou
14,479
4,843
632
4,417
16,057
7,615
1,495
4,175
11,882
0
74,147
L
Arachne
11,460
8,371
0
5,346
19,301
9,657
565
10,771
8,354
0
76,831
W
Olorun
10,852
5,179
782
8,361
15,579
6,161
4,412
2,753
12,569
70,646
0
L
Artemis
16,567
9,933
0
7,584
21,467
7,260
743
8,786
12,082
0
62,375
L
Nike
KenzyB7
Nike
3,844
264
0
1,892
10,760
6,784
1,914
6,463
4,206
0
41,740
L
2,626
629
219
5,190
18,793
6,305
19
15,669
2,553
37,513
0
W
Discordia
NIIN00
Discordia
16,098
740
0
1,827
7,142
2,381
236
1,831
5,311
75,415
0
W
Tiamat
Seismi270
Tiamat
20,431
1,327
0
5,280
14,476
9,174
170
1,393
13,058
87,794
0
L
Xing Tian
coolkidz2006
Xing Tian
13,304
715
472
1,897
19,545
7,293
102
10,537
8,614
36,251
0
W
Cerberus
5,857
492
769
6,898
21,333
13,093
479
5,778
15,555
25,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,151
Gold Earned
49,867
522
Minions Killed
433
0
Camps Cleared
0
2,053,141
Distance Traveled
1,769,523
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,595
482
102
5
0
383,629
1
L
Arachne
10,124
460
111
5
0
383,119
5
W
Olorun
11,312
514
111
5
0
379,592
0
L
Artemis
11,336
515
91
4
0
331,729
1
L
Nike
9,772
444
89
4
0
386,949
4
L
Nu Wa
8,798
400
75
3
0
324,000
3
W
Discordia
12,636
574
138
6
0
446,072
6
W
Tiamat
12,557
571
121
6
0
435,431
3
L
Xing Tian
9,837
447
67
3
0
343,726
0
W
Cerberus
10,051
457
50
2
0
408,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role