Player Matchup

Fenrir
Fenrir
BUGGY2400
Fenrir
Level 18
God Stats
16W - 20L
1,500 SR
Queue Stats
140W - 178L
1,500 Elo+
Solo
Ra
Ra
FaintCalf677264
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Markuroneko
Kuzenbo
Level 27
God Stats
35W - 46L
1,210 SR
Queue Stats
338W - 443L
1,256 Elo+
Solo
Odin
Odin
TSC-DoubleTapp
Odin
Level 16
God Stats
7W - 11L
1,247 SR
Queue Stats
19W - 26L
1,321 Elo+
Solo
Nemesis
Nemesis
magicenchanter
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,279 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,363 Elo+

VS

Team Averages
Level 22
1,512 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Baboon1
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,390 Elo+
Party 1
Scylla
Scylla
DozenMasterwolf
Scylla
Level 27
God Stats
8W - 8L
1,457 SR
Queue Stats
196W - 214L
1,374 Elo+
Solo
Heimdallr
Heimdallr
PGM Adibou
Heimdallr
Level 17
God Stats
17W - 15L
1,547 SR
Queue Stats
23W - 22L
1,429 Elo+
Party 1
Cerberus
Cerberus
VicBase
Cerberus
Level 15
God Stats
8W - 4L
1,555 SR
Queue Stats
21W - 14L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUGGY2400
Fenrir
12
1 / 5 / 0
7,504
417
2,983
12,242
4,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 0
7,255
403
4,111
8,304
2,658
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kuzenbo
Markuroneko
Kuzenbo
12
0 / 0 / 1
6,971
387
4,494
9,447
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 8 / 0
7,162
398
3,727
12,441
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,738
374
1,713
13,262
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
9 / 0 / 4
10,418
579
13,588
11,713
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Baboon1
Nemesis
15
8 / 4 / 2
9,389
522
6,522
11,074
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 0 / 4
9,538
530
5,876
4,543
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PGM Adibou
Heimdallr
13
1 / 0 / 2
7,712
428
8,682
8,079
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Cerberus
VicBase
Cerberus
13
2 / 0 / 1
8,544
475
3,942
10,760
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
23
23
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
0
4
11
L
Fenrir
BUGGY2400
Fenrir
1
5
0
0.2
W
Nemesis
Baboon1
Nemesis
8
4
2
2.25
W
3
0
4
5
L
0
7
0
0
L
Kuzenbo
Markuroneko
Kuzenbo
0
0
1
0.5
W
Heimdallr
PGM Adibou
Heimdallr
1
0
2
2
L
2
8
0
0.25
W
Cerberus
VicBase
Cerberus
2
0
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
38,610
55,696
Taken
46,169
24,410
Mitigated
30,440
7,234
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,588
3,567
0
5,408
11,713
12,353
555
1,255
10,458
0
67,186
L
Fenrir
BUGGY2400
Fenrir
2,983
1,581
0
1,559
12,242
4,018
0
409
11,599
0
42,791
W
Nemesis
Baboon1
Nemesis
6,522
2,655
0
2,807
11,074
5,121
261
873
10,201
0
48,830
W
5,876
238
0
2,972
4,543
1,479
668
210
4,333
53,440
0
L
4,111
528
202
89
8,304
2,658
723
2,317
5,786
41,154
0
L
Kuzenbo
Markuroneko
Kuzenbo
4,494
1,851
0
1,018
9,447
7,376
84
1,453
7,908
23,968
0
W
Heimdallr
PGM Adibou
Heimdallr
8,682
4,773
0
3,044
8,079
3,319
381
2,176
5,903
0
66,154
L
3,727
1,051
0
0
12,441
6,633
30
896
11,106
0
19,166
W
Cerberus
VicBase
Cerberus
3,942
665
0
3,363
10,760
8,168
124
4,091
6,669
27,311
0
L
1,713
265
0
4,366
13,262
3,725
344
4,156
8,808
0
22,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
45,601
250
Minions Killed
483
0
Camps Cleared
0
1,598,078
Distance Traveled
1,581,404
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,418
579
123
7
0
332,470
0
L
Fenrir
7,504
417
73
4
0
347,561
0
W
Nemesis
9,389
522
88
5
0
336,070
0
W
Scylla
9,538
530
104
6
0
330,018
4
L
Ra
7,255
403
68
4
0
281,156
3
L
Kuzenbo
6,971
387
32
2
0
292,713
5
W
Heimdallr
7,712
428
109
6
0
266,844
0
L
Odin
7,162
398
33
2
0
340,545
2
W
Cerberus
8,544
475
59
3
0
316,002
0
L
Nemesis
6,738
374
44
2
0
336,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role