Player Matchup

Tiamat
Tiamat
Saprokinesis
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ThoamsHinze
Ares
Level 5
God Stats
5W - 3L
1,667 SR
Queue Stats
15W - 8L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
exferos
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,617 Elo+
Solo
Janus
Janus
n0cens
Janus
Level 12
God Stats
6W - 2L
1,934 SR
Queue Stats
31W - 14L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
willdhaay
Ao Kuang
Level 23
God Stats
19W - 10L
1,771 SR
Queue Stats
32W - 16L
1,647 Elo+
Party 1
Team Averages
Level 18
1,674 SR
1,577 Elo+

VS

Team Averages
Level 24
1,475 SR
1,557 Elo+
Bacchus
Bacchus
Delmaios
Bacchus
Level 28
God Stats
18W - 20L
1,704 SR
Queue Stats
151W - 199L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
Edrear
Baba Yaga
Level 17
God Stats
2W - 0L
1,223 SR
Queue Stats
5W - 4L
1,503 Elo+
Solo
Chronos
Chronos
LonelyWoofer
Chronos
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 41L
1,648 Elo+
Solo
Rama
Rama
TheLepi
Rama
Level 29
God Stats
11W - 14L
1,712 SR
Queue Stats
82W - 109L
1,608 Elo+
Solo
Mulan
Mulan
iSlaanesh
Mulan
Level 24
God Stats
8W - 3L
1,238 SR
Queue Stats
361W - 266L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 3
5,724
1,145
2,704
3,170
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 3
5,614
1,123
1,725
7,717
3,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
exferos
Heimdallr
11
1 / 2 / 2
6,089
1,218
2,523
5,644
2,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
n0cens
Janus
11
0 / 2 / 1
5,610
1,122
3,322
5,265
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
willdhaay
Ao Kuang
10
2 / 2 / 1
6,026
1,205
2,365
3,438
1,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

271

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Delmaios
Bacchus
12
0 / 1 / 9
6,711
1,342
3,701
5,264
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Edrear
Baba Yaga
12
1 / 0 / 8
6,334
1,267
2,790
2,982
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
LonelyWoofer
Chronos
12
5 / 1 / 4
7,556
1,511
7,101
2,457
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
TheLepi
Rama
11
1 / 0 / 6
5,957
1,191
3,009
1,615
510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
iSlaanesh
Mulan
11
5 / 1 / 1
6,624
1,325
5,033
3,697
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
3
Kills
12
12
Deaths
3
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Delmaios
Bacchus
0
1
9
4.5
W
Baba Yaga
Edrear
Baba Yaga
1
0
8
5
W
Chronos
LonelyWoofer
Chronos
5
1
4
7
L
Tiamat
0
1
3
1.5
W
Rama
TheLepi
Rama
1
0
6
4
L
0
5
3
0.3
L
Heimdallr
exferos
Heimdallr
1
2
2
1
W
Mulan
iSlaanesh
Mulan
5
1
1
5.5
L
Janus
n0cens
Janus
0
2
1
0.25
L
Ao Kuang
willdhaay
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
21,634
25,234
Taken
16,015
10,726
Mitigated
9,666
768
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Delmaios
Bacchus
3,701
223
0
1,222
5,264
4,285
0
2,757
2,223
7,415
0
W
Baba Yaga
Edrear
Baba Yaga
2,790
90
0
876
2,982
1,094
0
1,212
1,630
13,140
0
W
Chronos
LonelyWoofer
Chronos
7,101
2,753
0
391
2,457
874
0
1,745
658
30,078
0
L
Tiamat
2,704
43
0
110
3,170
2,667
0
1,963
1,207
12,918
0
W
Rama
TheLepi
Rama
3,009
2,499
0
0
1,615
510
0
1,073
438
0
8,810
L
1,725
93
0
0
7,717
3,155
0
4,408
3,234
4,679
0
L
Heimdallr
exferos
Heimdallr
2,523
1,486
0
305
5,644
2,065
0
3,461
2,158
0
16,149
W
Mulan
iSlaanesh
Mulan
5,033
1,250
0
268
3,697
2,903
0
2,627
950
0
11,552
L
Janus
n0cens
Janus
3,322
411
0
30
5,265
1,608
0
1,612
3,578
16,084
0
L
Ao Kuang
willdhaay
Ao Kuang
2,365
756
0
323
3,438
1,231
0
2,148
1,290
3,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
33,182
92
Minions Killed
123
4
Camps Cleared
5
458,831
Distance Traveled
516,337
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,711
1,342
14
3
1
110,267
2
W
Baba Yaga
6,334
1,267
23
5
1
102,129
0
W
Chronos
7,556
1,511
51
10
1
120,264
2
L
Tiamat
5,724
1,145
19
4
1
100,544
0
W
Rama
5,957
1,191
17
3
0
76,459
2
L
Ares
5,614
1,123
3
1
1
85,180
0
L
Heimdallr
6,089
1,218
38
8
1
100,701
0
W
Mulan
6,624
1,325
18
4
2
107,218
0
L
Janus
5,610
1,122
30
6
0
101,339
0
L
Ao Kuang
6,026
1,205
2
0
1
71,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role