Player Matchup

King Arthur
King Arthur
BilboSwaggins26
King Arthur
Level 120
God Stats
0W - 1L
1,752 SR
Queue Stats
22W - 18L
1,252 Elo+
Party 1
Raijin
Raijin
GodVgS
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,668 Elo+
Solo
Thoth
Thoth
MaverickSHOCKS
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,557 Elo+
Party 1
Susano
Susano
Sleepybear91
Susano
Level 94
God Stats
16W - 25L
1,520 SR
Queue Stats
1,306W - 1,296L
1,485 Elo+
Solo
Serqet
Serqet
WillBlake
Serqet
Level 102
God Stats
0W - 5L
1,059 SR
Queue Stats
107W - 108L
1,423 Elo+
Solo
Team Averages
Level 86
1,466 SR
1,477 Elo+

VS

Team Averages
Level 126
1,606 SR
1,482 Elo+
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
M1ourning
Hercules
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 57L
1,448 Elo+
Party 2
Ares
Ares
Migueltxo18
Ares
Level 108
God Stats
1W - 0L
1,752 SR
Queue Stats
51W - 54L
1,541 Elo+
Solo
Hera
Hera
Support1994
Hera
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
solersystem
Cthulhu
Level 160
God Stats
13W - 5L
1,778 SR
Queue Stats
710W - 699L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BilboSwaggins26
King Arthur
6
0 / 3 / 0
4,796
799
2,287
3,985
1,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
GodVgS
Raijin
10
1 / 4 / 1
5,424
904
2,429
5,145
2,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
6,461
1,077
10,293
4,379
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
11
1 / 4 / 3
6,478
1,080
4,184
6,145
2,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
WillBlake
Serqet
10
0 / 2 / 2
5,332
889
1,745
5,525
4,048
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 1 / 9
7,629
1,272
6,715
5,390
2,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
M1ourning
Hercules
13
1 / 0 / 13
6,954
1,159
2,936
6,192
5,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

12
1 / 1 / 14
6,820
1,137
4,388
8,732
8,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

12
3 / 1 / 11
7,085
1,181
5,052
3,915
2,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
solersystem
Cthulhu
12
5 / 1 / 9
7,353
1,226
3,964
5,564
4,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
16
16
Deaths
4
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
9
10.5
L
King Arthur
BilboSwaggins26
King Arthur
0
3
0
0
L
Raijin
GodVgS
Raijin
1
4
1
0.38
W
Hercules
M1ourning
Hercules
1
0
13
7.5
L
2
3
1
0.83
W
1
1
14
8
L
Susano
1
4
3
0.63
W
3
1
11
8.5
L
Serqet
WillBlake
Serqet
0
2
2
0.5
W
Cthulhu
solersystem
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
23,055
25,179
Taken
29,793
11,947
Mitigated
23,371
4,061
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,715
72
1,827
1,281
5,390
2,545
888
1,969
3,239
0
10,875
L
King Arthur
BilboSwaggins26
King Arthur
2,287
456
0
179
3,985
1,694
0
2,677
1,308
0
2,570
L
Raijin
GodVgS
Raijin
2,429
527
135
235
5,145
2,309
0
2,467
2,678
6,479
0
W
Hercules
M1ourning
Hercules
2,936
294
756
3,057
6,192
5,783
526
2,724
3,140
0
7,868
L
10,293
337
526
856
4,379
1,322
0
2,026
2,353
23,295
0
W
4,388
345
159
1,383
8,732
8,364
253
3,559
4,563
8,943
0
L
Susano
4,184
190
489
995
6,145
2,574
0
3,798
2,347
0
7,613
W
5,052
1,577
420
195
3,915
2,073
1,128
1,733
2,012
15,679
0
L
Serqet
WillBlake
Serqet
1,745
95
62
584
5,525
4,048
0
2,436
3,089
0
2,825
W
Cthulhu
solersystem
Cthulhu
3,964
296
2,300
904
5,564
4,606
192
1,591
3,647
10,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
35,841
41
Minions Killed
70
0
Camps Cleared
0
539,905
Distance Traveled
661,927
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,629
1,272
8
1
0
135,991
4
L
King Arthur
4,796
799
0
0
0
75,373
0
L
Raijin
5,424
904
12
2
0
89,097
0
W
Hercules
6,954
1,159
18
3
0
131,561
0
L
Thoth
6,461
1,077
20
3
0
136,442
0
W
Ares
6,820
1,137
11
2
0
125,574
0
L
Susano
6,478
1,080
6
1
0
130,101
0
W
Hera
7,085
1,181
24
4
0
131,219
1
L
Serqet
5,332
889
3
1
0
108,892
0
W
Cthulhu
7,353
1,226
9
2
0
137,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role