Player Matchup

Arachne
Arachne
AlexisD20
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,778 Elo+
Solo
Tiamat
Tiamat
GonGonsChild
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 181L
1,550 Elo+
Solo
Neith
Neith
JacobSawglord
Neith
Level 11
God Stats
1W - 1L
1,919 SR
Queue Stats
25W - 20L
1,594 Elo+
Solo
Cupid
Cupid
Sirscooty
Cupid
Level 27
God Stats
3W - 2L
1,836 SR
Queue Stats
36W - 26L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Warpg0d77
Cthulhu
Level 30
God Stats
12W - 10L
1,571 SR
Queue Stats
21W - 16L
1,590 Elo+
Solo
Team Averages
Level 23
1,665 SR
1,630 Elo+

VS

Team Averages
Level 22
1,617 SR
1,704 Elo+
Achilles
Achilles
BigCaliGuru
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Amaterasu
Amaterasu
CC__GOAT
Amaterasu
Level 31
God Stats
10W - 7L
1,688 SR
Queue Stats
10W - 7L
1,597 Elo+
Party 1
Scylla
Scylla
OniZenjutsu
Scylla
Level 17
God Stats
10W - 7L
1,659 SR
Queue Stats
196W - 231L
1,608 Elo+
Solo
Tiamat
Tiamat
daunting_over0
Tiamat
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 9L
1,948 Elo+
Solo
Danzaburou
Danzaburou
immakillyoahh
Danzaburou
Level 26
God Stats
15W - 5L
1,738 SR
Queue Stats
17W - 8L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexisD20
Arachne
12
0 / 1 / 0
7,526
836
780
2,810
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Tiamat
15
3 / 8 / 5
9,502
1,056
11,789
16,169
8,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 6
10,055
1,117
16,781
14,037
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Sirscooty
Cupid
15
0 / 1 / 6
8,888
988
8,645
9,738
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Warpg0d77
Cthulhu
15
4 / 5 / 4
10,005
1,112
12,145
22,552
8,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigCaliGuru
Achilles
16
4 / 5 / 8
10,512
1,168
13,724
14,037
11,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
CC__GOAT
Amaterasu
16
5 / 1 / 8
9,890
1,099
9,746
15,335
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
4 / 1 / 10
10,538
1,171
12,958
7,179
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 12
10,021
1,113
11,682
6,814
6,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
immakillyoahh
Danzaburou
15
3 / 3 / 9
10,149
1,128
14,143
12,056
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
10
Kills
20
20
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexisD20
Arachne
0
1
0
0
W
Achilles
BigCaliGuru
Achilles
4
5
8
1.6
W
Amaterasu
CC__GOAT
Amaterasu
5
1
8
9
L
Tiamat
3
8
5
0.69
L
3
5
6
1.2
W
Scylla
4
1
10
9
L
Cupid
Sirscooty
Cupid
0
1
6
3
L
Cthulhu
Warpg0d77
Cthulhu
4
5
4
1.2
W
4
0
12
10
W
Danzaburou
immakillyoahh
Danzaburou
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
62,253
65,306
Taken
55,421
26,198
Mitigated
36,008
5,698
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexisD20
Arachne
780
684
0
168
2,810
791
0
680
2,066
0
967
W
Achilles
BigCaliGuru
Achilles
13,724
7,074
0
1,069
14,037
11,169
0
6,710
7,152
0
36,081
W
Amaterasu
CC__GOAT
Amaterasu
9,746
6,414
0
3,077
15,335
11,597
0
5,868
9,278
53
14,040
L
Tiamat
11,789
2,043
0
1,054
16,169
8,232
0
7,270
8,632
20,694
0
L
16,781
7,554
0
1,174
14,037
5,569
0
5,981
7,943
0
39,995
W
Scylla
12,958
1,001
0
670
7,179
2,573
0
3,010
4,031
33,537
0
L
Cupid
Sirscooty
Cupid
8,645
6,427
255
1,358
9,738
3,556
0
3,868
5,740
0
20,832
L
Cthulhu
Warpg0d77
Cthulhu
12,145
1,559
391
1,298
22,552
8,050
0
6,351
15,778
29,068
0
W
11,682
1,027
0
1,378
6,814
6,027
0
2,874
3,817
21,501
0
W
Danzaburou
immakillyoahh
Danzaburou
14,143
6,856
0
2,795
12,056
4,642
0
4,671
7,209
0
36,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
51,110
159
Minions Killed
195
3
Camps Cleared
14
692,297
Distance Traveled
915,691
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,526
836
2
0
0
37,689
0
W
Achilles
10,512
1,168
53
6
6
168,480
0
W
Amaterasu
9,890
1,099
11
1
0
223,552
1
L
Tiamat
9,502
1,056
29
3
0
165,076
0
L
Neith
10,055
1,117
59
7
0
161,148
0
W
Scylla
10,538
1,171
68
8
0
174,680
0
L
Cupid
8,888
988
35
4
1
158,775
0
L
Cthulhu
10,005
1,112
34
4
2
169,609
0
W
Tiamat
10,021
1,113
22
2
2
187,134
3
W
Danzaburou
10,149
1,128
41
5
6
161,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role