Player Matchup

King Arthur
King Arthur
BallonSpiderIRL
King Arthur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 51L
1,447 Elo+
Party 2
Tiamat
Tiamat
EveshkaLussy
Tiamat
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
486W - 402L
1,603 Elo+
Party 1
Horus
Horus
KatilKikoo
Horus
Level 29
God Stats
2W - 1L
1,487 SR
Queue Stats
152W - 123L
1,542 Elo+
Party 1
Scylla
Scylla
Vaneta
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
YourMateCal
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,458 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,510 Elo+

VS

Team Averages
Level 66
1,499 SR
1,387 Elo+
Guan Yu
Guan Yu
BrandSenpaiChan
Guan Yu
Level 23
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 3
Fenrir
Fenrir
BritshLad94
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 3
Hachiman
Hachiman
Spyslow
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Sschwing
Danzaburou
Level 139
God Stats
3W - 1L
1,285 SR
Queue Stats
135W - 124L
1,638 Elo+
Party 3
Jormungandr
Jormungandr
TheNewtie
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BallonSpiderIRL
King Arthur
13
2 / 7 / 4
9,177
656
9,104
13,162
15,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
20
10 / 6 / 4
12,195
871
26,609
23,453
19,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
18
1 / 7 / 14
10,703
765
6,757
26,923
28,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Vaneta
Scylla
18
5 / 9 / 4
10,987
785
13,578
15,427
5,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
18
0 / 11 / 6
10,290
735
6,958
17,262
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 25
11,304
807
6,904
18,876
19,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
6 / 4 / 22
11,255
804
13,401
17,757
11,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Spyslow
Hachiman
18
7 / 5 / 21
11,806
843
12,975
14,739
7,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Sschwing
Danzaburou
20
16 / 3 / 19
13,968
998
38,398
16,066
14,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TheNewtie
Jormungandr
18
5 / 4 / 28
11,568
826
15,697
23,151
27,073
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
154
18
Kills
39
40
Deaths
19
32
Assists
115
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BallonSpiderIRL
King Arthur
2
7
4
0.57
W
5
3
25
5.83
W
Fenrir
6
4
22
4.25
L
Tiamat
10
6
4
2
L
Horus
1
7
14
1.14
W
Hachiman
Spyslow
Hachiman
7
5
21
3.5
W
Danzaburou
Sschwing
Danzaburou
16
3
19
8.5
W
Jormungandr
TheNewtie
Jormungandr
5
4
28
4.75
L
Scylla
Vaneta
Scylla
5
9
4
0.78
L
Olorun
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,006
Damage
87,375
96,227
Taken
90,589
77,030
Mitigated
79,384
32,444
Healing
49,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BallonSpiderIRL
King Arthur
9,104
936
857
1,007
13,162
15,138
0
3,139
10,023
0
13,366
W
6,904
719
13,301
9,101
18,876
19,454
421
9,750
9,126
0
14,588
W
Fenrir
13,401
2,422
2,684
3,889
17,757
11,504
1,408
9,160
8,597
0
20,575
L
Tiamat
26,609
1,516
2,901
7,934
23,453
19,932
330
2,842
20,611
47,893
0
L
Horus
6,757
4,349
6,733
7,153
26,923
28,547
121
3,807
23,116
0
10,841
W
Hachiman
Spyslow
Hachiman
12,975
7,892
1,830
4,445
14,739
7,034
1,483
9,525
5,214
0
26,922
W
Danzaburou
Sschwing
Danzaburou
38,398
20,489
2,394
5,658
16,066
14,319
3,229
9,874
6,192
0
70,244
W
Jormungandr
TheNewtie
Jormungandr
15,697
3,106
2,433
3,929
23,151
27,073
506
8,836
14,315
31,247
0
L
Scylla
Vaneta
Scylla
13,578
734
2,057
1,721
15,427
5,974
25
3,274
12,153
29,989
0
L
Olorun
6,958
3,200
434
1,647
17,262
7,439
831
2,635
14,627
27,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
59,901
131
Minions Killed
131
0
Camps Cleared
0
1,083,646
Distance Traveled
1,300,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,177
656
8
1
0
181,602
0
W
Guan Yu
11,304
807
12
1
0
279,001
0
W
Fenrir
11,255
804
17
1
0
291,698
0
L
Tiamat
12,195
871
33
2
0
278,987
2
L
Horus
10,703
765
10
1
0
247,689
2
W
Hachiman
11,806
843
30
2
0
261,061
1
W
Danzaburou
13,968
998
57
4
0
219,205
1
W
Jormungandr
11,568
826
15
1
0
249,663
0
L
Scylla
10,987
785
32
2
0
199,855
0
L
Olorun
10,290
735
48
3
0
175,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role