Player Matchup

Ah Puch
Ah Puch
TheVerdi
Ah Puch
Level 24
God Stats
3W - 1L
1,762 SR
Queue Stats
18W - 9L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Wercyn
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,590 Elo+
Party 2
Bakasura
Bakasura
patyczak1
Bakasura
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
28W - 19L
1,584 Elo+
Party 2
Team Averages
Level 53
1,699 SR
1,585 Elo+

VS

Team Averages
Level 24
1,559 SR
1,487 Elo+
Nu Wa
Nu Wa
KyoDaz
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TrustworthyLib
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
adduthekilla
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,678 SR
Queue Stats
12W - 23L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TheVerdi
Ah Puch
15
5 / 2 / 13
11,438
673
16,933
8,199
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Wercyn
Cthulhu
15
3 / 0 / 14
12,031
708
6,991
19,180
21,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
patyczak1
Bakasura
16
11 / 2 / 7
12,371
728
15,068
13,777
5,647
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KyoDaz
Nu Wa
14
2 / 5 / 2
10,695
629
14,694
11,343
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
1 / 7 / 2
10,264
604
6,816
20,757
23,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
adduthekilla
Ah Muzen Cab
11
1 / 7 / 1
9,239
543
7,184
12,681
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
4
4
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
KyoDaz
Nu Wa
2
5
2
0.6
W
Ah Puch
TheVerdi
Ah Puch
5
2
13
5.75
L
Cerberus
1
7
2
0.29
W
Cthulhu
Wercyn
Cthulhu
3
0
14
10
L
Ah Muzen Cab
adduthekilla
Ah Muzen Cab
1
7
1
0.21
W
Bakasura
patyczak1
Bakasura
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
28,694
41,156
Taken
44,781
29,857
Mitigated
31,460
14,122
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
KyoDaz
Nu Wa
14,694
3,102
96
2,412
11,343
3,970
18
7,267
3,667
47,414
0
W
Ah Puch
TheVerdi
Ah Puch
16,933
1,304
0
1,061
8,199
2,818
781
4,186
3,833
73,275
0
L
Cerberus
6,816
465
0
1,971
20,757
23,079
0
10,488
9,078
17,084
0
W
Cthulhu
Wercyn
Cthulhu
6,991
292
1,194
4,922
19,180
21,392
275
9,939
8,676
31,069
0
L
Ah Muzen Cab
adduthekilla
Ah Muzen Cab
7,184
3,707
0
3,106
12,681
4,411
0
6,177
6,104
0
34,008
W
Bakasura
patyczak1
Bakasura
15,068
10,581
0
6,945
13,777
5,647
978
6,533
6,924
0
53,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
30,198
252
Minions Killed
178
0
Camps Cleared
0
962,368
Distance Traveled
833,245
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,695
629
89
5
0
272,211
3
W
Ah Puch
11,438
673
131
8
0
296,050
1
L
Cerberus
10,264
604
30
2
0
280,369
2
W
Cthulhu
12,031
708
38
2
0
312,920
0
L
Ah Muzen Cab
9,239
543
59
3
0
280,665
0
W
Bakasura
12,371
728
83
5
0
353,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role