Player Matchup

Rama
Rama
Belda013
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Juliusague
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Party 1
Zeus
Zeus
ViThos
Zeus
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 49L
1,898 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,682 Elo+

VS

Team Averages
Level 50
1,639 SR
1,544 Elo+
Ullr
Ullr
BreastSqueeze
Ullr
Level 21
God Stats
8W - 6L
1,766 SR
Queue Stats
64W - 69L
1,385 Elo+
Party 2
Cupid
Cupid
FTWood
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Solo
Hou Yi
Hou Yi
noahontonight
Hou Yi
Level 104
God Stats
3W - 2L
1,651 SR
Queue Stats
32W - 23L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 0 / 11
8,564
779
5,127
6,971
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Juliusague
Bellona
10
2 / 2 / 11
7,674
698
2,692
6,337
7,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
ViThos
Zeus
13
10 / 2 / 7
9,517
865
17,865
6,210
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,810
619
3,040
11,195
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
FTWood
Cupid
7
0 / 7 / 3
6,397
582
2,772
9,459
2,754
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,984
635
5,234
7,968
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
2
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
5
0
11
10.5
L
1
5
2
0.4
L
Cupid
FTWood
Cupid
0
7
3
0.21
W
Bellona
Juliusague
Bellona
2
2
11
3.75
W
Zeus
ViThos
Zeus
10
2
7
6.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
11,046
19,518
Taken
28,622
13,440
Mitigated
10,090
5,116
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,127
3,640
0
2,524
6,971
3,095
952
8
6,963
0
25,566
L
3,040
826
0
1,533
11,195
3,443
0
7,087
3,766
0
16,709
L
Cupid
FTWood
Cupid
2,772
1,557
251
1,310
9,459
2,754
0
5,773
3,362
0
9,563
W
Bellona
Juliusague
Bellona
2,692
728
0
549
6,337
7,233
336
40
6,297
0
10,674
W
Zeus
ViThos
Zeus
17,865
2,652
0
2,043
6,210
3,112
1,530
0
6,210
50,535
0
L
5,234
1,167
0
560
7,968
3,893
0
4,150
3,611
0
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
20,191
126
Minions Killed
88
0
Camps Cleared
0
540,405
Distance Traveled
512,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,564
779
33
3
0
170,144
0
L
Ullr
6,810
619
32
3
0
171,864
1
L
Cupid
6,397
582
12
1
0
154,443
1
W
Bellona
7,674
698
16
1
0
185,917
1
W
Zeus
9,517
865
77
7
0
184,344
2
L
Hou Yi
6,984
635
44
4
0
186,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role