Player Matchup

Sylvanus
Sylvanus
DarkMist9
Sylvanus
Level 48
God Stats
9W - 7L
1,660 SR
Queue Stats
179W - 191L
1,391 Elo+
Solo
Fenrir
Fenrir
NewSeraphim
Fenrir
Level 48
God Stats
22W - 31L
1,420 SR
Queue Stats
271W - 312L
1,396 Elo+
Solo
Tiamat
Tiamat
ReaIIySmelly
Tiamat
Level 105
God Stats
9W - 4L
1,592 SR
Queue Stats
84W - 62L
1,526 Elo+
Solo
Ra
Ra
Xerachiel
Ra
Level 142
God Stats
7W - 6L
1,612 SR
Queue Stats
219W - 241L
1,476 Elo+
Solo
Izanami
Izanami
drunkintuna
Izanami
Level 105
God Stats
33W - 21L
1,582 SR
Queue Stats
51W - 57L
1,430 Elo+
Solo
Team Averages
Level 90
1,573 SR
1,444 Elo+

VS

Team Averages
Level 63
1,528 SR
1,304 Elo+
Mulan
Mulan
KxxShu
Mulan
Level 77
God Stats
3W - 4L
1,385 SR
Queue Stats
30W - 39L
1,259 Elo+
Solo
Chang'e
Chang'e
THE_CUTESTLADY
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 142L
1,243 Elo+
Party 1
Tyr
Tyr
Yeet001
Tyr
Level 64
God Stats
41W - 40L
1,526 SR
Queue Stats
300W - 274L
1,464 Elo+
Solo
Arachne
Arachne
abbs12232
Arachne
Level 65
God Stats
1W - 1L
1,729 SR
Queue Stats
27W - 36L
1,310 Elo+
Party 1
Ares
Ares
runhardndie
Ares
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 29L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkMist9
Sylvanus
10
0 / 2 / 1
5,897
536
5,765
7,598
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Fenrir
9
2 / 1 / 2
5,844
531
3,335
6,291
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
3 / 0 / 2
5,574
507
6,125
4,615
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 0
7,185
653
4,813
4,657
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
drunkintuna
Izanami
8
2 / 4 / 2
5,300
482
4,209
5,433
1,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KxxShu
Mulan
9
2 / 0 / 1
6,175
561
2,601
4,395
1,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,057
460
2,022
8,085
3,069
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
12
2 / 1 / 1
6,570
597
5,298
10,431
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
abbs12232
Arachne
8
3 / 3 / 0
5,244
477
3,979
7,021
2,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 2
5,110
465
2,407
7,491
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
7
8
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarkMist9
Sylvanus
0
2
1
0.25
L
Mulan
KxxShu
Mulan
2
0
1
2.5
W
Fenrir
2
1
2
3
W
Tiamat
3
0
2
4
L
0
5
0
0
W
5
1
0
5
L
Tyr
2
1
1
2.5
L
Arachne
abbs12232
Arachne
3
3
0
1
W
Izanami
drunkintuna
Izanami
2
4
2
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
16,307
28,594
Taken
37,423
13,257
Mitigated
14,817
10,540
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarkMist9
Sylvanus
5,765
2,187
272
2,403
7,598
5,252
368
0
7,598
27,569
5,646
L
Mulan
KxxShu
Mulan
2,601
606
0
112
4,395
1,492
0
1,484
2,849
0
19,770
W
Fenrir
3,335
836
417
2,492
6,291
2,160
0
282
6,009
0
22,353
W
Tiamat
6,125
1,479
0
2,338
4,615
2,684
252
1,380
3,235
25,355
0
L
2,022
376
0
2,498
8,085
3,069
75
3,061
4,826
23,357
0
W
4,813
637
0
1,705
4,657
1,808
388
2,022
2,635
37,594
0
L
Tyr
5,298
1,329
0
5,614
10,431
4,376
0
4,997
5,434
0
41,717
L
Arachne
abbs12232
Arachne
3,979
2,252
0
1,812
7,021
2,921
92
2,938
4,067
0
16,140
W
Izanami
drunkintuna
Izanami
4,209
3,591
0
913
5,433
1,353
760
745
4,688
0
25,096
L
2,407
232
0
1,782
7,491
2,959
82
3,396
4,095
13,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
28,156
288
Minions Killed
214
0
Camps Cleared
0
913,296
Distance Traveled
997,423
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,897
536
77
7
0
172,273
0
L
Mulan
6,175
561
46
4
0
191,473
2
W
Fenrir
5,844
531
30
3
0
198,671
14
W
Tiamat
5,574
507
44
4
0
189,666
1
L
Chang'e
5,057
460
42
4
0
180,214
2
W
Ra
7,185
653
87
8
0
182,786
3
L
Tyr
6,570
597
82
7
0
210,922
4
L
Arachne
5,244
477
28
3
0
218,023
6
W
Izanami
5,300
482
50
5
0
169,900
2
L
Ares
5,110
465
16
1
0
196,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role