Player Matchup

Neith
Neith
DEADMAUL097
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 2
Tiamat
Tiamat
Mikes420Kingdom
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,503 Elo+
Solo
Xbalanque
Xbalanque
deep-fried-oreo
Xbalanque
Level 112
God Stats
17W - 17L
1,589 SR
Queue Stats
268W - 237L
1,599 Elo+
Party 2
Team Averages
Level 54
1,530 SR
1,538 Elo+

VS

Team Averages
Level 45
1,244 SR
1,279 Elo+
Tiamat
Tiamat
DoctorStylish
Tiamat
Level 120
God Stats
1W - 7L
1,231 SR
Queue Stats
16W - 22L
1,111 Elo+
Party 1
Ymir
Ymir
NaStY_GoDZzz-_-
Ymir
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
briannamariexx
Artemis
Level 7
God Stats
3W - 7L
1,231 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
9,230
710
6,357
6,752
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 9
8,992
692
4,947
10,202
5,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
deep-fried-oreo
Xbalanque
13
6 / 1 / 4
9,683
745
9,547
8,721
2,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,729
671
11,171
10,626
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
6,580
506
122
3,763
1,355
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

12
0 / 5 / 4
7,980
614
3,601
9,945
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
4
3
0
1.33
W
1
2
9
2.75
L
0
3
0
0
L
0
5
4
0.4
W
Xbalanque
deep-fried-oreo
Xbalanque
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
14,894
25,675
Taken
24,334
11,197
Mitigated
11,606
5,445
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
1,784
0
732
6,752
2,920
567
3,183
3,454
0
30,630
L
11,171
656
0
1,468
10,626
7,276
0
2,133
8,493
39,939
0
W
4,947
473
971
3,742
10,202
5,415
488
4,829
5,100
33,593
0
L
122
0
0
0
3,763
1,355
0
900
2,863
2,358
0
L
3,601
585
0
1,776
9,945
2,975
0
1,988
7,957
0
15,224
W
Xbalanque
deep-fried-oreo
Xbalanque
9,547
794
0
0
8,721
2,862
976
2,733
5,790
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
23,289
176
Minions Killed
104
0
Camps Cleared
0
712,163
Distance Traveled
467,793
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,230
710
41
3
0
220,473
2
L
Tiamat
8,729
671
72
6
0
206,136
2
W
Tiamat
8,992
692
53
4
0
247,094
1
L
Ymir
6,580
506
5
0
0
87,124
1
L
Artemis
7,980
614
27
2
0
174,533
4
W
Xbalanque
9,683
745
82
6
0
244,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role