Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ivek4
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Laeko
Ymir
Level 31
God Stats
13W - 6L
1,617 SR
Queue Stats
137W - 136L
1,508 Elo+
Party 1
He Bo
He Bo
premo200
He Bo
Level 103
God Stats
34W - 40L
1,500 SR
Queue Stats
74W - 82L
1,489 Elo+
Solo
Danzaburou
Danzaburou
profi66
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Спонька
Hera
Level 107
God Stats
17W - 22L
1,278 SR
Queue Stats
452W - 460L
1,518 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,503 Elo+

VS

Team Averages
Level 54
1,544 SR
1,481 Elo+
The Morrigan
The Morrigan
Basaltir
The Morrigan
Level 31
God Stats
16W - 20L
1,435 SR
Queue Stats
31W - 43L
1,385 Elo+
Party 2
Tiamat
Tiamat
Baultan
Tiamat
Level 45
God Stats
16W - 7L
1,276 SR
Queue Stats
40W - 43L
1,492 Elo+
Solo
Odin
Odin
Enderlord9
Odin
Level 80
God Stats
14W - 3L
1,965 SR
Queue Stats
103W - 87L
1,567 Elo+
Solo
Nike
Nike
Mementomori73
Nike
Level 51
God Stats
16W - 16L
1,543 SR
Queue Stats
341W - 364L
1,379 Elo+
Solo
Hades
Hades
Rakkuun
Hades
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ivek4
Ah Muzen Cab
13
2 / 0 / 0
8,494
849
1,347
1,574
726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Laeko
Ymir
17
1 / 3 / 10
10,874
1,087
9,346
18,409
20,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
premo200
He Bo
16
6 / 6 / 4
11,095
1,110
17,340
12,835
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
profi66
Danzaburou
17
3 / 4 / 8
11,002
1,100
8,011
10,295
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 6 / 10
9,641
964
10,116
12,568
4,790
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Basaltir
The Morrigan
16
2 / 0 / 9
9,752
975
4,142
4,899
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Baultan
Tiamat
17
4 / 1 / 9
11,147
1,115
16,534
7,543
6,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 6 / 15
10,255
1,026
10,540
16,198
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 10
10,622
1,062
9,688
11,368
7,785
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Rakkuun
Hades
18
8 / 1 / 9
12,012
1,201
10,610
10,110
6,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
12
Kills
19
19
Deaths
12
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Basaltir
The Morrigan
2
0
9
6.5
W
Tiamat
Baultan
Tiamat
4
1
9
8.5
W
1
6
15
1.42
L
Ah Muzen Cab
Ivek4
Ah Muzen Cab
2
0
0
2
L
Ymir
Laeko
Ymir
1
3
10
2
W
4
4
10
2.25
W
Hades
Rakkuun
Hades
8
1
9
12.5
L
He Bo
premo200
He Bo
6
6
4
1.33
L
Danzaburou
profi66
Danzaburou
3
4
8
1.75
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,160
Damage
51,514
55,681
Taken
50,118
35,077
Mitigated
37,918
3,353
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Basaltir
The Morrigan
4,142
829
0
130
4,899
2,452
0
4,010
801
24,482
0
W
Tiamat
Baultan
Tiamat
16,534
881
0
1,411
7,543
6,944
0
5,164
2,281
37,509
0
W
10,540
2,215
0
575
16,198
14,513
0
11,432
4,394
0
17,203
L
Ah Muzen Cab
Ivek4
Ah Muzen Cab
1,347
696
0
210
1,574
726
0
874
700
0
4,075
L
Ymir
Laeko
Ymir
9,346
1,274
267
1,475
18,409
20,538
0
10,884
7,258
25,340
0
W
9,688
2,050
0
0
11,368
7,785
0
8,138
3,086
0
29,198
W
Hades
Rakkuun
Hades
10,610
1,327
649
3,074
10,110
6,224
0
7,167
2,754
34,163
0
L
He Bo
premo200
He Bo
17,340
350
0
485
12,835
4,593
0
9,069
3,691
36,299
0
L
Danzaburou
profi66
Danzaburou
8,011
2,529
0
916
10,295
4,430
0
4,465
5,730
0
40,353
L
10,116
1,798
0
0
12,568
4,790
0
6,777
5,541
24,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
53,788
203
Minions Killed
201
3
Camps Cleared
12
797,088
Distance Traveled
1,052,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,752
975
49
5
1
198,657
2
W
Tiamat
11,147
1,115
46
5
7
230,743
0
W
Odin
10,255
1,026
13
1
0
204,805
2
L
Ah Muzen Cab
8,494
849
5
1
0
19,104
0
L
Ymir
10,874
1,087
48
5
0
186,947
0
W
Nike
10,622
1,062
34
3
3
200,202
2
W
Hades
12,012
1,201
59
6
1
218,532
0
L
He Bo
11,095
1,110
40
4
0
197,421
0
L
Danzaburou
11,002
1,100
76
8
3
190,028
0
L
Hera
9,641
964
34
3
0
203,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role