Player Matchup

Baron Samedi
Baron Samedi
Niillaaa
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 2
Achilles
Achilles
ReyBazofia
Achilles
Level 29
God Stats
5W - 7L
1,510 SR
Queue Stats
43W - 47L
1,575 Elo+
Solo
Ares
Ares
Rokym1
Ares
Level 29
God Stats
9W - 7L
1,548 SR
Queue Stats
161W - 149L
1,628 Elo+
Solo
Loki
Loki
StinkerPewp
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,732 Elo+
Party 2
Cupid
Cupid
Thump3rrr
Cupid
Level 13
God Stats
14W - 9L
1,658 SR
Queue Stats
29W - 35L
1,644 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,616 Elo+

VS

Team Averages
Level 29
1,662 SR
1,596 Elo+
Anhur
Anhur
AGJ3W
Anhur
Level 80
God Stats
13W - 6L
1,738 SR
Queue Stats
99W - 99L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
BardVikernes
Danzaburou
Level 16
God Stats
8W - 8L
1,664 SR
Queue Stats
10W - 12L
1,613 Elo+
Solo
Ymir
Ymir
ITZKRma
Ymir
Level 7
God Stats
7W - 5L
1,666 SR
Queue Stats
19W - 17L
1,655 Elo+
Party 1
King Arthur
King Arthur
Soulbourne
King Arthur
Level 15
God Stats
4W - 3L
1,708 SR
Queue Stats
20W - 19L
1,527 Elo+
Solo
Hera
Hera
mnkyDwef
Hera
Level 28
God Stats
13W - 16L
1,532 SR
Queue Stats
530W - 519L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Niillaaa
Baron Samedi
11
2 / 5 / 6
7,198
600
5,040
7,829
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ReyBazofia
Achilles
13
7 / 2 / 3
7,819
652
10,060
10,808
5,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Rokym1
Ares
11
3 / 3 / 1
7,372
614
3,972
8,512
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 1
7,739
645
4,024
8,372
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Thump3rrr
Cupid
11
1 / 2 / 5
6,759
563
6,636
6,376
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AGJ3W
Anhur
10
2 / 2 / 3
5,909
492
5,897
6,499
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
BardVikernes
Danzaburou
13
12 / 3 / 2
8,785
732
8,385
8,564
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ITZKRma
Ymir
9
0 / 2 / 3
5,767
481
2,880
7,480
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Soulbourne
King Arthur
9
1 / 5 / 2
5,809
484
4,293
12,509
5,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hera
12
0 / 6 / 6
6,696
558
3,533
6,706
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
18
Kills
15
15
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
AGJ3W
Anhur
2
2
3
1.75
L
Danzaburou
BardVikernes
Danzaburou
12
3
2
4.33
L
Ymir
ITZKRma
Ymir
0
2
3
0.75
W
Baron Samedi
Niillaaa
Baron Samedi
2
5
6
1
W
Achilles
ReyBazofia
Achilles
7
2
3
4.25
W
Ares
Rokym1
Ares
3
3
1
1.17
L
King Arthur
Soulbourne
King Arthur
1
5
2
0.4
W
5
3
1
1.83
W
Cupid
Thump3rrr
Cupid
1
2
5
1.75
L
Hera
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
24,988
41,897
Taken
41,758
18,026
Mitigated
15,240
11,822
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AGJ3W
Anhur
5,897
2,983
0
1,154
6,499
1,873
0
1,243
5,256
0
35,661
L
Danzaburou
BardVikernes
Danzaburou
8,385
4,161
0
1,388
8,564
2,878
780
2,208
6,281
0
32,538
L
Ymir
ITZKRma
Ymir
2,880
944
0
2,224
7,480
3,401
0
2,283
5,197
10,211
0
W
Baron Samedi
Niillaaa
Baron Samedi
5,040
719
14
1,389
7,829
3,667
610
2,665
5,164
30,118
0
W
Achilles
ReyBazofia
Achilles
10,060
2,632
0
3,311
10,808
5,166
834
760
10,048
0
40,886
W
Ares
Rokym1
Ares
3,972
186
528
1,881
8,512
4,817
282
2,111
6,401
18,098
0
L
King Arthur
Soulbourne
King Arthur
4,293
842
0
2,197
12,509
5,103
0
838
11,609
0
21,632
W
4,024
1,090
0
3,022
8,372
2,872
452
273
8,099
0
38,806
W
Cupid
Thump3rrr
Cupid
6,636
3,461
184
1,493
6,376
1,504
948
604
5,772
0
33,576
L
Hera
3,533
982
0
885
6,706
1,985
430
2,123
4,403
35,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
32,966
315
Minions Killed
273
0
Camps Cleared
0
1,140,537
Distance Traveled
1,031,326
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,909
492
67
6
0
204,449
3
L
Danzaburou
8,785
732
62
5
0
189,022
1
L
Ymir
5,767
481
22
2
0
221,395
1
W
Baron Samedi
7,198
600
65
5
0
230,658
6
W
Achilles
7,819
652
71
6
0
248,841
1
W
Ares
7,372
614
23
2
0
230,052
3
L
King Arthur
5,809
484
48
4
0
199,391
0
W
Loki
7,739
645
82
7
0
227,193
3
W
Cupid
6,759
563
74
6
0
203,793
0
L
Hera
6,696
558
74
6
0
217,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role