Player Matchup

Tiamat
Tiamat
Earaman
Tiamat
Level 154
God Stats
14W - 14L
1,287 SR
Queue Stats
172W - 178L
1,499 Elo+
Party 1
Arachne
Arachne
LinkP
Arachne
Level 129
God Stats
5W - 7L
1,428 SR
Queue Stats
131W - 96L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
andresuqui
Baron Samedi
Level 106
God Stats
31W - 19L
1,565 SR
Queue Stats
320W - 377L
1,439 Elo+
Party 1
Team Averages
Level 130
1,427 SR
1,489 Elo+

VS

Team Averages
Level 50
1,500 SR
1,589 Elo+
Guan Yu
Guan Yu
Bakasura75
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,525 Elo+
Solo
Olorun
Olorun
BladFire
Olorun
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,586 Elo+
Solo
Chiron
Chiron
Антирес
Chiron
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 146L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Earaman
Tiamat
14
0 / 3 / 8
9,682
605
14,288
14,877
11,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
LinkP
Arachne
13
6 / 6 / 3
11,150
697
12,220
19,434
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
andresuqui
Baron Samedi
13
3 / 8 / 5
10,648
666
13,252
24,751
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bakasura75
Guan Yu
16
7 / 2 / 8
12,569
786
14,167
22,711
30,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
BladFire
Olorun
14
5 / 5 / 11
11,693
731
14,536
17,750
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 12
11,780
736
23,615
15,650
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
9
Kills
17
17
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bakasura75
Guan Yu
7
2
8
5.5
W
Olorun
BladFire
Olorun
5
5
11
2.1
L
Tiamat
Earaman
Tiamat
0
3
8
1.33
L
Arachne
LinkP
Arachne
6
6
3
1.25
L
Baron Samedi
andresuqui
Baron Samedi
3
8
5
0.69
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,760
Damage
52,318
59,062
Taken
56,111
41,909
Mitigated
43,624
17,263
Healing
31,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bakasura75
Guan Yu
14,167
2,609
3,732
11,106
22,711
30,200
805
8,802
13,909
559
50,879
W
Olorun
BladFire
Olorun
14,536
7,789
2,054
8,740
17,750
7,393
287
11,486
6,264
51,332
0
L
Tiamat
Earaman
Tiamat
14,288
1,381
0
4,666
14,877
11,310
0
4,743
10,134
60,779
0
L
Arachne
LinkP
Arachne
12,220
8,084
0
3,564
19,434
8,946
0
3,306
16,128
0
19,680
L
Baron Samedi
andresuqui
Baron Samedi
13,252
762
1,828
7,205
24,751
21,653
0
6,634
18,117
30,872
0
W
23,615
11,519
1,178
4,530
15,650
6,031
2,060
7,458
8,192
0
86,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
36,042
121
Minions Killed
266
0
Camps Cleared
0
857,054
Distance Traveled
852,736
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,569
786
69
4
0
327,609
2
W
Olorun
11,693
731
90
6
0
251,031
0
L
Tiamat
9,682
605
96
6
0
285,954
3
L
Arachne
11,150
697
6
0
0
312,765
6
L
Baron Samedi
10,648
666
19
1
0
258,335
1
W
Chiron
11,780
736
107
7
0
274,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role