Player Matchup

Bellona
Bellona
DJuKeyDerEchte
Bellona
Level 15
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 2
Zeus
Zeus
DerHobbser
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Izanami
Izanami
ViNaTioNxx2CrAzY
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 25
1,472 SR
1,358 Elo+

VS

Team Averages
Level 17
1,752 SR
1,584 Elo+
Chang'e
Chang'e
JoRkLaY
Chang'e
Level 14
God Stats
2W - 3L
1,817 SR
Queue Stats
19W - 30L
1,335 Elo+
Solo
Olorun
Olorun
Makumba888
Olorun
Level 19
God Stats
2W - 0L
1,785 SR
Queue Stats
64W - 7L
1,779 Elo+
Party 1
Khepri
Khepri
MiniiUroz23
Khepri
Level 19
God Stats
67W - 25L
1,653 SR
Queue Stats
67W - 25L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,626
552
4,694
10,958
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 2
7,575
631
6,497
5,644
1,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 2
7,611
634
8,740
11,479
4,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoRkLaY
Chang'e
12
5 / 2 / 7
8,780
732
5,947
8,522
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Makumba888
Olorun
12
5 / 2 / 9
8,913
743
14,536
10,910
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
4 / 0 / 10
8,760
730
3,530
7,865
5,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
2
2
1.5
W
Chang'e
JoRkLaY
Chang'e
5
2
7
4.25
W
Olorun
Makumba888
Olorun
5
2
9
4.75
W
Khepri
4
0
10
9
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
24,013
28,081
Taken
27,297
12,420
Mitigated
14,243
3,057
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,694
1,008
247
1,464
10,958
6,282
0
9,546
1,412
0
12,088
L
6,497
961
0
378
5,644
1,936
0
4,188
1,456
27,302
0
W
Chang'e
JoRkLaY
Chang'e
5,947
665
1,745
3,459
8,522
3,380
1,011
2,052
6,470
33,014
0
W
Olorun
Makumba888
Olorun
14,536
7,972
751
3,519
10,910
4,897
640
1,480
9,430
48,593
0
W
Khepri
3,530
140
619
580
7,865
5,966
29
3,030
4,835
18,647
0
L
8,740
4,773
257
711
11,479
4,202
182
10,319
1,160
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
26,453
89
Minions Killed
144
0
Camps Cleared
0
591,299
Distance Traveled
642,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,626
552
9
1
0
243,749
2
L
Zeus
7,575
631
50
4
0
185,506
1
W
Chang'e
8,780
732
59
5
0
198,533
1
W
Olorun
8,913
743
59
5
0
199,441
2
W
Khepri
8,760
730
26
2
0
244,847
0
L
Izanami
7,611
634
30
3
0
162,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role