Player Matchup

Artio
Artio
DimaKaashuis
Artio
Level 15
God Stats
3W - 4L
1,413 SR
Queue Stats
93W - 90L
1,224 Elo+
Solo
Kukulkan
Kukulkan
DovaFTS
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Neith
Neith
LoOn3yRoeNeY
Neith
Level 28
God Stats
14W - 18L
1,498 SR
Queue Stats
110W - 132L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
TheAnimalRick
Guan Yu
Level 28
God Stats
4W - 6L
1,442 SR
Queue Stats
55W - 89L
1,392 Elo+
Party 1
Hachiman
Hachiman
Thuggish ONE187
Hachiman
Level 11
God Stats
0W - 4L
1,203 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 17
1,411 SR
1,404 Elo+

VS

Team Averages
Level 22
1,514 SR
1,386 Elo+
Heimdallr
Heimdallr
Black_Sky_030
Heimdallr
Level 25
God Stats
7W - 3L
1,686 SR
Queue Stats
59W - 25L
1,715 Elo+
Solo
Yemoja
Yemoja
LorenKravitz
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,286 Elo+
Party 3
Chang'e
Chang'e
VirtuousBlake12
Chang'e
Level 25
God Stats
9W - 11L
1,370 SR
Queue Stats
93W - 103L
1,395 Elo+
Solo
Nemesis
Nemesis
XxSocioemonxX
Nemesis
Level 23
God Stats
4W - 1L
1,515 SR
Queue Stats
25W - 27L
1,323 Elo+
Party 3
Odin
Odin
djamel-joker
Odin
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 181L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,063
460
1,889
8,407
4,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
DovaFTS
Kukulkan
7
2 / 11 / 0
5,439
494
3,339
7,921
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,382
398
2,752
6,322
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
6
0 / 3 / 0
4,475
407
1,703
6,610
3,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
6
0 / 9 / 0
4,292
390
2,035
7,578
2,573
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Black_Sky_030
Heimdallr
13
9 / 1 / 4
7,639
694
10,038
8,002
3,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
4 / 0 / 3
5,831
530
2,437
2,635
1,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
11 / 1 / 6
8,022
729
7,085
8,077
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
11
0 / 0 / 0
6,381
580
0
5,344
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
7 / 1 / 5
6,870
625
4,065
5,420
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
3
Kills
31
33
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Black_Sky_030
Heimdallr
9
1
4
11
L
1
5
0
0.2
L
Kukulkan
DovaFTS
Kukulkan
2
11
0
0.18
L
0
5
1
0.1
W
Yemoja
4
0
3
5.5
L
Guan Yu
0
3
0
0
L
Hachiman
0
9
0
0
W
11
1
6
14
W
Nemesis
0
0
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
23,625
36,838
Taken
29,478
13,484
Mitigated
12,854
3,587
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Black_Sky_030
Heimdallr
10,038
6,758
0
2,742
8,002
3,412
411
1,802
6,200
0
52,999
L
1,889
248
264
1,404
8,407
4,349
0
1,361
6,996
14,781
0
L
Kukulkan
DovaFTS
Kukulkan
3,339
730
0
0
7,921
2,161
0
3,104
4,767
19,021
0
L
2,752
1,877
0
1,475
6,322
1,240
192
778
5,519
0
13,188
W
Yemoja
2,437
793
684
545
2,635
1,213
175
784
1,851
11,184
0
L
Guan Yu
1,703
115
0
194
6,610
3,161
0
1,420
5,190
0
15,948
L
Hachiman
2,035
1,536
0
250
7,578
2,573
0
2,859
4,594
0
11,378
W
7,085
2,637
655
5,885
8,077
2,506
2,212
1,903
6,174
35,973
0
W
Nemesis
0
0
0
3,016
5,344
1,458
948
0
5,344
0
34,349
W
4,065
2,077
0
213
5,420
4,265
911
739
4,681
0
18,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
34,743
116
Minions Killed
305
0
Camps Cleared
0
923,974
Distance Traveled
905,250
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,639
694
92
8
0
193,307
0
L
Artio
5,063
460
25
2
0
273,824
0
L
Kukulkan
5,439
494
29
3
0
159,190
0
L
Neith
4,382
398
20
2
0
185,438
2
W
Yemoja
5,831
530
18
2
0
149,098
0
L
Guan Yu
4,475
407
27
2
0
161,484
1
L
Hachiman
4,292
390
15
1
0
144,038
1
W
Chang'e
8,022
729
71
6
0
159,493
1
W
Nemesis
6,381
580
91
8
0
208,161
0
W
Odin
6,870
625
33
3
0
195,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role