Player Matchup

Merlin
Merlin
Em1k
Merlin
Level 156
God Stats
0W - 1L
1,942 SR
Queue Stats
99W - 76L
1,672 Elo+
Party 3
Cabrakan
Cabrakan
GaZiMAN
Cabrakan
Level 114
God Stats
2W - 2L
1,702 SR
Queue Stats
64W - 51L
1,707 Elo+
Party 3
Scylla
Scylla
GreyGus
Scylla
Level 106
God Stats
6W - 5L
1,523 SR
Queue Stats
465W - 508L
1,475 Elo+
Party 3
Medusa
Medusa
OlegJkee
Medusa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 86L
1,474 Elo+
Party 1
He Bo
He Bo
xXxBazukaxXx
He Bo
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
9W - 10L
1,622 Elo+
Party 1
Team Averages
Level 132
1,680 SR
1,590 Elo+

VS

Team Averages
Level 127
1,484 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jupke2310
Cu Chulainn
Level 109
God Stats
1W - 0L
1,420 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Redrom
Ne Zha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 69L
1,471 Elo+
Solo
Sol
Sol
SF11512
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 160L
1,507 Elo+
Party 2
Tyr
Tyr
ruuseLL
Tyr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 266L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Em1k
Merlin
20
4 / 3 / 7
10,955
685
15,828
13,987
6,047
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
GaZiMAN
Cabrakan
16
2 / 7 / 8
9,704
607
9,324
24,849
22,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
GreyGus
Scylla
16
1 / 4 / 7
9,096
569
10,329
12,131
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
OlegJkee
Medusa
15
2 / 4 / 6
9,534
596
10,471
12,801
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
9,549
597
13,308
12,920
5,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
4 / 3 / 14
12,036
752
12,602
16,939
20,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Jupke2310
Cu Chulainn
19
5 / 2 / 17
11,566
723
10,765
19,192
11,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Redrom
Ne Zha
18
3 / 3 / 14
10,797
675
16,772
11,404
5,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
9 / 1 / 11
12,350
772
26,070
11,918
5,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
16
1 / 5 / 15
10,014
626
7,168
17,107
15,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
13
Kills
22
22
Deaths
14
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
14
3.67
L
Merlin
Em1k
Merlin
4
3
7
2.5
L
Cabrakan
GaZiMAN
Cabrakan
2
7
8
0.86
L
Scylla
GreyGus
Scylla
1
4
7
1.13
W
Cu Chulainn
Jupke2310
Cu Chulainn
5
2
17
6.75
L
Medusa
OlegJkee
Medusa
2
4
6
1.25
W
Ne Zha
Redrom
Ne Zha
3
3
14
3.33
W
Sol
9
1
11
14.5
W
Tyr
1
5
15
1.7
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,260
Damage
73,377
76,688
Taken
76,560
44,831
Mitigated
59,289
24,242
Healing
37,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,602
268
2,759
4,356
16,939
20,424
58
10,003
6,596
21,865
0
L
Merlin
Em1k
Merlin
15,828
597
3,169
3,103
13,987
6,047
0
6,639
7,348
38,408
0
L
Cabrakan
GaZiMAN
Cabrakan
9,324
731
3,650
4,901
24,849
22,018
0
15,479
9,370
15,157
0
L
Scylla
GreyGus
Scylla
10,329
683
3,007
2,110
12,131
5,811
0
7,458
4,673
26,754
0
W
Cu Chulainn
Jupke2310
Cu Chulainn
10,765
2,172
6,516
6,340
19,192
11,606
667
11,527
7,327
0
36,279
L
Medusa
OlegJkee
Medusa
10,471
4,297
0
2,919
12,801
5,599
320
4,675
8,126
0
25,129
W
Ne Zha
Redrom
Ne Zha
16,772
957
5,201
2,907
11,404
5,769
715
7,543
3,703
0
34,895
W
Sol
26,070
4,134
271
4,452
11,918
5,922
4,034
8,721
2,897
55,629
0
W
Tyr
7,168
1,817
1,799
2,873
17,107
15,568
219
9,521
7,248
0
8,893
L
13,308
655
754
629
12,920
5,356
0
4,421
8,499
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
56,763
143
Minions Killed
179
0
Camps Cleared
0
1,234,950
Distance Traveled
1,464,741
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,036
752
26
2
0
277,402
0
L
Merlin
10,955
685
67
4
0
266,088
5
L
Cabrakan
9,704
607
12
1
0
241,289
1
L
Scylla
9,096
569
19
1
0
259,608
0
W
Cu Chulainn
11,566
723
45
3
0
309,291
3
L
Medusa
9,534
596
29
2
0
185,358
1
W
Ne Zha
10,797
675
32
2
0
309,645
0
W
Sol
12,350
772
72
5
0
277,952
0
W
Tyr
10,014
626
4
0
0
290,451
5
L
He Bo
9,549
597
16
1
0
282,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role