Player Matchup

Ganesha
Ganesha
Bronze III
Dirtymonkey420
Ganesha
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
I Riplis I
Anhur
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,444 MMR
Party 2
Vulcan
Vulcan
Gold V
danielR8989
Vulcan
Gold V
Level 105
God Stats
1W - 4L
1,476 SR
Queue Stats
41W - 59L
1,492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,492 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,577 SR
1,411 MMR
Chaac
Chaac
Gold V
Keanuwest
Chaac
Gold V
Level 82
God Stats
8W - 10L
1,561 SR
Queue Stats
40W - 48L
1,358 MMR
Party 1
Hades
Hades
Silver IV
Phantom_sxhiss88
Hades
Silver IV
Level 57
God Stats
33W - 15L
1,552 SR
Queue Stats
271W - 287L
1,320 MMR
Solo
Tyr
Tyr
Gold II
worldofsaver
Tyr
Gold II
Level 108
God Stats
9W - 14L
1,618 SR
Queue Stats
400W - 468L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
11,315
596
6,342
23,087
16,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
14
3 / 9 / 4
11,589
610
7,479
15,325
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
4 / 4 / 3
11,876
625
19,532
11,898
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneThothAphroditeZeusKumbhakarna

VS

Bans
DanzaburouDiscordiaCthulhuBaron SamediYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Keanuwest
Chaac
17
7 / 2 / 9
13,078
688
21,624
20,627
22,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 8
12,416
653
11,517
13,448
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 11
13,516
711
9,225
14,544
11,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
17
17
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Anhur
3
9
4
0.56
W
Chaac
Keanuwest
Chaac
7
2
9
5.75
W
4
2
8
4
L
Vulcan
4
4
3
1.38
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
42,366
50,310
Taken
48,619
26,415
Mitigated
41,489
9,504
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,342
57
738
6,797
23,087
16,174
0
7,943
14,794
32,387
0
L
Anhur
7,479
3,352
0
412
15,325
5,625
0
1,244
13,856
122
43,327
W
Chaac
Keanuwest
Chaac
21,624
2,492
0
7,561
20,627
22,855
740
10,125
10,502
0
66,050
W
11,517
661
1,681
6,852
13,448
6,643
1,463
8,437
5,011
62,968
0
L
Vulcan
19,532
9,627
266
1,291
11,898
4,616
0
3,168
8,505
64,227
0
W
9,225
1,323
700
2,303
14,544
11,991
1,857
7,443
7,101
4,958
60,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
39,010
187
Minions Killed
275
0
Camps Cleared
0
958,074
Distance Traveled
1,039,580
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,315
596
7
0
0
328,120
5
L
Anhur
11,589
610
84
4
0
277,999
2
W
Chaac
13,078
688
79
4
0
359,620
4
W
Hades
12,416
653
122
6
0
325,981
4
L
Vulcan
11,876
625
96
5
0
351,955
2
W
Tyr
13,516
711
74
4
0
353,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role