Player Matchup

Ymir
Ymir
DONT BE A LLAMA
Ymir
Level 28
God Stats
20W - 10L
1,871 SR
Queue Stats
193W - 157L
1,545 Elo+
Party 2
Pele
Pele
Ertrinkt
Pele
Level 26
God Stats
10W - 15L
1,354 SR
Queue Stats
252W - 266L
1,464 Elo+
Solo
Izanami
Izanami
GamergrillXD870
Izanami
Level 23
God Stats
54W - 47L
1,669 SR
Queue Stats
56W - 53L
1,534 Elo+
Party 2
Tiamat
Tiamat
Leeewe
Tiamat
Level 28
God Stats
8W - 11L
1,641 SR
Queue Stats
57W - 59L
1,443 Elo+
Solo
Bellona
Bellona
TerrorPup
Bellona
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,420 Elo+

VS

Team Averages
Level 15
1,455 SR
1,504 Elo+
Yemoja
Yemoja
Donowiitz
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,598 Elo+
Solo
King Arthur
King Arthur
Dussty_Destroyer
King Arthur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,695 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GhostDragon_7
Tsukuyomi
Level 2
God Stats
2W - 1L
1,275 SR
Queue Stats
2W - 5L
1,131 Elo+
Solo
Cupid
Cupid
PMleyendary767
Cupid
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,715 Elo+
Party 1
Tiamat
Tiamat
liqr1995
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,503
432
11,602
19,753
21,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
19
3 / 3 / 2
11,476
522
3,999
15,936
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 2
8,762
398
6,698
11,588
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Leeewe
Tiamat
15
2 / 4 / 0
9,348
425
11,483
12,106
10,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
TerrorPup
Bellona
15
1 / 12 / 4
9,213
419
11,537
20,825
21,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donowiitz
Yemoja
15
2 / 1 / 8
10,056
457
5,104
9,960
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Dussty_Destroyer
King Arthur
19
17 / 3 / 5
12,243
557
27,680
28,497
23,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GhostDragon_7
Tsukuyomi
17
6 / 3 / 7
10,866
494
13,910
14,989
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 0 / 9
9,446
429
5,491
8,496
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
liqr1995
Tiamat
15
1 / 2 / 2
9,402
427
7,111
10,955
6,665
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
28
28
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Yemoja
Donowiitz
Yemoja
2
1
8
6
W
King Arthur
Dussty_Destroyer
King Arthur
17
3
5
6.5
L
Pele
3
3
2
1.33
L
0
4
2
0.25
W
Tsukuyomi
GhostDragon_7
Tsukuyomi
6
3
7
3.17
L
Tiamat
Leeewe
Tiamat
2
4
0
0.5
W
2
0
9
6.5
L
Bellona
TerrorPup
Bellona
1
12
4
0.25
W
Tiamat
liqr1995
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
59,296
80,208
Taken
72,897
64,777
Mitigated
47,265
23,107
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,602
1,956
796
4,787
19,753
21,188
432
3,826
15,675
35,402
0
W
Yemoja
Donowiitz
Yemoja
5,104
1,384
2,301
1,793
9,960
6,936
594
4,319
5,541
30,675
0
W
King Arthur
Dussty_Destroyer
King Arthur
27,680
5,543
0
10,535
28,497
23,937
126
7,408
20,747
182
87,575
L
Pele
3,999
514
0
7,110
15,936
7,529
0
1,303
14,633
0
90,462
L
6,698
2,375
489
3,727
11,588
4,400
358
2,316
9,272
0
55,592
W
Tsukuyomi
GhostDragon_7
Tsukuyomi
13,910
3,578
0
4,342
14,989
6,600
149
4,046
10,718
0
68,852
L
Tiamat
Leeewe
Tiamat
11,483
1,038
0
4,232
12,106
10,043
382
4,052
8,054
60,125
0
W
5,491
3,119
535
3,090
8,496
3,127
0
2,826
5,670
0
30,701
L
Bellona
TerrorPup
Bellona
11,537
3,330
0
1,966
20,825
21,617
1,831
870
19,955
6,028
36,834
W
Tiamat
liqr1995
Tiamat
7,111
328
0
3,859
10,955
6,665
1,454
6,401
4,554
55,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
52,013
501
Minions Killed
468
0
Camps Cleared
0
1,922,603
Distance Traveled
1,997,627
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,503
432
53
2
0
385,951
3
W
Yemoja
10,056
457
57
3
0
397,001
0
W
King Arthur
12,243
557
101
5
0
428,371
1
L
Pele
11,476
522
147
7
0
432,327
5
L
Izanami
8,762
398
124
6
0
392,269
0
W
Tsukuyomi
10,866
494
126
6
0
410,835
0
L
Tiamat
9,348
425
108
5
0
374,653
2
W
Cupid
9,446
429
66
3
0
400,978
0
L
Bellona
9,213
419
69
3
0
337,403
0
W
Tiamat
9,402
427
118
5
0
360,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role