Player Matchup

Yemoja
Yemoja
Forbbb
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
GnomeChompsky
Hera
Level 24
God Stats
2W - 3L
1,523 SR
Queue Stats
11W - 13L
1,075 Elo+
Party 3
Jormungandr
Jormungandr
Haywarrior
Jormungandr
Level 53
God Stats
4W - 10L
1,297 SR
Queue Stats
77W - 93L
1,383 Elo+
Party 1
Fenrir
Fenrir
Outlaw641
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
dirtgrubdylan
Heimdallr
Level 26
God Stats
0W - 2L
1,648 SR
Queue Stats
23W - 28L
1,293 Elo+
Party 3
Team Averages
Level 40
1,493 SR
1,318 Elo+

VS

Team Averages
Level 70
1,550 SR
1,487 Elo+
Fenrir
Fenrir
GroovierMaple
Fenrir
Level 80
God Stats
9W - 7L
1,501 SR
Queue Stats
340W - 326L
1,506 Elo+
Party 2
Chaac
Chaac
Pasta42
Chaac
Level 61
God Stats
5W - 5L
1,274 SR
Queue Stats
116W - 117L
1,438 Elo+
Solo
Tiamat
Tiamat
RyIsTheGuy
Tiamat
Level 82
God Stats
3W - 1L
1,662 SR
Queue Stats
107W - 96L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
TeamMedrano
Heimdallr
Level 26
God Stats
2W - 0L
1,784 SR
Queue Stats
128W - 101L
1,566 Elo+
Party 2
Baba Yaga
Baba Yaga
spacemansam38
Baba Yaga
Level 100
God Stats
8W - 4L
1,529 SR
Queue Stats
189W - 199L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Forbbb
Yemoja
13
7 / 4 / 5
9,133
507
9,761
14,553
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 2
8,391
466
7,784
8,847
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Haywarrior
Jormungandr
14
1 / 1 / 2
8,130
452
9,919
12,829
9,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Outlaw641
Fenrir
12
2 / 3 / 4
7,703
428
8,341
12,509
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
dirtgrubdylan
Heimdallr
12
1 / 9 / 4
7,473
415
5,711
16,623
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,716
540
8,276
14,264
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Pasta42
Chaac
16
5 / 2 / 0
9,292
516
9,283
14,227
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
RyIsTheGuy
Tiamat
15
1 / 1 / 6
9,119
507
6,025
10,229
7,948
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TeamMedrano
Heimdallr
14
8 / 8 / 3
9,344
519
16,325
19,780
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
spacemansam38
Baba Yaga
13
3 / 2 / 9
9,208
512
10,680
9,719
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
15
Kills
22
22
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Forbbb
Yemoja
7
4
5
2.38
L
4
5
2
1
W
5
2
2
3
L
Jormungandr
Haywarrior
Jormungandr
1
1
2
2
L
Fenrir
Outlaw641
Fenrir
2
3
4
1.33
W
Chaac
Pasta42
Chaac
5
2
0
2.5
W
Tiamat
RyIsTheGuy
Tiamat
1
1
6
4
W
Heimdallr
TeamMedrano
Heimdallr
8
8
3
1.19
L
Heimdallr
dirtgrubdylan
Heimdallr
1
9
4
0.33
W
Baba Yaga
spacemansam38
Baba Yaga
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,516
Damage
50,589
65,361
Taken
68,219
34,291
Mitigated
39,099
17,907
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Forbbb
Yemoja
9,761
2,751
1,982
3,745
14,553
11,251
0
4,654
9,849
30,142
0
L
7,784
2,201
0
1,307
8,847
3,279
0
3,167
5,680
43,255
0
W
8,276
2,214
0
6,198
14,264
5,718
0
5,226
9,038
0
79,398
L
Jormungandr
Haywarrior
Jormungandr
9,919
1,050
462
5,010
12,829
9,654
0
2,489
9,890
43,276
0
L
Fenrir
Outlaw641
Fenrir
8,341
1,533
0
2,886
12,509
4,491
0
2,713
9,746
0
34,773
W
Chaac
Pasta42
Chaac
9,283
1,754
0
6,529
14,227
13,584
235
6,518
7,709
301
48,454
W
Tiamat
RyIsTheGuy
Tiamat
6,025
424
0
6,054
10,229
7,948
798
5,345
4,884
51,285
0
W
Heimdallr
TeamMedrano
Heimdallr
16,325
8,386
0
8,160
19,780
7,329
875
6,309
13,471
0
53,360
L
Heimdallr
dirtgrubdylan
Heimdallr
5,711
3,247
0
2,515
16,623
5,616
450
3,682
12,916
0
28,963
W
Baba Yaga
spacemansam38
Baba Yaga
10,680
962
0
1,474
9,719
4,520
273
4,066
5,653
37,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
46,679
282
Minions Killed
440
0
Camps Cleared
0
1,706,611
Distance Traveled
1,742,653
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,133
507
30
2
0
311,485
3
L
Hera
8,391
466
74
4
0
293,341
2
W
Fenrir
9,716
540
120
7
0
353,312
2
L
Jormungandr
8,130
452
69
4
0
339,471
1
L
Fenrir
7,703
428
58
3
0
390,982
4
W
Chaac
9,292
516
88
5
0
359,015
6
W
Tiamat
9,119
507
102
6
0
345,831
3
W
Heimdallr
9,344
519
68
4
0
334,682
0
L
Heimdallr
7,473
415
51
3
0
371,332
3
W
Baba Yaga
9,208
512
62
3
0
349,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role