Player Matchup

Fenrir
Fenrir
Kanapah
Fenrir
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
92W - 101L
1,404 Elo+
Solo
Medusa
Medusa
MrHuiSGory
Medusa
Level 9
God Stats
16W - 15L
1,404 SR
Queue Stats
320W - 352L
1,251 Elo+
Party 1
Cerberus
Cerberus
ValikValli
Cerberus
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
218W - 197L
1,251 Elo+
Party 1
Nox
Nox
bogoebtxt
Nox
Level 18
God Stats
7W - 10L
1,414 SR
Queue Stats
94W - 78L
1,363 Elo+
Solo
Tiamat
Tiamat
xLantix
Tiamat
Level 29
God Stats
10W - 6L
1,549 SR
Queue Stats
128W - 130L
1,427 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,339 Elo+

VS

Team Averages
Level 15
1,487 SR
1,422 Elo+
Neith
Neith
Am0n115
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SijiFiji
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo
Sobek
Sobek
Vaedrien
Sobek
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 142L
1,321 Elo+
Solo
Susano
Susano
meganodon56
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xErinnyen
Nu Wa
Level 25
God Stats
154W - 158L
1,434 SR
Queue Stats
428W - 474L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kanapah
Fenrir
9
2 / 2 / 3
5,643
627
2,437
5,718
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
MrHuiSGory
Medusa
8
1 / 1 / 2
4,857
540
2,668
3,660
1,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ValikValli
Cerberus
8
4 / 2 / 1
4,965
552
2,875
4,891
2,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
5,737
637
2,374
3,089
983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
xLantix
Tiamat
9
1 / 0 / 1
5,253
584
2,322
3,236
1,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Am0n115
Neith
5
2 / 1 / 0
4,241
471
1,861
2,175
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SijiFiji
Bellona
7
0 / 3 / 1
4,617
513
2,269
5,305
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Vaedrien
Sobek
8
2 / 3 / 1
5,053
561
3,374
6,873
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Susano
6
0 / 4 / 1
4,322
480
707
5,660
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
xErinnyen
Nu Wa
8
0 / 3 / 0
4,516
502
1,791
4,244
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Am0n115
Neith
2
1
0
2
W
Fenrir
Kanapah
Fenrir
2
2
3
1.75
W
Medusa
MrHuiSGory
Medusa
1
1
2
2
L
Bellona
SijiFiji
Bellona
0
3
1
0.17
L
Sobek
Vaedrien
Sobek
2
3
1
0.83
W
Cerberus
ValikValli
Cerberus
4
2
1
2.25
W
3
0
0
3
L
Susano
0
4
1
0.13
L
Nu Wa
xErinnyen
Nu Wa
0
3
0
0
W
Tiamat
xLantix
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
10,002
20,594
Taken
24,257
7,810
Mitigated
9,318
7,212
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Am0n115
Neith
1,861
972
0
1,046
2,175
496
80
139
2,036
0
8,652
W
Fenrir
Kanapah
Fenrir
2,437
405
0
2,811
5,718
1,895
0
280
5,428
0
26,292
W
Medusa
MrHuiSGory
Medusa
2,668
1,219
0
487
3,660
1,140
84
1,315
2,285
0
16,510
L
Bellona
SijiFiji
Bellona
2,269
491
0
268
5,305
3,417
216
2,322
2,983
0
15,474
L
Sobek
Vaedrien
Sobek
3,374
591
0
1,758
6,873
2,903
0
2,453
4,420
10,113
0
W
Cerberus
ValikValli
Cerberus
2,875
341
0
1,488
4,891
2,272
0
2,030
2,851
6,592
0
W
2,374
472
0
942
3,089
983
1,344
1,220
1,681
27,842
0
L
Susano
707
131
0
1,463
5,660
1,377
0
619
5,041
0
17,691
L
Nu Wa
xErinnyen
Nu Wa
1,791
203
0
368
4,244
1,125
0
2,038
2,206
19,491
0
W
Tiamat
xLantix
Tiamat
2,322
682
0
1,484
3,236
1,520
519
92
2,974
19,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
22,749
207
Minions Killed
128
0
Camps Cleared
0
874,267
Distance Traveled
773,872
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,241
471
18
2
0
94,686
0
W
Fenrir
5,643
627
62
7
0
159,276
1
W
Medusa
4,857
540
34
4
0
193,442
1
L
Bellona
4,617
513
26
3
0
193,736
3
L
Sobek
5,053
561
14
2
0
187,760
0
W
Cerberus
4,965
552
11
1
0
207,270
0
W
Nox
5,737
637
62
7
0
140,895
0
L
Susano
4,322
480
35
4
0
151,484
2
L
Nu Wa
4,516
502
35
4
0
146,206
0
W
Tiamat
5,253
584
38
4
0
173,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role