Player Matchup

Bellona
Bellona
Gold II
AstroPapi
Bellona
Gold II
Level 157
God Stats
17W - 6L
1,285 SR
Queue Stats
510W - 392L
1,675 MMR
Party 2
Discordia
Discordia
Gold II
TongueDadddy
Discordia
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
iFarmGms
Cu Chulainn
Gold II
Level 69
God Stats
3W - 0L
1,942 SR
Queue Stats
17W - 8L
1,914 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,575 SR
1,696 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,739 SR
1,720 MMR
Cerberus
Cerberus
Bronze III
AndroidRaptor83
Cerberus
Bronze III
Level 130
God Stats
4W - 3L
1,881 SR
Queue Stats
23W - 18L
1,630 MMR
Solo
Apollo
Apollo
Platinum II
Galandx
Apollo
Platinum II
Level 159
God Stats
2W - 3L
1,637 SR
Queue Stats
109W - 112L
1,812 MMR
Party 1
Chang'e
Chang'e
Platinum IV
psychoticbobby
Chang'e
Platinum IV
Level 128
God Stats
34W - 27L
1,700 SR
Queue Stats
47W - 49L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstroPapi
Bellona
12
4 / 3 / 11
9,584
737
9,082
12,860
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TongueDadddy
Discordia
14
4 / 0 / 13
9,721
748
12,519
3,748
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
iFarmGms
Cu Chulainn
15
12 / 3 / 6
10,789
830
15,980
15,615
13,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeCthulhuSobekDanzaburouCabrakan

VS

Bans
PersephoneGaneshaHeraKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 3
8,817
678
7,261
18,371
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Galandx
Apollo
11
4 / 6 / 1
9,535
733
6,601
13,733
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 2
7,866
605
6,137
12,390
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
3
0.42
W
Bellona
AstroPapi
Bellona
4
3
11
3.17
L
Apollo
Galandx
Apollo
4
6
1
0.75
W
Discordia
TongueDadddy
Discordia
4
0
13
10.5
W
Cu Chulainn
iFarmGms
Cu Chulainn
12
3
6
5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
19,999
32,223
Taken
44,494
24,916
Mitigated
24,125
4,224
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,261
332
0
4,286
18,371
14,293
72
6,297
11,542
31,784
0
W
Bellona
AstroPapi
Bellona
9,082
4,205
0
886
12,860
9,878
228
6,870
5,990
0
28,862
L
Apollo
Galandx
Apollo
6,601
4,351
0
2,649
13,733
4,892
247
4,048
9,381
0
28,745
W
Discordia
TongueDadddy
Discordia
12,519
1,058
0
844
3,748
1,241
1,156
762
2,986
41,274
0
W
Cu Chulainn
iFarmGms
Cu Chulainn
15,980
4,171
0
2,494
15,615
13,797
1,180
5,819
9,796
7,170
46,145
L
6,137
196
3,011
3,656
12,390
4,940
27
3,266
8,862
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,218
161
Minions Killed
157
0
Camps Cleared
0
740,726
Distance Traveled
650,051
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,817
678
70
5
0
228,083
1
W
Bellona
9,584
737
29
2
0
251,977
1
L
Apollo
9,535
733
42
3
0
197,328
2
W
Discordia
9,721
748
64
5
0
245,671
2
W
Cu Chulainn
10,789
830
68
5
0
243,078
1
L
Chang'e
7,866
605
45
3
0
224,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role