Player Matchup

Xbalanque
Xbalanque
Chaosreigns456
Xbalanque
Level 79
God Stats
11W - 5L
1,852 SR
Queue Stats
194W - 174L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
EnragedVanguard
Ao Kuang
Level 121
God Stats
52W - 18L
1,756 SR
Queue Stats
200W - 158L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PatikliPandaa
Ah Muzen Cab
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Tiamat
Tiamat
SaucySauron
Tiamat
Level 123
God Stats
13W - 6L
1,937 SR
Queue Stats
166W - 145L
1,562 Elo+
Party 1
Ymir
Ymir
Usele5s
Ymir
Level 69
God Stats
80W - 44L
1,872 SR
Queue Stats
112W - 72L
1,823 Elo+
Party 1
Team Averages
Level 90
1,784 SR
1,603 Elo+

VS

Team Averages
Level 88
1,546 SR
1,487 Elo+
Artemis
Artemis
AbdelBelial
Artemis
Level 49
God Stats
2W - 4L
1,728 SR
Queue Stats
250W - 311L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Arianna213
Cthulhu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ITSRamuba
Thanatos
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 44L
1,531 Elo+
Solo
Artio
Artio
Kipoxp
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
taron81
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chaosreigns456
Xbalanque
13
2 / 2 / 4
7,646
546
5,846
6,967
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
14
9 / 2 / 3
8,211
587
9,035
10,338
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
PatikliPandaa
Ah Muzen Cab
10
0 / 0 / 5
6,002
429
3,716
4,728
1,498
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
13
5 / 2 / 4
7,384
527
9,250
8,112
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Usele5s
Ymir
10
1 / 1 / 5
6,842
489
4,493
10,369
6,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbdelBelial
Artemis
9
1 / 4 / 0
5,523
395
3,814
8,211
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Arianna213
Cthulhu
12
2 / 2 / 0
7,133
510
6,056
11,105
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ITSRamuba
Thanatos
11
3 / 5 / 2
7,380
527
6,070
11,171
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Kipoxp
Artio
10
0 / 1 / 1
6,114
437
3,570
8,415
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
taron81
Tiamat
10
1 / 5 / 2
6,451
461
5,395
8,994
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
7
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
AbdelBelial
Artemis
1
4
0
0.25
L
Cthulhu
Arianna213
Cthulhu
2
2
0
1
W
Xbalanque
Chaosreigns456
Xbalanque
2
2
4
2
W
Ao Kuang
9
2
3
5.25
L
Thanatos
ITSRamuba
Thanatos
3
5
2
0.8
L
Artio
Kipoxp
Artio
0
1
1
0.5
W
Ah Muzen Cab
PatikliPandaa
Ah Muzen Cab
0
0
5
2.5
W
Tiamat
5
2
4
3.5
W
Ymir
Usele5s
Ymir
1
1
5
3.5
L
Tiamat
taron81
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
24,905
40,514
Taken
47,896
22,529
Mitigated
24,535
13,380
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AbdelBelial
Artemis
3,814
961
0
1,847
8,211
2,389
84
5,016
3,151
0
18,146
L
Cthulhu
Arianna213
Cthulhu
6,056
585
0
3,361
11,105
8,667
0
2,091
9,004
37,360
0
W
Xbalanque
Chaosreigns456
Xbalanque
5,846
3,275
0
1,617
6,967
3,449
876
4,338
2,629
0
43,292
W
Ao Kuang
9,035
3,229
0
4,613
10,338
5,949
0
2,309
7,921
40,149
10,151
L
Thanatos
ITSRamuba
Thanatos
6,070
1,450
0
7,510
11,171
4,102
0
5,972
4,965
0
35,495
L
Artio
Kipoxp
Artio
3,570
285
350
3,190
8,415
5,201
243
1,992
6,373
21,554
0
W
Ah Muzen Cab
PatikliPandaa
Ah Muzen Cab
3,716
1,353
0
2,294
4,728
1,498
663
1,054
3,630
0
24,279
W
Tiamat
9,250
943
0
3,731
8,112
4,798
24
3,409
4,393
35,197
0
W
Ymir
Usele5s
Ymir
4,493
1,251
0
1,125
10,369
6,835
424
3,361
6,920
21,656
0
L
Tiamat
taron81
Tiamat
5,395
538
0
1,002
8,994
4,176
29
6,656
2,111
28,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
32,601
309
Minions Killed
276
0
Camps Cleared
0
1,208,821
Distance Traveled
1,203,866
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,523
395
31
2
0
216,911
3
L
Cthulhu
7,133
510
66
5
0
228,842
1
W
Xbalanque
7,646
546
88
6
0
216,481
1
W
Ao Kuang
8,211
587
73
5
0
272,213
3
L
Thanatos
7,380
527
77
6
0
267,883
3
L
Artio
6,114
437
43
3
0
246,548
3
W
Ah Muzen Cab
6,002
429
52
4
0
221,435
0
W
Tiamat
7,384
527
66
5
0
274,938
3
W
Ymir
6,842
489
30
2
0
223,754
3
L
Tiamat
6,451
461
59
4
0
243,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role