Player Matchup

Cu Chulainn
Cu Chulainn
Keoshiny
Cu Chulainn
Level 17
God Stats
13W - 26L
1,440 SR
Queue Stats
39W - 46L
1,534 Elo+
Party 3
Fenrir
Fenrir
ProudAtheistSimo
Fenrir
Level 48
God Stats
2W - 0L
1,279 SR
Queue Stats
91W - 58L
1,843 Elo+
Party 1
Cerberus
Cerberus
Sikijon
Cerberus
Level 57
God Stats
9W - 2L
1,344 SR
Queue Stats
107W - 92L
1,479 Elo+
Party 3
Apollo
Apollo
TheVeryPro
Apollo
Level 29
God Stats
11W - 9L
1,500 SR
Queue Stats
168W - 167L
1,454 Elo+
Party 3
Anubis
Anubis
kyrpamummo
Anubis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,951 Elo+
Party 1
Team Averages
Level 40
1,413 SR
1,652 Elo+

VS

Team Averages
Level 121
1,535 SR
1,506 Elo+
Achilles
Achilles
HozuTTV
Achilles
Level 17
God Stats
3W - 3L
1,485 SR
Queue Stats
25W - 20L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
TheFknRagnar
Sylvanus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,389 Elo+
Party 2
Medusa
Medusa
WookieOfGreed
Medusa
Level 131
God Stats
4W - 5L
1,691 SR
Queue Stats
138W - 126L
1,533 Elo+
Solo
Khepri
Khepri
Xeliiita
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,514 Elo+
Party 2
Tiamat
Tiamat
tiinnchoO
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Keoshiny
Cu Chulainn
13
6 / 2 / 1
7,670
639
6,781
8,345
5,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 9
7,125
594
10,562
9,169
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Sikijon
Cerberus
11
3 / 0 / 2
6,846
571
4,684
6,890
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
TheVeryPro
Apollo
10
2 / 2 / 3
5,844
487
3,652
5,931
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
kyrpamummo
Anubis
13
10 / 1 / 4
8,046
671
9,636
6,346
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HozuTTV
Achilles
11
3 / 5 / 2
6,926
577
4,375
8,834
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TheFknRagnar
Sylvanus
10
1 / 5 / 4
5,813
484
6,247
9,038
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 1
5,881
490
3,480
9,193
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Xeliiita
Khepri
10
1 / 6 / 2
5,776
481
2,752
11,052
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
tiinnchoO
Tiamat
10
1 / 4 / 2
5,647
471
3,746
7,605
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
24
Kills
7
7
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
HozuTTV
Achilles
3
5
2
0.8
W
Cu Chulainn
Keoshiny
Cu Chulainn
6
2
1
3.25
W
3
2
9
3.75
W
Cerberus
Sikijon
Cerberus
3
0
2
4
L
Sylvanus
TheFknRagnar
Sylvanus
1
5
4
0.6
W
Apollo
TheVeryPro
Apollo
2
2
3
1.75
L
1
4
1
0.38
L
Khepri
Xeliiita
Khepri
1
6
2
0.33
W
Anubis
kyrpamummo
Anubis
10
1
4
12
L
Tiamat
tiinnchoO
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,315
Damage
20,600
36,681
Taken
45,722
16,669
Mitigated
17,555
14,089
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HozuTTV
Achilles
4,375
1,591
0
1,270
8,834
4,420
0
1,290
7,544
0
21,943
W
Cu Chulainn
Keoshiny
Cu Chulainn
6,781
1,898
0
2,338
8,345
5,577
0
1,209
7,112
4,352
39,562
W
10,562
4,391
0
5,236
9,169
3,206
0
2,169
6,894
0
39,405
W
Cerberus
Sikijon
Cerberus
4,684
413
0
1,725
6,890
3,828
298
2,455
4,369
29,367
0
L
Sylvanus
TheFknRagnar
Sylvanus
6,247
1,342
490
1,954
9,038
4,190
0
3,992
5,046
29,801
5,511
W
Apollo
TheVeryPro
Apollo
3,652
2,108
0
1,124
5,931
1,673
1,729
2,315
3,576
0
24,494
L
3,480
1,730
0
1,009
9,193
2,777
0
3,571
5,622
0
25,228
L
Khepri
Xeliiita
Khepri
2,752
455
0
2,301
11,052
3,657
0
3,039
8,013
28,273
0
W
Anubis
kyrpamummo
Anubis
9,636
1,339
0
3,666
6,346
2,385
0
3,647
2,365
51,423
0
L
Tiamat
tiinnchoO
Tiamat
3,746
420
0
996
7,605
2,511
0
3,453
4,152
20,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
30,043
350
Minions Killed
266
0
Camps Cleared
0
1,196,820
Distance Traveled
1,094,946
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,926
577
47
4
0
229,816
0
W
Cu Chulainn
7,670
639
84
7
0
230,937
0
W
Fenrir
7,125
594
64
5
0
268,111
0
W
Cerberus
6,846
571
55
5
0
252,927
4
L
Sylvanus
5,813
484
61
5
0
207,423
4
W
Apollo
5,844
487
50
4
0
219,594
0
L
Medusa
5,881
490
38
3
0
215,427
6
L
Khepri
5,776
481
60
5
0
238,813
3
W
Anubis
8,046
671
97
8
0
225,251
1
L
Tiamat
5,647
471
60
5
0
203,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role