Player Matchup

Anhur
Anhur
Cody6241
Anhur
Level 22
God Stats
1W - 2L
1,196 SR
Queue Stats
41W - 57L
1,366 Elo+
Party 2
Janus
Janus
JPyzzle
Janus
Level 27
God Stats
8W - 7L
1,536 SR
Queue Stats
66W - 75L
1,401 Elo+
Party 2
Bacchus
Bacchus
colorses
Bacchus
Level 85
God Stats
1W - 3L
1,427 SR
Queue Stats
24W - 71L
1,216 Elo+
Solo
Team Averages
Level 45
1,387 SR
1,328 Elo+

VS

Team Averages
Level 70
1,481 SR
1,399 Elo+
Fenrir
Fenrir
JCarp
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
498W - 564L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
JCarp6563
Danzaburou
Level 16
God Stats
157W - 162L
1,443 SR
Queue Stats
182W - 197L
1,270 Elo+
Party 1
Ra
Ra
MeDicenJuancho
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cody6241
Anhur
8
1 / 3 / 1
5,853
732
976
5,556
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
JPyzzle
Janus
8
1 / 3 / 1
5,857
732
3,716
4,052
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
colorses
Bacchus
6
0 / 2 / 2
5,635
704
2,390
3,910
2,966

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JCarp
Fenrir
11
4 / 1 / 3
7,137
892
3,945
4,749
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JCarp6563
Danzaburou
9
0 / 1 / 4
6,066
758
1,126
2,982
959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 0 / 4
6,932
867
4,506
4,081
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
8
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cody6241
Anhur
1
3
1
0.5
W
Fenrir
JCarp
Fenrir
4
1
3
5.5
W
Danzaburou
JCarp6563
Danzaburou
0
1
4
2
L
Janus
JPyzzle
Janus
1
3
1
0.5
W
4
0
4
6
L
Bacchus
colorses
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,082
Damage
9,577
13,518
Taken
11,812
5,956
Mitigated
4,839
1,673
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cody6241
Anhur
976
579
0
869
5,556
1,849
180
2,683
2,873
0
13,324
W
Fenrir
JCarp
Fenrir
3,945
1,202
0
607
4,749
2,546
780
2,092
2,544
0
29,205
W
Danzaburou
JCarp6563
Danzaburou
1,126
225
0
437
2,982
959
1,773
1,968
850
0
17,355
L
Janus
JPyzzle
Janus
3,716
388
0
250
4,052
1,141
174
912
3,140
18,076
0
W
4,506
278
1,283
1,306
4,081
1,334
649
1,696
2,271
21,720
0
L
Bacchus
colorses
Bacchus
2,390
202
0
554
3,910
2,966
0
947
2,963
8,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,345
Gold Earned
20,135
72
Minions Killed
109
0
Camps Cleared
0
327,978
Distance Traveled
460,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,853
732
32
4
0
104,067
1
W
Fenrir
7,137
892
38
5
0
168,092
1
W
Danzaburou
6,066
758
34
4
0
137,522
0
L
Janus
5,857
732
28
4
0
128,584
0
W
Ra
6,932
867
37
5
0
154,949
2
L
Bacchus
5,635
704
12
2
0
95,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role