Player Matchup

Ganesha
Ganesha
LieutenantKitKat
Ganesha
Level 27
God Stats
3W - 0L
1,744 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Hercules
Hercules
LovelyBoatman
Hercules
Level 147
God Stats
2W - 2L
1,839 SR
Queue Stats
91W - 87L
1,572 Elo+
Party 1
Vulcan
Vulcan
LovelyGrandem
Vulcan
Level 117
God Stats
2W - 0L
1,716 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 1
Ravana
Ravana
LovelyRogibbo
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,430 Elo+
Party 1
Skadi
Skadi
TheGuardianRaisa
Skadi
Level 120
God Stats
19W - 6L
1,500 SR
Queue Stats
437W - 321L
1,538 Elo+
Party 1
Team Averages
Level 108
1,660 SR
1,518 Elo+

VS

Team Averages
Level 53
1,489 SR
1,547 Elo+
Apollo
Apollo
Firefly74
Apollo
Level 38
God Stats
12W - 10L
1,165 SR
Queue Stats
129W - 99L
1,535 Elo+
Party 2
Tiamat
Tiamat
Fireprankz
Tiamat
Level 46
God Stats
13W - 9L
1,317 SR
Queue Stats
129W - 100L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
MrRobotGuy
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
TheSonOfRa
Artio
Level 44
God Stats
23W - 21L
1,582 SR
Queue Stats
88W - 102L
1,573 Elo+
Party 3
Bellona
Bellona
crabaka
Bellona
Level 25
God Stats
2W - 1L
1,882 SR
Queue Stats
12W - 13L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 19
10,492
477
6,780
16,776
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
LovelyBoatman
Hercules
17
7 / 3 / 14
12,154
552
19,918
33,030
48,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 3 / 10
13,209
600
29,128
12,694
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 7 / 10
11,862
539
11,082
16,381
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 6 / 11
12,275
558
16,568
18,588
7,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Firefly74
Apollo
18
5 / 4 / 9
11,461
521
11,730
20,430
10,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Fireprankz
Tiamat
17
6 / 6 / 4
11,059
503
16,117
17,595
9,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrRobotGuy
Danzaburou
19
9 / 4 / 5
12,195
554
16,824
20,857
12,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
13
1 / 6 / 9
8,709
396
6,197
23,401
21,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
crabaka
Bellona
15
2 / 7 / 8
9,720
442
13,097
25,050
27,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
27
Kills
23
23
Deaths
27
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
Firefly74
Apollo
5
4
9
2.38
L
Tiamat
Fireprankz
Tiamat
6
6
4
1.33
W
0
4
19
2.38
W
Hercules
LovelyBoatman
Hercules
7
3
14
4.67
W
11
3
10
5.33
W
6
7
10
1.57
L
Danzaburou
MrRobotGuy
Danzaburou
9
4
5
2.88
W
3
6
11
1.42
L
Artio
1
6
9
0.92
L
Bellona
crabaka
Bellona
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,476
Damage
63,965
97,469
Taken
107,333
89,403
Mitigated
82,000
36,671
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Firefly74
Apollo
11,730
8,560
0
5,875
20,430
10,094
0
5,932
14,222
0
95,759
L
Tiamat
Fireprankz
Tiamat
16,117
885
0
3,578
17,595
9,610
0
7,566
9,554
55,570
0
W
6,780
850
0
2,566
16,776
18,171
389
4,353
12,132
28,166
0
W
Hercules
LovelyBoatman
Hercules
19,918
6,288
0
19,648
33,030
48,447
1,088
8,379
23,606
0
67,648
W
29,128
4,953
0
4,143
12,694
6,710
1,722
3,962
8,409
103,377
0
W
11,082
2,713
0
5,210
16,381
8,557
1,687
4,167
11,859
0
63,614
L
Danzaburou
MrRobotGuy
Danzaburou
16,824
7,313
0
7,530
20,857
12,638
1,870
6,829
13,860
0
88,278
W
16,568
8,418
0
5,104
18,588
7,518
2,269
3,563
14,950
0
101,665
L
Artio
6,197
679
3,505
7,046
23,401
21,682
0
8,245
14,728
18,534
0
L
Bellona
crabaka
Bellona
13,097
4,683
0
2,756
25,050
27,976
323
6,289
18,047
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
53,144
539
Minions Killed
455
0
Camps Cleared
0
2,176,254
Distance Traveled
1,960,587
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,461
521
147
7
0
406,172
5
L
Tiamat
11,059
503
89
4
0
394,315
4
W
Ganesha
10,492
477
16
1
0
416,019
4
W
Hercules
12,154
552
127
6
0
442,078
3
W
Vulcan
13,209
600
149
7
0
452,987
6
W
Ravana
11,862
539
113
5
0
444,243
7
L
Danzaburou
12,195
554
129
6
0
368,466
0
W
Skadi
12,275
558
134
6
0
420,927
4
L
Artio
8,709
396
23
1
0
405,550
4
L
Bellona
9,720
442
67
3
0
386,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role