Player Matchup

Thor
Thor
Silver I
LABOЯATOЯY
Thor
Silver I
Level 126
God Stats
1W - 5L
1,292 SR
Queue Stats
174W - 164L
1,498 MMR
Solo
Nu Wa
Nu Wa
Gold II
Redrayy
Nu Wa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
elindeseable
Danzaburou
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
ĠodSlayer
Tyr
Silver I
Level 108
God Stats
4W - 2L
1,505 SR
Queue Stats
30W - 31L
1,476 MMR
Solo
Cthulhu
Cthulhu
Gold III
яαkυzαи
Cthulhu
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,460 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,431 SR
1,506 MMR
Janus
Janus
Silver I
FercuervitoSL
Janus
Silver I
Level 80
God Stats
0W - 2L
1,100 SR
Queue Stats
157W - 138L
1,532 MMR
Solo
Achilles
Achilles
Bronze III
Folkye
Achilles
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 MMR
Solo
Ymir
Ymir
Bronze III
InsekTrom
Ymir
Bronze III
Level 120
God Stats
9W - 17L
1,650 SR
Queue Stats
96W - 104L
1,505 MMR
Solo
Izanami
Izanami
Bronze III
McBigote
Izanami
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
diegosky2014
Sobek
Gold IV
Level 118
God Stats
4W - 7L
1,404 SR
Queue Stats
140W - 137L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,380
580
2,608
4,966
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Redrayy
Nu Wa
12
0 / 1 / 5
6,490
590
4,107
2,117
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
elindeseable
Danzaburou
12
2 / 1 / 3
6,791
617
4,839
6,540
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 0
7,630
694
7,001
9,071
4,556
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
яαkυzαи
Cthulhu
9
2 / 1 / 2
5,245
477
4,291
9,795
3,387
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiSetApolloNemesisPersephone

VS

Bans
ScyllaCerberusRamaChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,427
584
4,468
3,526
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Folkye
Achilles
9
0 / 3 / 0
5,101
464
3,023
8,181
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
9
0 / 2 / 1
5,091
463
3,698
7,418
2,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
McBigote
Izanami
9
0 / 3 / 0
5,264
479
2,313
6,824
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
5,329
484
2,186
7,598
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Achilles
Folkye
Achilles
0
3
0
0
L
Ymir
0
2
1
0.25
W
3
0
2
4
L
Izanami
McBigote
Izanami
0
3
0
0
W
Nu Wa
Redrayy
Nu Wa
0
1
5
2.5
L
1
3
0
0.33
W
Danzaburou
elindeseable
Danzaburou
2
1
3
3.5
W
4
0
0
4
W
Cthulhu
яαkυzαи
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
15,688
32,489
Taken
33,547
12,047
Mitigated
15,757
13,530
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
512
0
1,000
3,526
1,011
0
1,871
1,451
48,261
0
L
Achilles
Folkye
Achilles
3,023
927
0
2,031
8,181
5,809
0
716
7,399
0
22,484
L
Ymir
3,698
1,226
296
1,352
7,418
2,670
0
1,193
6,173
23,198
0
W
2,608
511
0
2,850
4,966
1,539
0
918
3,976
0
34,225
L
Izanami
McBigote
Izanami
2,313
1,373
0
1,380
6,824
2,449
0
1,010
5,771
0
33,652
W
Nu Wa
Redrayy
Nu Wa
4,107
471
0
510
2,117
572
0
807
1,237
42,597
0
L
2,186
109
0
2,469
7,598
3,818
0
3,724
3,754
8,429
0
W
Danzaburou
elindeseable
Danzaburou
4,839
2,778
0
2,773
6,540
1,993
590
1,044
5,462
0
47,339
W
7,001
334
0
4,741
9,071
4,556
0
1,945
6,801
3,876
43,215
W
Cthulhu
яαkυzαи
Cthulhu
4,291
532
312
2,344
9,795
3,387
0
5,329
4,336
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
27,212
392
Minions Killed
286
0
Camps Cleared
0
1,131,579
Distance Traveled
1,097,527
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,427
584
113
10
0
222,263
4
L
Achilles
5,101
464
58
5
0
220,169
2
L
Ymir
5,091
463
39
4
0
214,895
0
W
Thor
6,380
580
69
6
0
205,420
4
L
Izanami
5,264
479
67
6
0
211,062
4
W
Nu Wa
6,490
590
111
10
0
232,910
4
L
Sobek
5,329
484
9
1
0
229,138
3
W
Danzaburou
6,791
617
90
8
0
216,808
4
W
Tyr
7,630
694
95
9
0
256,779
5
W
Cthulhu
5,245
477
27
2
0
219,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role