Player Matchup

Olorun
Olorun
Alexixis
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Laura09
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lubinuts
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 107L
1,416 Elo+
Party 1
Tiamat
Tiamat
darrenjack
Tiamat
Level 36
God Stats
2W - 5L
1,217 SR
Queue Stats
21W - 26L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
super nepo
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,284 Elo+
Party 1
Team Averages
Level 19
1,443 SR
1,416 Elo+

VS

Team Averages
Level 6
1,467 SR
1,446 Elo+
Athena
Athena
Leifus_Christ
Athena
Level 18
God Stats
1W - 4L
1,337 SR
Queue Stats
6W - 16L
1,228 Elo+
Party 2
Neith
Neith
agencia-curioso4
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
derpy1nnn
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
growell27
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
nikitos_fortnait
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexixis
Olorun
11
6 / 1 / 6
6,995
583
5,007
6,905
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Laura09
Neith
4
0 / 4 / 4
4,628
386
949
3,286
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Lubinuts
Guan Yu
12
8 / 4 / 4
7,604
634
6,386
9,221
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
darrenjack
Tiamat
11
6 / 2 / 3
6,682
557
5,025
5,533
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
super nepo
Sun Wukong
11
6 / 1 / 4
7,021
585
5,993
6,149
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,102
509
2,041
10,055
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 6 / 2
7,345
612
6,015
8,866
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
1
0 / 1 / 1
4,022
335
266
672
223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
7
1 / 5 / 1
5,234
436
2,434
8,315
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 9 / 1
5,336
445
3,029
9,338
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
26
Kills
10
12
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alexixis
Olorun
6
1
6
9
W
Neith
Laura09
Neith
0
4
4
0.5
L
2
6
2
0.5
W
Guan Yu
Lubinuts
Guan Yu
8
4
4
2.5
L
5
6
2
1
W
Tiamat
darrenjack
Tiamat
6
2
3
3.75
L
Ares
0
1
1
0.5
L
Thor
1
5
1
0.3
L
2
9
1
0.28
W
Sun Wukong
super nepo
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
13,785
31,094
Taken
37,246
12,897
Mitigated
11,765
7,532
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alexixis
Olorun
5,007
1,770
216
2,789
6,905
2,211
1,475
2,165
4,740
17,126
0
W
Neith
Laura09
Neith
949
722
0
78
3,286
683
0
240
3,046
0
6,958
L
2,041
810
0
444
10,055
4,815
123
3,768
6,287
12,255
0
W
Guan Yu
Lubinuts
Guan Yu
6,386
2,183
150
1,166
9,221
3,768
824
1,302
7,919
0
41,978
L
6,015
3,216
0
2,612
8,866
2,574
736
2,261
6,605
0
36,572
W
Tiamat
darrenjack
Tiamat
5,025
719
0
1,462
5,533
3,764
2,048
420
5,113
29,280
0
L
Ares
266
266
0
0
672
223
0
190
482
266
0
L
Thor
2,434
1,028
0
706
8,315
1,986
84
1,731
6,584
0
13,909
L
3,029
1,781
67
1,296
9,338
2,167
219
2,082
7,256
9,687
0
W
Sun Wukong
super nepo
Sun Wukong
5,993
2,363
349
1,322
6,149
2,471
1,456
1,209
4,940
0
23,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
28,039
189
Minions Killed
126
0
Camps Cleared
0
1,008,995
Distance Traveled
925,379
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,995
583
27
2
0
207,581
1
W
Neith
4,628
386
5
0
0
125,923
0
L
Athena
6,102
509
22
2
0
228,796
0
W
Guan Yu
7,604
634
74
6
0
227,613
0
L
Neith
7,345
612
60
5
0
226,946
3
W
Tiamat
6,682
557
50
4
0
201,727
0
L
Ares
4,022
335
0
0
0
23,986
0
L
Thor
5,234
436
37
3
0
225,991
0
L
Olorun
5,336
445
7
1
0
219,660
0
W
Sun Wukong
7,021
585
33
3
0
246,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role