Player Matchup

Osiris
Osiris
Devan M4
Osiris
Level 29
God Stats
28W - 13L
1,556 SR
Queue Stats
92W - 79L
1,425 Elo+
Solo
Sol
Sol
EkKonator
Sol
Level 16
God Stats
5W - 3L
1,395 SR
Queue Stats
43W - 39L
1,326 Elo+
Solo
The Morrigan
The Morrigan
el_nene415
The Morrigan
Level 28
God Stats
40W - 35L
1,570 SR
Queue Stats
116W - 191L
1,346 Elo+
Party 1
Fenrir
Fenrir
elliderchoez
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 216L
1,500 Elo+
Solo
Serqet
Serqet
victorparrao2005
Serqet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 153L
1,347 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,389 Elo+

VS

Team Averages
Level 18
1,439 SR
1,317 Elo+
Chaac
Chaac
IIV GOKU VII
Chaac
Level 29
God Stats
23W - 25L
1,446 SR
Queue Stats
331W - 277L
1,446 Elo+
Solo
Tiamat
Tiamat
NeuroFunkMeldon
Tiamat
Level 18
God Stats
2W - 12L
1,118 SR
Queue Stats
107W - 145L
1,293 Elo+
Solo
Yemoja
Yemoja
bitty_lamb
Yemoja
Level 8
God Stats
4W - 1L
1,892 SR
Queue Stats
5W - 10L
1,265 Elo+
Solo
Neith
Neith
saftpresse935
Neith
Level 18
God Stats
2W - 3L
1,463 SR
Queue Stats
75W - 89L
1,261 Elo+
Solo
Set
Set
xPer3zZ--
Set
Level 16
God Stats
2W - 8L
1,275 SR
Queue Stats
99W - 69L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Devan M4
Osiris
20
13 / 3 / 8
15,622
625
21,855
31,657
22,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 6 / 8
11,794
472
11,833
19,760
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
el_nene415
The Morrigan
19
9 / 10 / 6
12,862
514
12,779
16,311
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
18
2 / 6 / 4
12,162
486
4,184
18,979
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 7 / 9
13,656
546
9,763
16,360
6,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 7 / 5
13,138
526
25,296
27,150
20,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 14 / 10
10,407
416
11,896
18,712
10,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
bitty_lamb
Yemoja
16
0 / 1 / 9
11,068
443
8,006
12,304
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 7 / 0
12,071
483
9,214
17,004
6,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 10 / 6
10,945
438
7,175
18,721
9,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
38
Kills
31
32
Deaths
39
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
Devan M4
Osiris
13
3
8
5.67
W
5
6
8
1.5
L
18
7
5
2.93
L
4
14
10
0.64
L
Yemoja
bitty_lamb
Yemoja
0
1
9
4.5
W
The Morrigan
el_nene415
The Morrigan
9
10
6
1.2
W
Fenrir
2
6
4
0.67
L
5
7
0
0.71
W
9
7
9
1.93
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,414
Damage
61,587
103,067
Taken
93,891
47,874
Mitigated
58,353
36,137
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Devan M4
Osiris
21,855
11,222
0
16,913
31,657
22,952
2,820
7,447
24,139
0
116,992
W
11,833
3,544
0
9,275
19,760
5,725
3,174
7,964
11,696
63,078
0
L
25,296
7,001
0
11,244
27,150
20,916
392
6,966
19,713
0
76,036
L
11,896
1,945
0
2,947
18,712
10,784
419
8,856
9,367
38,123
0
L
Yemoja
bitty_lamb
Yemoja
8,006
1,086
386
2,877
12,304
10,699
0
2,183
9,671
40,981
0
W
The Morrigan
el_nene415
The Morrigan
12,779
3,618
0
748
16,311
5,302
1,586
1,732
14,199
43,370
2,286
W
Fenrir
4,184
1,478
0
5,420
18,979
7,079
186
1,391
17,463
0
65,460
L
9,214
5,735
0
3,393
17,004
6,853
348
1,129
15,875
0
86,717
W
9,763
3,881
0
3,781
16,360
6,816
0
5,243
10,992
0
41,201
L
7,175
3,722
0
110
18,721
9,101
326
3,656
14,737
0
79,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,096
Gold Earned
57,629
440
Minions Killed
451
0
Camps Cleared
0
2,231,816
Distance Traveled
2,089,143
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,622
625
139
6
0
504,031
0
W
Sol
11,794
472
70
3
0
333,282
0
L
Chaac
13,138
526
104
4
0
437,787
1
L
Tiamat
10,407
416
50
2
0
432,108
2
L
Yemoja
11,068
443
49
2
0
444,651
7
W
The Morrigan
12,862
514
66
3
0
457,348
0
W
Fenrir
12,162
486
101
4
0
476,972
1
L
Neith
12,071
483
137
5
0
355,086
0
W
Serqet
13,656
546
64
3
0
460,183
0
L
Set
10,945
438
111
4
0
419,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role