Player Matchup

He Bo
He Bo
ArTsLaV3
He Bo
Level 12
God Stats
25W - 35L
1,500 SR
Queue Stats
159W - 164L
1,411 Elo+
Solo
Cabrakan
Cabrakan
BUNNYK1NG
Cabrakan
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 51L
1,315 Elo+
Solo
Neith
Neith
Bladedgator
Neith
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
136W - 126L
1,426 Elo+
Solo
Da Ji
Da Ji
Eyemori
Da Ji
Level 18
God Stats
20W - 19L
1,556 SR
Queue Stats
462W - 493L
1,402 Elo+
Solo
Tiamat
Tiamat
Wafylo101
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,311 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,373 Elo+

VS

Team Averages
Level 9
1,416 SR
1,490 Elo+
Discordia
Discordia
Beniboy2708
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Set
Set
CCN_D12jo
Set
Level 4
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SheRollxn4JD
Ne Zha
Level 22
God Stats
1W - 2L
1,743 SR
Queue Stats
21W - 17L
1,450 Elo+
Solo
Cthulhu
Cthulhu
UltearsGrace
Cthulhu
Level 5
God Stats
0W - 1L
1,156 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
superior731crib
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ArTsLaV3
He Bo
18
7 / 5 / 14
11,880
1,080
9,085
11,752
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
BUNNYK1NG
Cabrakan
19
7 / 1 / 19
13,029
1,184
9,316
11,894
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 0 / 15
13,430
1,221
20,291
10,155
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Eyemori
Da Ji
18
15 / 4 / 10
13,433
1,221
23,289
13,840
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Wafylo101
Tiamat
18
3 / 3 / 19
11,535
1,049
8,078
10,636
8,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beniboy2708
Discordia
16
1 / 4 / 4
10,463
951
5,957
10,961
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 18 / 4
12,431
1,130
24,831
26,616
12,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
17
7 / 10 / 3
11,934
1,085
15,400
21,113
8,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
UltearsGrace
Cthulhu
17
0 / 7 / 8
10,531
957
4,826
17,627
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 2 / 0
8,587
781
193
1,760
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
41
Kills
13
13
Deaths
41
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
ArTsLaV3
He Bo
7
5
14
2.8
W
Cabrakan
BUNNYK1NG
Cabrakan
7
1
19
16.5
L
Discordia
Beniboy2708
Discordia
1
4
4
0.75
W
9
0
15
16.5
L
5
18
4
0.39
W
Da Ji
Eyemori
Da Ji
15
4
10
5
L
Ne Zha
7
10
3
0.85
L
Cthulhu
UltearsGrace
Cthulhu
0
7
8
0.57
W
Tiamat
Wafylo101
Tiamat
3
3
19
4.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
51,207
58,277
Taken
78,077
38,249
Mitigated
36,202
10,010
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ArTsLaV3
He Bo
9,085
1,757
0
2,249
11,752
4,005
0
1,142
10,585
23,016
0
W
Cabrakan
BUNNYK1NG
Cabrakan
9,316
1,344
0
943
11,894
15,211
0
3,998
7,848
18,787
0
L
Discordia
Beniboy2708
Discordia
5,957
1,780
0
0
10,961
3,821
0
3,377
7,584
20,152
0
W
20,291
13,494
255
2,511
10,155
4,741
0
1,663
8,368
0
57,754
L
24,831
13,168
0
2,112
26,616
12,837
0
9,993
16,623
0
37,254
W
Da Ji
Eyemori
Da Ji
23,289
7,876
0
1,084
13,840
6,212
0
1,006
12,710
0
34,955
L
Ne Zha
15,400
8,553
412
1,698
21,113
8,512
0
7,872
13,241
0
35,119
L
Cthulhu
UltearsGrace
Cthulhu
4,826
285
256
400
17,627
10,608
0
5,000
12,627
19,037
0
W
Tiamat
Wafylo101
Tiamat
8,078
1,709
144
2,824
10,636
8,080
0
2,549
7,983
18,389
0
L
193
193
0
57
1,760
424
0
237
1,523
0
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,307
Gold Earned
53,946
175
Minions Killed
130
5
Camps Cleared
0
973,757
Distance Traveled
759,064
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,880
1,080
33
3
0
183,058
0
W
Cabrakan
13,029
1,184
20
2
2
197,496
0
L
Discordia
10,463
951
25
2
0
179,559
0
W
Neith
13,430
1,221
79
7
3
202,084
1
L
Set
12,431
1,130
39
4
0
197,673
0
W
Da Ji
13,433
1,221
32
3
0
197,023
0
L
Ne Zha
11,934
1,085
39
4
0
182,107
0
L
Cthulhu
10,531
957
25
2
0
172,766
3
W
Tiamat
11,535
1,049
11
1
0
194,096
0
L
Nemesis
8,587
781
2
0
0
26,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role