Player Matchup

Osiris
Osiris
HisChild
Osiris
Level 81
God Stats
31W - 25L
1,646 SR
Queue Stats
747W - 787L
1,353 Elo+
Solo
Neith
Neith
SiegerEater
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
XxSuperEvilxX
Tiamat
Level 69
God Stats
4W - 3L
1,751 SR
Queue Stats
100W - 92L
1,440 Elo+
Solo
Camazotz
Camazotz
angeleytor25
Camazotz
Level 109
God Stats
6W - 4L
1,646 SR
Queue Stats
542W - 535L
1,413 Elo+
Solo
Hel
Hel
musicdp
Hel
Level 66
God Stats
22W - 10L
1,710 SR
Queue Stats
106W - 97L
1,473 Elo+
Solo
Team Averages
Level 77
1,650 SR
1,436 Elo+

VS

Team Averages
Level 102
1,503 SR
1,474 Elo+
Cthulhu
Cthulhu
Dakweon
Cthulhu
Level 133
God Stats
6W - 3L
1,601 SR
Queue Stats
391W - 400L
1,504 Elo+
Party 1
Tyr
Tyr
DiscoDanky
Tyr
Level 61
God Stats
14W - 24L
1,305 SR
Queue Stats
297W - 331L
1,341 Elo+
Party 1
Tiamat
Tiamat
Ryuk07
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Thunderdog115
Loki
Level 87
God Stats
61W - 34L
1,610 SR
Queue Stats
1,111W - 1,123L
1,471 Elo+
Solo
Sylvanus
Sylvanus
goldenjm
Sylvanus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HisChild
Osiris
12
0 / 1 / 0
7,222
602
5,035
7,158
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 4
7,101
592
8,277
6,265
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
5,742
479
4,004
5,666
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
angeleytor25
Camazotz
11
4 / 1 / 1
6,572
548
3,300
8,796
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
13
2 / 1 / 0
7,445
620
6,758
7,556
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dakweon
Cthulhu
10
2 / 1 / 0
5,816
485
4,278
8,661
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 0
5,727
477
3,031
7,360
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Ryuk07
Tiamat
9
0 / 2 / 1
5,069
422
4,164
7,859
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 0
5,436
453
4,575
9,439
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
goldenjm
Sylvanus
9
0 / 2 / 1
5,473
456
3,325
10,207
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
4
4
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dakweon
Cthulhu
2
1
0
2
L
1
0
0
1
W
Osiris
HisChild
Osiris
0
1
0
0
L
Tiamat
Ryuk07
Tiamat
0
2
1
0.25
W
4
0
4
6
L
1
6
0
0.17
W
1
1
2
2
W
Camazotz
angeleytor25
Camazotz
4
1
1
4.5
L
Sylvanus
goldenjm
Sylvanus
0
2
1
0.25
W
Hel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
19,373
35,441
Taken
43,526
15,091
Mitigated
19,133
13,523
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dakweon
Cthulhu
4,278
551
0
330
8,661
3,725
0
1,440
7,221
33,638
0
L
3,031
477
0
2,916
7,360
4,061
0
0
7,360
0
23,175
W
Osiris
HisChild
Osiris
5,035
1,669
0
1,963
7,158
3,877
800
852
6,043
0
32,637
L
Tiamat
Ryuk07
Tiamat
4,164
159
0
1,290
7,859
4,113
0
3,938
3,921
26,856
0
W
8,277
3,023
0
1,355
6,265
1,703
280
1,906
4,359
0
38,660
L
4,575
870
0
500
9,439
2,344
0
1,912
7,527
0
32,869
W
4,004
1,108
562
1,770
5,666
3,810
0
1,431
4,235
15,798
0
W
Camazotz
angeleytor25
Camazotz
3,300
916
0
3,388
8,796
2,657
0
2,122
6,674
0
32,774
L
Sylvanus
goldenjm
Sylvanus
3,325
1,033
962
4,008
10,207
4,890
0
3,472
6,735
14,367
0
W
Hel
6,758
304
91
4,394
7,556
3,044
309
5,456
2,100
51,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
27,521
350
Minions Killed
223
0
Camps Cleared
0
1,113,575
Distance Traveled
1,175,770
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,816
485
69
6
0
259,890
1
L
Tyr
5,727
477
44
4
0
243,696
0
W
Osiris
7,222
602
78
7
0
217,615
0
L
Tiamat
5,069
422
34
3
0
233,301
5
W
Neith
7,101
592
74
6
0
221,339
4
L
Loki
5,436
453
49
4
0
244,253
1
W
Tiamat
5,742
479
29
2
0
219,249
3
W
Camazotz
6,572
548
59
5
0
239,526
4
L
Sylvanus
5,473
456
27
2
0
194,630
0
W
Hel
7,445
620
110
9
0
215,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role