Player Matchup

Artemis
Artemis
Archilele
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DouYuTv麒麟
Vamana
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Insane1985
Khepri
Level 147
God Stats
9W - 8L
1,379 SR
Queue Stats
315W - 331L
1,502 Elo+
Solo
King Arthur
King Arthur
MonkeyGOW
King Arthur
Level 105
God Stats
10W - 9L
1,594 SR
Queue Stats
317W - 338L
1,453 Elo+
Solo
Scylla
Scylla
Sandyr
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,557 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,502 Elo+

VS

Team Averages
Level 103
1,487 SR
1,583 Elo+
Erlang Shen
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
Level 98
God Stats
5W - 3L
1,786 SR
Queue Stats
43W - 28L
1,607 Elo+
Party 1
Cupid
Cupid
Qu33r0fAzeroth
Cupid
Level 64
God Stats
2W - 2L
1,754 SR
Queue Stats
106W - 87L
1,623 Elo+
Party 1
Ra
Ra
TeoKo2
Ra
Level 109
God Stats
1W - 4L
1,141 SR
Queue Stats
339W - 302L
1,540 Elo+
Solo
Tiamat
Tiamat
accidentdeath
Tiamat
Level 134
God Stats
1W - 5L
1,255 SR
Queue Stats
148W - 124L
1,544 Elo+
Solo
Bastet
Bastet
makkaradevil
Bastet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 55L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Archilele
Artemis
12
3 / 1 / 5
6,956
535
8,591
8,414
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 1 / 1
7,451
573
3,319
8,706
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Insane1985
Khepri
10
2 / 1 / 5
6,612
509
4,381
9,256
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MonkeyGOW
King Arthur
11
4 / 1 / 1
6,696
515
5,609
8,144
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
Sandyr
Scylla
13
0 / 1 / 0
6,888
530
2,995
3,800
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
7
0 / 4 / 2
5,267
405
3,518
11,375
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,179
475
7,927
7,399
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
3 / 0 / 0
8,027
617
3,560
4,132
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
6,076
467
3,100
3,508
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
0 / 2 / 2
5,970
459
5,484
9,229
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Archilele
Artemis
3
1
5
5.5
W
1
1
1
1.5
L
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
0
4
2
0.25
W
Khepri
Insane1985
Khepri
2
1
5
4.5
W
King Arthur
MonkeyGOW
King Arthur
4
1
1
4.5
L
2
3
0
0.67
W
Scylla
Sandyr
Scylla
0
1
0
0
L
Ra
3
0
0
3
L
0
1
0
0
L
Bastet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
23,589
38,320
Taken
35,643
15,670
Mitigated
13,190
14,462
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Archilele
Artemis
8,591
4,908
0
5,029
8,414
3,103
0
0
8,414
0
46,839
W
3,319
1,659
0
4,293
8,706
3,759
156
3,816
4,692
0
43,994
L
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
3,518
1,357
417
3,688
11,375
4,728
0
1,792
9,583
0
15,103
W
Khepri
Insane1985
Khepri
4,381
1,415
0
3,515
9,256
4,457
0
494
8,762
21,286
0
W
King Arthur
MonkeyGOW
King Arthur
5,609
284
0
1,264
8,144
3,259
0
1,814
6,300
0
38,802
L
7,927
4,669
50
2,633
7,399
1,758
203
1,306
6,093
0
39,849
W
Scylla
Sandyr
Scylla
2,995
181
0
361
3,800
1,092
0
308
3,492
53,325
0
L
Ra
3,560
100
594
2,979
4,132
1,509
0
1,204
2,928
56,460
0
L
3,100
252
0
1,068
3,508
2,463
0
0
3,508
28,780
0
L
Bastet
5,484
1,359
0
2,519
9,229
2,732
0
3,074
6,155
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
31,519
381
Minions Killed
345
0
Camps Cleared
0
1,254,841
Distance Traveled
1,195,612
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,956
535
86
7
0
212,087
1
W
Vamana
7,451
573
104
8
0
267,860
4
L
Erlang Shen
5,267
405
14
1
0
185,546
3
W
Khepri
6,612
509
33
3
0
249,244
3
W
King Arthur
6,696
515
67
5
0
276,435
4
L
Cupid
6,179
475
82
6
0
221,330
2
W
Scylla
6,888
530
91
7
0
249,215
6
L
Ra
8,027
617
117
9
0
292,272
5
L
Tiamat
6,076
467
71
5
0
207,425
3
L
Bastet
5,970
459
61
5
0
289,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role