Player Matchup

Tiamat
Tiamat
AdmiralZhen
Tiamat
Level 24
God Stats
4W - 5L
1,581 SR
Queue Stats
42W - 62L
1,171 Elo+
Solo
Artemis
Artemis
PTA Reinanatzz
Artemis
Level 15
God Stats
13W - 6L
1,745 SR
Queue Stats
23W - 16L
1,428 Elo+
Solo
King Arthur
King Arthur
SerGeNt_Skyzo
King Arthur
Level 20
God Stats
2W - 0L
1,701 SR
Queue Stats
28W - 26L
1,383 Elo+
Solo
Arachne
Arachne
Tidou4531
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,224 Elo+
Solo
Izanami
Izanami
sgt_hippo_758
Izanami
Level 29
God Stats
11W - 8L
1,378 SR
Queue Stats
292W - 307L
1,423 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,326 Elo+

VS

Team Averages
Level 11
1,508 SR
1,364 Elo+
Da Ji
Da Ji
Indigo Fox23
Da Ji
Level 8
God Stats
0W - 1L
1,241 SR
Queue Stats
6W - 7L
1,467 Elo+
Solo
Ymir
Ymir
Offbrand_Jesus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,293 Elo+
Solo
Anubis
Anubis
Quizziy
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sparklyfabian
Fenrir
Level 8
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ra
Ra
complete-heat7
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 7 / 18
14,458
1,033
13,917
15,641
7,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 1 / 16
15,658
1,118
23,554
7,343
2,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SerGeNt_Skyzo
King Arthur
20
4 / 4 / 29
14,395
1,028
24,328
21,000
24,624
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Tidou4531
Arachne
17
0 / 3 / 5
11,291
807
64
5,509
1,767
Izanami
20
20 / 1 / 16
17,523
1,252
33,606
13,088
5,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 7
12,076
863
2,744
17,582
7,566
16
4 / 3 / 3
11,851
847
4,155
7,379
4,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Quizziy
Anubis
20
5 / 7 / 11
13,641
974
24,517
23,780
12,702
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 13 / 8
13,368
955
14,917
31,836
25,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
0 / 11 / 10
12,088
863
7,001
20,711
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
43
Kills
16
16
Deaths
43
84
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
7
18
2.29
L
2
9
7
0.61
L
4
3
3
1.83
W
12
1
16
20
L
Anubis
Quizziy
Anubis
5
7
11
1.5
W
King Arthur
SerGeNt_Skyzo
King Arthur
4
4
29
4.63
L
5
13
8
0.69
W
Arachne
Tidou4531
Arachne
0
3
5
0.83
L
0
11
10
0.45
W
Izanami
20
1
16
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,469
Damage
53,334
62,581
Taken
101,288
41,425
Mitigated
58,663
8,638
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,917
588
0
3,135
15,641
7,415
0
10,217
5,424
34,600
0
L
2,744
488
0
0
17,582
7,566
0
2,667
14,840
0
10,609
L
4,155
763
0
0
7,379
4,114
0
1,124
6,113
7,681
0
W
23,554
15,916
630
2,601
7,343
2,559
0
3,657
3,686
0
50,169
L
Anubis
Quizziy
Anubis
24,517
2,202
1,374
2,978
23,780
12,702
0
2,082
21,548
70,091
0
W
King Arthur
SerGeNt_Skyzo
King Arthur
24,328
3,248
0
662
21,000
24,624
0
12,298
8,702
1,516
35,233
L
14,917
6,125
0
2,129
31,836
25,174
0
4,807
26,352
0
29,901
W
Arachne
Tidou4531
Arachne
64
64
0
0
5,509
1,767
0
3,022
2,487
0
3,954
L
7,001
1,969
1,025
1,300
20,711
9,107
0
3,832
16,683
30,340
0
W
Izanami
33,606
26,653
0
1,610
13,088
5,060
0
6,479
6,609
0
71,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,325
Gold Earned
63,024
222
Minions Killed
207
14
Camps Cleared
6
1,115,847
Distance Traveled
935,413
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,458
1,033
40
3
2
224,175
0
L
Da Ji
12,076
863
13
1
3
206,442
1
L
Ymir
11,851
847
6
0
0
79,538
0
W
Artemis
15,658
1,118
51
4
7
206,140
1
L
Anubis
13,641
974
107
8
0
210,373
1
W
King Arthur
14,395
1,028
20
1
0
272,073
2
L
Fenrir
13,368
955
15
1
3
227,246
0
W
Arachne
11,291
807
2
0
2
163,052
0
L
Ra
12,088
863
66
5
0
211,814
1
W
Izanami
17,523
1,252
109
8
3
250,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role