Player Matchup

Thoth
Thoth
Gondor094
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 63L
1,469 Elo+
Solo
Izanami
Izanami
JoelJoddlare
Izanami
Level 27
God Stats
8W - 7L
1,725 SR
Queue Stats
21W - 24L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Maicoljesu
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,146 Elo+
Solo
Chernobog
Chernobog
Oddifice
Chernobog
Level 15
God Stats
1W - 2L
1,367 SR
Queue Stats
9W - 8L
1,680 Elo+
Party 1
Xing Tian
Xing Tian
Tradingmouse
Xing Tian
Level 14
God Stats
3W - 4L
1,601 SR
Queue Stats
55W - 60L
1,547 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,464 Elo+

VS

Team Averages
Level 20
1,681 SR
1,645 Elo+
Tiamat
Tiamat
Aa890ron
Tiamat
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 74L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Jorgel78
Kukulkan
Level 14
God Stats
14W - 4L
1,715 SR
Queue Stats
72W - 26L
1,768 Elo+
Party 2
Kali
Kali
Kroonox8
Kali
Level 19
God Stats
5W - 4L
1,578 SR
Queue Stats
105W - 48L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
Makumba888
Danzaburou
Level 18
God Stats
25W - 7L
1,983 SR
Queue Stats
144W - 60L
1,710 Elo+
Party 2
Khepri
Khepri
MiniiUroz23
Khepri
Level 18
God Stats
72W - 42L
1,627 SR
Queue Stats
72W - 42L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gondor094
Thoth
8
0 / 4 / 0
4,589
459
1,886
5,648
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JoelJoddlare
Izanami
9
1 / 2 / 1
5,984
598
2,125
6,225
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Maicoljesu
Hun Batz
6
1 / 4 / 0
4,385
439
1,027
4,389
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Oddifice
Chernobog
8
0 / 3 / 2
4,835
484
1,195
5,120
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Tradingmouse
Xing Tian
6
1 / 4 / 0
4,736
474
1,804
7,113
2,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aa890ron
Tiamat
9
0 / 1 / 1
5,334
533
1,146
2,929
1,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Jorgel78
Kukulkan
9
1 / 0 / 5
5,034
503
2,521
2,366
727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
11
2 / 1 / 5
6,305
631
1,465
4,929
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Makumba888
Danzaburou
11
12 / 2 / 1
7,314
731
11,047
7,060
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
9
0 / 0 / 12
5,554
555
2,589
4,044
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
17
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aa890ron
Tiamat
0
1
1
0.5
L
Thoth
Gondor094
Thoth
0
4
0
0
L
Izanami
JoelJoddlare
Izanami
1
2
1
0.75
W
Kukulkan
Jorgel78
Kukulkan
1
0
5
3.5
W
Kali
2
1
5
4.5
L
Hun Batz
Maicoljesu
Hun Batz
1
4
0
0.25
W
Danzaburou
Makumba888
Danzaburou
12
2
1
6.25
W
Khepri
0
0
12
6
L
Chernobog
Oddifice
Chernobog
0
3
2
0.33
L
Xing Tian
Tradingmouse
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,037
Damage
18,768
28,495
Taken
21,328
8,379
Mitigated
9,288
4,013
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aa890ron
Tiamat
1,146
229
111
1,171
2,929
1,314
2,476
263
2,666
21,207
0
L
Thoth
Gondor094
Thoth
1,886
258
0
366
5,648
1,474
262
1,592
4,056
18,040
0
L
Izanami
JoelJoddlare
Izanami
2,125
1,446
0
1,295
6,225
1,743
1,133
1,301
4,924
0
30,183
W
Kukulkan
Jorgel78
Kukulkan
2,521
435
0
634
2,366
727
826
896
1,470
12,808
0
W
Kali
1,465
975
0
1,536
4,929
3,120
648
98
4,831
0
35,720
L
Hun Batz
Maicoljesu
Hun Batz
1,027
247
0
86
4,389
1,284
215
1,146
3,243
0
7,027
W
Danzaburou
Makumba888
Danzaburou
11,047
6,537
0
1,402
7,060
2,543
1,625
1,536
5,524
0
41,698
W
Khepri
2,589
163
576
655
4,044
1,584
578
897
3,147
12,273
0
L
Chernobog
Oddifice
Chernobog
1,195
735
0
989
5,120
1,041
0
687
4,433
0
15,056
L
Xing Tian
Tradingmouse
Xing Tian
1,804
330
0
1,277
7,113
2,837
0
1,530
5,583
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
29,541
156
Minions Killed
220
0
Camps Cleared
0
832,473
Distance Traveled
896,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,334
533
41
4
0
127,135
2
L
Thoth
4,589
459
27
3
0
171,286
2
L
Izanami
5,984
598
57
6
0
166,224
0
W
Kukulkan
5,034
503
25
3
0
181,268
1
W
Kali
6,305
631
74
7
0
215,214
1
L
Hun Batz
4,385
439
17
2
0
140,992
1
W
Danzaburou
7,314
731
64
6
0
158,134
1
W
Khepri
5,554
555
16
2
0
215,040
0
L
Chernobog
4,835
484
40
4
0
173,068
0
L
Xing Tian
4,736
474
15
2
0
180,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role