Player Matchup

Guan Yu
Guan Yu
Guru231993
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 166L
1,547 Elo+
Party 1
Discordia
Discordia
LorDIzoR
Discordia
Level 24
God Stats
35W - 27L
1,509 SR
Queue Stats
90W - 100L
1,539 Elo+
Party 1
Tiamat
Tiamat
Stronz93
Tiamat
Level 24
God Stats
1W - 1L
1,326 SR
Queue Stats
95W - 89L
1,559 Elo+
Party 1
Arachne
Arachne
Tubit1
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,503 Elo+
Party 1
Cupid
Cupid
Vladosikkeks
Cupid
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 87L
1,546 Elo+
Party 1
Team Averages
Level 26
1,467 SR
1,539 Elo+

VS

Team Averages
Level 13
1,482 SR
1,554 Elo+
Artemis
Artemis
BlyatBeard42
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Edrear
Hel
Level 17
God Stats
2W - 2L
1,591 SR
Queue Stats
5W - 4L
1,578 Elo+
Solo
Vulcan
Vulcan
MachsVonHinten
Vulcan
Level 24
God Stats
11W - 13L
1,458 SR
Queue Stats
40W - 42L
1,436 Elo+
Solo
Thor
Thor
Zalmoxia
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,792 Elo+
Solo
Jormungandr
Jormungandr
zarah12
Jormungandr
Level 5
God Stats
1W - 2L
1,361 SR
Queue Stats
1W - 4L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guru231993
Guan Yu
20
6 / 2 / 20
13,025
1,085
10,911
14,608
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
LorDIzoR
Discordia
18
1 / 1 / 15
11,546
962
11,862
5,367
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Stronz93
Tiamat
18
4 / 1 / 15
11,165
930
10,709
8,090
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Tubit1
Arachne
19
14 / 0 / 9
12,737
1,061
29,487
22,217
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 1 / 15
11,407
951
12,382
13,199
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

263

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlyatBeard42
Artemis
13
0 / 0 / 0
8,820
735
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hel
Edrear
Hel
16
0 / 9 / 2
10,031
836
9,059
18,809
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 0
11,176
931
24,306
12,484
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
2 / 11 / 2
10,713
893
13,763
22,345
9,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
zarah12
Jormungandr
16
0 / 7 / 3
10,058
838
6,533
24,923
21,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
30
Kills
5
5
Deaths
30
74
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlyatBeard42
Artemis
0
0
0
0
L
Hel
Edrear
Hel
0
9
2
0.11
W
Guan Yu
Guru231993
Guan Yu
6
2
20
8
W
Discordia
LorDIzoR
Discordia
1
1
15
8.5
L
3
3
0
1
W
Tiamat
Stronz93
Tiamat
4
1
15
11.5
W
Arachne
Tubit1
Arachne
14
0
9
18.5
W
5
1
15
12.5
L
Thor
2
11
2
0.27
L
Jormungandr
zarah12
Jormungandr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,351
Damage
53,661
63,481
Taken
78,561
36,870
Mitigated
44,223
27,602
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlyatBeard42
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Hel
Edrear
Hel
9,059
580
6,548
3,567
18,809
7,892
0
4,580
14,129
22,876
0
W
Guan Yu
Guru231993
Guan Yu
10,911
2,452
2,589
4,199
14,608
16,499
0
9,578
4,638
0
26,751
W
Discordia
LorDIzoR
Discordia
11,862
242
1,107
608
5,367
2,630
0
3,130
2,118
48,542
0
L
24,306
5,082
0
0
12,484
5,187
0
3,460
8,949
64,139
0
W
Tiamat
Stronz93
Tiamat
10,709
246
0
1,996
8,090
3,198
0
4,513
3,380
33,562
0
W
Arachne
Tubit1
Arachne
29,487
21,147
335
9,939
22,217
9,564
0
13,292
8,390
0
50,596
W
12,382
7,758
1,543
5,286
13,199
4,979
0
8,059
4,916
0
25,680
L
Thor
13,763
6,087
0
1,013
22,345
9,488
0
6,233
15,937
0
27,054
L
Jormungandr
zarah12
Jormungandr
6,533
3,652
0
350
24,923
21,656
0
8,298
16,375
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
50,798
265
Minions Killed
235
11
Camps Cleared
5
1,216,901
Distance Traveled
837,299
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,820
735
0
0
0
0
0
L
Hel
10,031
836
39
3
0
222,886
0
W
Guan Yu
13,025
1,085
53
4
2
271,524
0
W
Discordia
11,546
962
80
7
5
204,563
0
L
Vulcan
11,176
931
116
10
1
243,939
1
W
Tiamat
11,165
930
46
4
0
234,676
0
W
Arachne
12,737
1,061
43
4
3
283,131
0
W
Cupid
11,407
951
43
4
1
223,007
1
L
Thor
10,713
893
30
3
3
185,829
0
L
Jormungandr
10,058
838
50
4
1
184,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role