Player Matchup

Cerberus
Cerberus
ArthurCarry
Cerberus
Level 61
God Stats
4W - 3L
1,553 SR
Queue Stats
283W - 268L
1,619 Elo+
Solo
Mulan
Mulan
CrackboiQ
Mulan
Level 118
God Stats
2W - 1L
1,187 SR
Queue Stats
21W - 18L
1,516 Elo+
Solo
Chernobog
Chernobog
LudjaK22
Chernobog
Level 108
God Stats
9W - 7L
1,188 SR
Queue Stats
683W - 686L
1,443 Elo+
Solo
Janus
Janus
Magikon
Janus
Level 134
God Stats
26W - 17L
1,732 SR
Queue Stats
333W - 331L
1,505 Elo+
Solo
Tiamat
Tiamat
ROBBYROBSTER
Tiamat
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Team Averages
Level 101
1,432 SR
1,517 Elo+

VS

Team Averages
Level 103
1,442 SR
1,545 Elo+
Mulan
Mulan
IisIsis
Mulan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
MaxHunter26
Nu Wa
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
373W - 353L
1,491 Elo+
Solo
Pele
Pele
N7J0KER
Pele
Level 126
God Stats
11W - 11L
1,263 SR
Queue Stats
64W - 54L
1,579 Elo+
Party 1
Ra
Ra
Tomcs193
Ra
Level 100
God Stats
1W - 2L
1,708 SR
Queue Stats
14W - 22L
1,606 Elo+
Solo
Rama
Rama
kakashikun77
Rama
Level 126
God Stats
2W - 3L
1,238 SR
Queue Stats
217W - 186L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArthurCarry
Cerberus
20
7 / 1 / 2
13,270
632
16,515
20,801
22,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
CrackboiQ
Mulan
17
4 / 5 / 15
10,965
522
9,599
20,093
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
LudjaK22
Chernobog
20
12 / 3 / 13
12,831
611
13,657
21,250
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Magikon
Janus
20
7 / 3 / 13
12,858
612
15,479
17,611
7,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
16
4 / 5 / 15
10,076
480
11,685
9,345
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IisIsis
Mulan
18
2 / 3 / 0
11,165
532
8,134
17,436
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 7
9,398
448
12,398
10,078
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
N7J0KER
Pele
15
5 / 8 / 3
9,840
469
13,893
19,817
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 8 / 6
9,555
455
11,168
14,159
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 9 / 4
10,187
485
11,881
23,014
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
34
Kills
17
17
Deaths
34
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArthurCarry
Cerberus
7
1
2
8
W
Mulan
CrackboiQ
Mulan
4
5
15
2.3
L
Mulan
IisIsis
Mulan
2
3
0
0.67
W
Chernobog
LudjaK22
Chernobog
12
3
13
6.17
W
Janus
Magikon
Janus
7
3
13
4.5
L
1
6
7
0.75
L
Pele
N7J0KER
Pele
5
8
3
0.81
W
Tiamat
4
5
15
2.3
L
3
8
6
0.75
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,935
Damage
57,474
89,100
Taken
84,504
57,199
Mitigated
37,871
41,735
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArthurCarry
Cerberus
16,515
2,193
0
9,291
20,801
22,826
0
1,294
18,982
111,263
0
W
Mulan
CrackboiQ
Mulan
9,599
1,080
0
8,087
20,093
8,548
1,245
5,738
14,305
0
76,802
L
Mulan
IisIsis
Mulan
8,134
2,404
0
4,643
17,436
9,137
353
11,657
5,779
0
67,334
W
Chernobog
LudjaK22
Chernobog
13,657
8,694
0
10,805
21,250
8,581
3,215
7,641
13,609
0
96,305
W
Janus
Magikon
Janus
15,479
2,110
133
9,208
17,611
7,885
577
5,603
12,008
92,380
0
L
12,398
1,908
0
615
10,078
3,149
14
6,080
3,998
50,517
0
L
Pele
N7J0KER
Pele
13,893
3,701
0
5,883
19,817
7,485
0
8,703
11,114
0
68,093
W
Tiamat
11,685
1,489
1,389
2,822
9,345
9,359
649
3,290
6,055
33,823
0
L
11,168
2,466
2,032
3,475
14,159
10,231
376
6,673
7,486
51,627
0
L
11,881
8,009
0
6,897
23,014
7,869
532
10,566
12,448
0
49,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,000
Gold Earned
50,145
731
Minions Killed
496
0
Camps Cleared
0
1,995,030
Distance Traveled
1,816,285
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,270
632
255
12
0
386,937
4
W
Mulan
10,965
522
109
5
0
402,172
2
L
Mulan
11,165
532
154
7
0
389,626
2
W
Chernobog
12,831
611
151
7
0
383,214
10
W
Janus
12,858
612
167
8
0
435,577
5
L
Nu Wa
9,398
448
78
4
0
369,370
1
L
Pele
9,840
469
98
5
0
386,810
3
W
Tiamat
10,076
480
49
2
0
387,130
2
L
Ra
9,555
455
77
4
0
347,688
8
L
Rama
10,187
485
89
4
0
322,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role