Player Matchup

Arachne
Arachne
KidB2k8
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 109L
1,487 Elo+
Solo
Anubis
Anubis
Mims66000
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 105L
1,658 Elo+
Solo
Geb
Geb
OatySharp
Geb
Level 29
God Stats
4W - 2L
1,665 SR
Queue Stats
90W - 50L
1,681 Elo+
Party 1
Da Ji
Da Ji
SartansCollar
Da Ji
Level 17
God Stats
11W - 6L
1,650 SR
Queue Stats
22W - 14L
1,602 Elo+
Solo
Rama
Rama
asneakypineapple
Rama
Level 29
God Stats
56W - 28L
1,686 SR
Queue Stats
84W - 43L
1,696 Elo+
Party 1
Team Averages
Level 21
1,600 SR
1,625 Elo+

VS

Team Averages
Level 22
1,564 SR
1,591 Elo+
Tyr
Tyr
DEBOSH_777
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daniste21
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,671 Elo+
Solo
Ymir
Ymir
GHC x Fantomium
Ymir
Level 26
God Stats
467W - 350L
1,697 SR
Queue Stats
558W - 455L
1,568 Elo+
Solo
Izanami
Izanami
GilSmegOnToast
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,651 Elo+
Solo
Janus
Janus
Stinkende_Eichel
Janus
Level 27
God Stats
7W - 5L
1,625 SR
Queue Stats
111W - 58L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KidB2k8
Arachne
14
1 / 3 / 9
8,501
500
6,076
12,757
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Mims66000
Anubis
16
5 / 6 / 6
10,170
598
16,161
14,614
6,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 9
8,629
508
6,680
11,476
9,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 1
9,825
578
6,451
10,893
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 3
9,215
542
5,747
8,925
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,271
428
5,439
12,932
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Daniste21
Tsukuyomi
17
12 / 2 / 3
10,675
628
15,343
13,482
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 4 / 5
7,425
437
6,265
16,863
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 3 / 1
6,278
369
1,972
6,437
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 5
8,603
506
6,902
8,883
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
16
16
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Tsukuyomi
Daniste21
Tsukuyomi
12
2
3
6.75
L
0
4
5
0.63
L
1
3
1
0.5
W
Arachne
KidB2k8
Arachne
1
3
9
1.83
W
Anubis
Mims66000
Anubis
5
6
6
1.33
W
2
2
9
3.25
W
5
5
1
1.1
L
3
3
5
1.83
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,115
Damage
35,921
58,665
Taken
58,597
27,517
Mitigated
26,480
17,673
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
1,499
0
743
12,932
8,494
848
6,004
6,928
0
30,718
L
Tsukuyomi
Daniste21
Tsukuyomi
15,343
3,910
0
1,358
13,482
5,338
0
4,710
8,772
0
77,675
L
6,265
1,301
636
4,154
16,863
8,425
0
7,836
9,027
29,799
0
L
1,972
1,392
0
1,984
6,437
1,605
1,009
1,303
5,134
0
22,925
W
Arachne
KidB2k8
Arachne
6,076
4,368
0
3,631
12,757
4,357
0
1,749
10,661
0
38,976
W
Anubis
Mims66000
Anubis
16,161
209
0
5,562
14,614
6,930
260
5,021
9,372
60,144
0
W
6,680
411
0
1,091
11,476
9,352
0
2,133
9,263
24,617
0
W
6,451
1,738
0
4,092
10,893
3,893
1,156
2,518
8,186
0
49,726
L
6,902
561
0
3,083
8,883
2,618
0
2,988
5,895
53,469
0
W
5,747
4,575
0
3,297
8,925
2,985
2,616
1,231
7,666
0
61,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
40,252
388
Minions Killed
402
0
Camps Cleared
0
1,618,099
Distance Traveled
1,467,996
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,271
428
58
3
0
286,700
2
L
Tsukuyomi
10,675
628
134
8
0
366,669
4
L
Ymir
7,425
437
49
3
0
293,704
4
L
Izanami
6,278
369
52
3
0
167,454
0
W
Arachne
8,501
500
67
4
0
345,038
0
W
Anubis
10,170
598
100
6
0
278,651
5
W
Geb
8,629
508
32
2
0
373,865
6
W
Da Ji
9,825
578
87
5
0
350,432
3
L
Janus
8,603
506
109
6
0
353,469
4
W
Rama
9,215
542
102
6
0
270,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role