Player Matchup

Arachne
Arachne
Hgt_piotr_yt
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,045 Elo+
Party 1
Merlin
Merlin
Kleiin91
Merlin
Level 16
God Stats
5W - 9L
1,457 SR
Queue Stats
53W - 71L
1,457 Elo+
Party 2
Loki
Loki
NEGRY-28-
Loki
Level 27
God Stats
1W - 3L
1,493 SR
Queue Stats
92W - 121L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Pichichi III
Heimdallr
Level 29
God Stats
0W - 1L
1,484 SR
Queue Stats
4W - 1L
1,831 Elo+
Solo
Ymir
Ymir
kacper7869
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,045 Elo+
Party 1
Team Averages
Level 16
1,487 SR
1,364 Elo+

VS

Team Averages
Level 24
1,519 SR
1,519 Elo+
Neith
Neith
Deadlyrouege
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 71L
1,596 Elo+
Party 3
Freya
Freya
GU3T_CRX
Freya
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
JhonnyLong
Yemoja
Level 18
God Stats
7W - 3L
1,581 SR
Queue Stats
130W - 118L
1,374 Elo+
Solo
Tiamat
Tiamat
ModulFreak
Tiamat
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
138W - 107L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
SPLINTEK
Zhong Kui
Level 24
God Stats
25W - 14L
1,514 SR
Queue Stats
78W - 64L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hgt_piotr_yt
Arachne
18
3 / 13 / 9
11,684
974
14,515
24,793
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Kleiin91
Merlin
18
1 / 6 / 8
11,192
933
11,624
12,821
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
17
2 / 8 / 7
11,467
956
5,586
15,243
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Pichichi III
Heimdallr
19
5 / 8 / 7
13,141
1,095
23,527
18,489
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 13 / 10
12,613
1,051
9,589
25,296
28,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 21
15,332
1,278
34,732
16,937
9,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
GU3T_CRX
Freya
18
7 / 6 / 14
12,282
1,024
9,748
11,704
5,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
JhonnyLong
Yemoja
20
3 / 2 / 31
14,150
1,179
7,863
9,613
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ModulFreak
Tiamat
20
12 / 2 / 29
14,054
1,171
22,326
15,880
15,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
SPLINTEK
Zhong Kui
20
8 / 3 / 28
13,281
1,107
15,640
15,666
13,385
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
171
16
Kills
48
48
Deaths
16
41
Assists
123
Player
Kills
Deaths
Assists
KDA
W
18
3
21
9.5
W
Freya
GU3T_CRX
Freya
7
6
14
2.33
L
Arachne
Hgt_piotr_yt
Arachne
3
13
9
0.58
W
Yemoja
JhonnyLong
Yemoja
3
2
31
9.25
L
Merlin
Kleiin91
Merlin
1
6
8
0.83
W
Tiamat
ModulFreak
Tiamat
12
2
29
13.25
L
Loki
2
8
7
0.69
L
Heimdallr
Pichichi III
Heimdallr
5
8
7
1.06
W
Zhong Kui
SPLINTEK
Zhong Kui
8
3
28
7.33
L
5
13
10
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,841
Damage
90,309
96,642
Taken
69,800
54,898
Mitigated
53,827
7,546
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,732
24,183
0
5,555
16,937
9,064
0
3,926
13,011
0
62,888
W
Freya
GU3T_CRX
Freya
9,748
3,337
0
1,883
11,704
5,326
0
5,364
6,340
15,414
0
L
Arachne
Hgt_piotr_yt
Arachne
14,515
8,981
0
3,546
24,793
8,827
0
14,278
10,515
0
18,643
W
Yemoja
JhonnyLong
Yemoja
7,863
1,062
4,441
2,136
9,613
10,735
0
3,568
6,045
25,744
0
L
Merlin
Kleiin91
Merlin
11,624
586
0
217
12,821
4,462
0
4,299
8,522
40,366
0
W
Tiamat
ModulFreak
Tiamat
22,326
3,081
0
6,165
15,880
15,317
0
3,758
12,122
36,535
0
L
Loki
5,586
2,149
0
1,115
15,243
5,463
0
10,505
4,738
0
15,160
L
Heimdallr
Pichichi III
Heimdallr
23,527
7,544
0
2,668
18,489
7,736
0
9,186
9,303
0
64,144
W
Zhong Kui
SPLINTEK
Zhong Kui
15,640
1,489
0
1,741
15,666
13,385
0
4,597
11,069
28,788
0
L
9,589
2,687
0
0
25,296
28,410
0
17,309
7,987
19,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,097
Gold Earned
69,099
179
Minions Killed
206
5
Camps Cleared
6
890,648
Distance Traveled
1,122,700
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,332
1,278
88
7
2
192,261
0
W
Freya
12,282
1,024
18
2
3
160,808
1
L
Arachne
11,684
974
6
1
0
216,071
0
W
Yemoja
14,150
1,179
28
2
0
271,260
0
L
Merlin
11,192
933
55
5
1
175,712
1
W
Tiamat
14,054
1,171
38
3
0
296,391
0
L
Loki
11,467
956
14
1
2
151,665
0
L
Heimdallr
13,141
1,095
79
7
2
201,760
0
W
Zhong Kui
13,281
1,107
34
3
1
201,980
3
L
Ymir
12,613
1,051
25
2
0
145,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role