Player Matchup

Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MerchantPants5
Danzaburou
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 8L
1,186 Elo+
Party 1
Discordia
Discordia
juanpaublo
Discordia
Level 126
God Stats
71W - 82L
1,463 SR
Queue Stats
2,463W - 2,675L
1,425 Elo+
Solo
Loki
Loki
mediumdamphir
Loki
Level 73
God Stats
23W - 22L
1,500 SR
Queue Stats
243W - 255L
1,351 Elo+
Solo
Tiamat
Tiamat
xXBI6DADDY69Xx
Tiamat
Level 49
God Stats
11W - 4L
1,680 SR
Queue Stats
14W - 7L
1,652 Elo+
Party 1
Team Averages
Level 82
1,528 SR
1,423 Elo+

VS

Team Averages
Level 64
1,443 SR
1,420 Elo+
Tiamat
Tiamat
AikiShinobi
Tiamat
Level 75
God Stats
23W - 18L
1,400 SR
Queue Stats
253W - 251L
1,392 Elo+
Solo
Nemesis
Nemesis
THE_NOMED
Nemesis
Level 99
God Stats
4W - 5L
1,433 SR
Queue Stats
396W - 439L
1,452 Elo+
Solo
Heimdallr
Heimdallr
ThanosPhP
Heimdallr
Level 45
God Stats
16W - 24L
1,383 SR
Queue Stats
211W - 254L
1,416 Elo+
Solo
Tyr
Tyr
bird000
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,340 Elo+
Solo
Rama
Rama
kishanav03
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 3 / 7
10,192
1,019
9,970
14,447
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MerchantPants5
Danzaburou
16
3 / 0 / 12
10,224
1,022
9,189
5,892
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
juanpaublo
Discordia
17
3 / 0 / 10
10,095
1,010
16,563
6,960
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 11
9,804
980
8,975
9,145
4,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 8
10,093
1,009
6,562
4,523
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 2 / 3
9,169
917
7,509
6,607
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
THE_NOMED
Nemesis
15
2 / 0 / 2
9,192
919
9,016
8,787
3,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
ThanosPhP
Heimdallr
15
2 / 6 / 3
9,243
924
10,982
14,940
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
0 / 7 / 5
9,146
915
3,577
13,930
9,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 1 / 4
8,734
873
5,725
11,138
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
16
Kills
5
5
Deaths
16
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
3
7
2.17
L
Tiamat
1
2
3
1.25
W
Danzaburou
MerchantPants5
Danzaburou
3
0
12
9
L
Nemesis
THE_NOMED
Nemesis
2
0
2
3
L
Heimdallr
ThanosPhP
Heimdallr
2
6
3
0.58
L
Tyr
0
7
5
0.36
W
Discordia
juanpaublo
Discordia
3
0
10
8
L
0
1
4
2
W
3
2
11
4.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,259
Damage
36,809
40,967
Taken
55,402
34,725
Mitigated
28,969
11,455
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,970
1,286
2,764
4,245
14,447
17,800
0
2,443
11,684
16,234
0
L
Tiamat
7,509
552
642
1,298
6,607
5,296
0
3,823
2,784
18,323
0
W
Danzaburou
MerchantPants5
Danzaburou
9,189
4,144
0
1,959
5,892
2,347
0
1,620
4,130
0
21,391
L
Nemesis
THE_NOMED
Nemesis
9,016
2,195
988
2,949
8,787
3,370
0
4,703
4,076
0
24,603
L
Heimdallr
ThanosPhP
Heimdallr
10,982
3,142
0
731
14,940
6,279
0
9,274
5,626
0
25,462
L
Tyr
3,577
1,051
0
1,051
13,930
9,885
0
7,566
6,310
17
23,467
W
Discordia
juanpaublo
Discordia
16,563
956
0
1,320
6,960
5,210
0
1,058
5,775
51,033
0
L
5,725
4,750
0
2,886
11,138
4,139
0
7,597
3,511
0
23,822
W
8,975
1,204
0
544
9,145
4,027
0
892
8,157
0
18,792
W
6,562
755
0
623
4,523
5,341
0
784
3,692
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
45,484
182
Minions Killed
186
6
Camps Cleared
6
1,067,929
Distance Traveled
962,419
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,192
1,019
16
2
0
221,050
0
L
Tiamat
9,169
917
25
3
1
183,165
0
W
Danzaburou
10,224
1,022
38
4
1
193,856
0
L
Nemesis
9,192
919
39
4
0
212,204
0
L
Heimdallr
9,243
924
26
3
0
187,685
1
L
Tyr
9,146
915
46
5
3
198,938
0
W
Discordia
10,095
1,010
88
9
0
200,388
1
L
Rama
8,734
873
50
5
2
180,427
0
W
Loki
9,804
980
17
2
2
238,171
0
W
Tiamat
10,093
1,009
23
2
3
214,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role