Player Matchup

Heimdallr
Heimdallr
ADL2001
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Hades
Hades
KiraYoshikage4
Hades
Level 33
God Stats
33W - 29L
1,504 SR
Queue Stats
70W - 67L
1,334 Elo+
Solo
Tiamat
Tiamat
NeRv3ouss
Tiamat
Level 29
God Stats
7W - 14L
1,322 SR
Queue Stats
56W - 61L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Nivdavellir
Cthulhu
Level 100
God Stats
1W - 1L
1,222 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Fenrir
Fenrir
VenusTheWenus
Fenrir
Level 41
God Stats
0W - 3L
1,198 SR
Queue Stats
11W - 23L
1,240 Elo+
Party 2
Team Averages
Level 69
1,349 SR
1,381 Elo+

VS

Team Averages
Level 46
1,550 SR
1,391 Elo+
Cthulhu
Cthulhu
Angryneeson5280
Cthulhu
Level 69
God Stats
18W - 10L
1,603 SR
Queue Stats
313W - 308L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
J_PoloV27
Guan Yu
Level 46
God Stats
1W - 0L
1,620 SR
Queue Stats
8W - 12L
1,342 Elo+
Solo
Tiamat
Tiamat
LillXxPRxX23
Tiamat
Level 46
God Stats
5W - 3L
1,471 SR
Queue Stats
286W - 341L
1,389 Elo+
Solo
Susano
Susano
Techy Turtlee
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,441 Elo+
Party 1
Anubis
Anubis
TekkMags
Anubis
Level 44
God Stats
53W - 36L
1,554 SR
Queue Stats
134W - 158L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADL2001
Heimdallr
20
7 / 4 / 4
15,135
445
27,296
25,851
11,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 15 / 1
11,830
348
18,550
35,059
20,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
NeRv3ouss
Tiamat
20
2 / 7 / 4
15,066
443
20,384
23,779
14,093
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Nivdavellir
Cthulhu
18
2 / 4 / 6
12,532
369
22,696
26,384
25,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 7 / 3
13,493
397
18,237
36,069
14,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 12
15,908
468
27,779
35,206
32,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
J_PoloV27
Guan Yu
20
11 / 2 / 12
17,311
509
32,580
41,116
57,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
20
3 / 7 / 9
13,375
393
11,045
21,530
28,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 8 / 8
16,232
477
22,124
34,375
16,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
TekkMags
Anubis
20
7 / 2 / 9
17,892
526
25,716
17,147
9,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
19
Kills
37
37
Deaths
19
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ADL2001
Heimdallr
7
4
4
2.25
W
9
0
12
15
W
Guan Yu
J_PoloV27
Guan Yu
11
2
12
8.5
L
1
15
1
0.1
W
Tiamat
3
7
9
1.07
L
Tiamat
NeRv3ouss
Tiamat
2
7
4
0.57
L
Cthulhu
Nivdavellir
Cthulhu
2
4
6
1.25
W
7
8
8
1.38
W
Anubis
TekkMags
Anubis
7
2
9
5.75
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,163
Damage
119,244
147,142
Taken
149,374
87,006
Mitigated
144,577
27,450
Healing
67,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ADL2001
Heimdallr
27,296
14,477
0
9,534
25,851
11,947
1,426
12,956
12,895
0
121,835
W
27,779
913
3,089
19,168
35,206
32,065
1,392
19,229
15,349
103,418
0
W
Guan Yu
J_PoloV27
Guan Yu
32,580
7,403
1,755
13,225
41,116
57,216
3,594
16,471
24,340
113
127,711
L
18,550
925
0
6,431
35,059
20,556
850
14,676
20,383
64,599
0
W
Tiamat
11,045
347
0
4,287
21,530
28,929
432
7,663
13,362
57,023
0
L
Tiamat
NeRv3ouss
Tiamat
20,384
1,101
468
5,339
23,779
14,093
783
11,733
12,046
96,751
0
L
Cthulhu
Nivdavellir
Cthulhu
22,696
839
149
808
26,384
25,716
0
12,323
14,061
69,969
0
W
22,124
5,408
969
13,712
34,375
16,969
0
6,472
27,734
0
139,380
W
Anubis
TekkMags
Anubis
25,716
1,185
0
11,339
17,147
9,398
1,768
9,709
6,954
146,399
0
L
18,237
3,388
1,019
3,702
36,069
14,694
0
12,965
23,104
0
63,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,056
Gold Earned
80,718
641
Minions Killed
828
0
Camps Cleared
0
2,947,082
Distance Traveled
3,149,376
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,135
445
188
6
0
631,150
4
W
Cthulhu
15,908
468
154
5
0
699,833
3
W
Guan Yu
17,311
509
163
5
0
612,998
0
L
Hades
11,830
348
104
3
0
465,716
0
W
Tiamat
13,375
393
84
2
0
617,099
1
L
Tiamat
15,066
443
165
5
0
556,566
3
L
Cthulhu
12,532
369
100
3
0
652,763
1
W
Susano
16,232
477
189
6
0
649,177
3
W
Anubis
17,892
526
238
7
0
570,269
6
L
Fenrir
13,493
397
84
2
0
640,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role