Player Matchup

Hercules
Hercules
DARKJ3LACK
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Grimium
Bacchus
Level 35
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
WhileTRe
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,500 Elo+

VS

Team Averages
Level 69
1,374 SR
1,500 Elo+
Guan Yu
Guan Yu
Doraw3
Guan Yu
Level 29
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 12L
1,583 Elo+
Party 2
Pele
Pele
Syon999
Pele
Level 53
God Stats
15W - 16L
1,483 SR
Queue Stats
55W - 64L
1,393 Elo+
Party 2
Tiamat
Tiamat
germanypinguino
Tiamat
Level 126
God Stats
4W - 2L
1,365 SR
Queue Stats
73W - 66L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DARKJ3LACK
Hercules
9
0 / 5 / 3
6,850
685
3,472
11,779
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Grimium
Bacchus
9
2 / 3 / 1
6,717
672
5,550
12,619
8,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
WhileTRe
Tiamat
8
1 / 8 / 1
6,378
638
4,586
8,395
4,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doraw3
Guan Yu
11
9 / 0 / 7
8,756
876
7,431
9,582
6,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Syon999
Pele
11
3 / 1 / 10
7,589
759
6,861
6,339
2,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 2 / 12
7,994
799
8,213
8,171
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
DARKJ3LACK
Hercules
0
5
3
0.3
W
Guan Yu
Doraw3
Guan Yu
9
0
7
12.5
L
Bacchus
Grimium
Bacchus
2
3
1
0.83
W
Pele
Syon999
Pele
3
1
10
8
L
Tiamat
WhileTRe
Tiamat
1
8
1
0.19
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,608
Damage
22,505
32,793
Taken
24,092
21,354
Mitigated
14,827
3,768
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DARKJ3LACK
Hercules
3,472
937
0
2,075
11,779
7,642
0
3,029
8,575
0
15,055
W
Guan Yu
Doraw3
Guan Yu
7,431
1,767
1,406
3,912
9,582
6,885
698
3,308
5,702
0
20,199
L
Bacchus
Grimium
Bacchus
5,550
705
246
665
12,619
8,766
0
3,233
9,200
14,667
0
W
Pele
Syon999
Pele
6,861
1,155
0
446
6,339
2,737
533
4,072
2,267
0
21,873
L
Tiamat
WhileTRe
Tiamat
4,586
634
0
782
8,395
4,946
0
1,985
6,320
16,401
0
W
8,213
1,018
353
1,927
8,171
5,205
1,159
2,805
5,366
34,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,945
Gold Earned
24,339
64
Minions Killed
103
0
Camps Cleared
0
514,322
Distance Traveled
619,693
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,850
685
22
2
0
161,614
0
W
Guan Yu
8,756
876
26
3
0
208,299
2
L
Bacchus
6,717
672
10
1
0
207,603
0
W
Pele
7,589
759
29
3
0
208,258
0
L
Tiamat
6,378
638
32
3
0
145,105
1
W
Tiamat
7,994
799
48
5
0
203,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role