Player Matchup

Cupid
Cupid
TheGingeredPapi
Cupid
Level 38
God Stats
12W - 19L
1,235 SR
Queue Stats
209W - 265L
1,367 Elo+
Solo
Jormungandr
Jormungandr
crow1776
Jormungandr
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 129L
1,309 Elo+
Solo
Nu Wa
Nu Wa
jayvon1929
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,022 Elo+
Solo
Team Averages
Level 39
1,412 SR
1,233 Elo+

VS

Team Averages
Level 14
1,445 SR
1,141 Elo+
Ymir
Ymir
BLaCKGaMMeR1
Ymir
Level 12
God Stats
22W - 28L
1,731 SR
Queue Stats
123W - 152L
1,036 Elo+
Party 1
Anubis
Anubis
burnall74
Anubis
Level 14
God Stats
7W - 8L
1,299 SR
Queue Stats
25W - 22L
1,084 Elo+
Party 1
Danzaburou
Danzaburou
medrish24
Danzaburou
Level 17
God Stats
5W - 14L
1,305 SR
Queue Stats
19W - 37L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 3
8,806
801
11,038
13,608
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
crow1776
Jormungandr
12
5 / 3 / 3
8,574
779
10,012
13,434
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
7
0 / 9 / 3
6,557
596
3,099
8,521
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 8
8,737
794
4,813
11,493
8,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
burnall74
Anubis
13
8 / 5 / 8
9,484
862
14,031
12,172
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
medrish24
Danzaburou
12
5 / 0 / 10
9,067
824
9,328
8,580
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
18
19
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
5
7
3
0.93
W
Anubis
burnall74
Anubis
8
5
8
2.4
L
Jormungandr
crow1776
Jormungandr
5
3
3
2.17
L
Nu Wa
0
9
3
0.17
W
Danzaburou
medrish24
Danzaburou
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
28,172
35,563
Taken
32,245
15,537
Mitigated
16,350
2,698
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,813
1,407
241
1,362
11,493
8,418
284
4,764
6,729
15,173
0
L
11,038
6,094
0
2,626
13,608
3,623
0
7,157
6,139
0
28,205
W
Anubis
burnall74
Anubis
14,031
1,223
0
6,796
12,172
5,281
921
5,356
6,816
37,478
0
L
Jormungandr
crow1776
Jormungandr
10,012
2,485
0
0
13,434
9,724
0
6,016
7,048
28,946
0
L
Nu Wa
3,099
595
0
72
8,521
2,190
0
4,763
3,504
5,773
0
W
Danzaburou
medrish24
Danzaburou
9,328
4,232
0
2,821
8,580
2,651
1,127
3,307
5,273
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
27,288
81
Minions Killed
121
0
Camps Cleared
0
483,747
Distance Traveled
520,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,737
794
25
2
0
164,977
0
L
Cupid
8,806
801
31
3
0
168,352
0
W
Anubis
9,484
862
57
5
0
166,434
0
L
Jormungandr
8,574
779
49
4
0
162,208
0
L
Nu Wa
6,557
596
1
0
0
153,187
0
W
Danzaburou
9,067
824
39
4
0
188,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role